ThePhD
edeb81a7e1
Add registry constructors to tug things right out of the registry, and add a main_thread getter to aid in Joynet dev
2016-12-10 00:25:25 -05:00
ThePhD
c6110e5711
update single
2016-12-06 11:09:13 -05:00
ThePhD
7628c635bd
Memory leak fix!
2016-12-05 12:03:15 -05:00
ThePhD
d0a36c9657
objc define to keep code clean on that platform
2016-12-03 07:33:18 -05:00
ThePhD
20b951d551
we choose nil serialization for bad stack pushes
2016-12-02 05:47:24 -05:00
ThePhD
7bef50d460
update single
2016-11-29 12:51:42 -05:00
ThePhD
a9a32d1b56
update single
2016-11-26 14:05:18 -05:00
ThePhD
433e34cd9b
as_args and threading API cleanliness.
2016-11-26 13:58:06 -05:00
ThePhD
7b63057ba8
PRAISE BASED EEVEE
2016-11-26 03:32:28 -05:00
ThePhD
289ded358c
-Wshadow and -Wconversion are kind've dumb
2016-11-25 20:47:15 -05:00
ThePhD
49a0f71272
library fixes
2016-11-23 02:55:25 -05:00
ThePhD
b40f895fd4
Fix double-delete crash that could also be affecting @IronsDu
2016-11-23 02:39:52 -05:00
ThePhD
320276dabf
update single
2016-11-18 00:06:12 -05:00
ThePhD
57c933cc9b
bitfield example and link in docs
2016-11-15 22:45:34 -05:00
ThePhD
54608201fc
Stage single
2016-11-15 04:40:07 -05:00
ThePhD
f5930bfa48
constexpr resolve
2016-11-14 13:58:55 -05:00
ThePhD
1461ab780c
Fix an idiot derp in the code
...
and stop having sleep attacks...
2016-11-14 13:42:55 -05:00
ThePhD
98cf1a9e9a
update single
2016-11-13 04:23:06 -05:00
ThePhD
fbc0fc5f93
Properly word the exception documentation and made some proper links.
...
Update single and use proper wording.
2016-11-13 03:48:22 -05:00
Anand Aiyer
6e6cb675e2
SOL_LUAJIT_FULL_INTEROPERABILITY - If you are using a platform and
...
compiler that has full c++ exception interoperability
(http://luajit.org/extensions.html#exceptions ), define
SOL_LUAJIT_FULL_INTEROPERABILITY. This will prevent sol from catching
(...) errors - in platforms & compilers than have full c++ exception
interoperability Lua errors can be caught with catch (...) in C++ - in
these cases sol inaccurately prevents Lua errors from being propagated
correctly.
2016-11-13 12:02:29 +05:30
ThePhD
f16a9f4ed5
update single
2016-11-09 07:46:08 -05:00
ThePhD
3b4dd52caf
Fix is_container
derp that triggered fault construction of pointer types
2016-11-07 13:52:20 -05:00
ThePhD
f8705202e2
Update single and update safe usertype checking
2016-11-06 16:34:05 -05:00
ThePhD
34fe8a1ace
update single
2016-11-05 23:43:21 -04:00
ThePhD
d863a56760
Weee, script return value tests
2016-11-02 19:00:16 -04:00
ThePhD
9836aba51d
octal constants suck =/
2016-11-01 19:24:59 -04:00
ThePhD
0a165dc5b4
Sometimes? You just don't like C++. At all.
2016-11-01 06:03:54 -04:00
ThePhD
c2c9ccf89c
constexpr? More like LULexpr.
2016-11-01 05:57:48 -04:00
ThePhD
d3cb9042c3
Heey, no more submodules needed now.
2016-11-01 05:39:44 -04:00
ThePhD
8c8c7d1ee1
update single
2016-10-30 05:59:37 -04:00
ThePhD
0859af3203
Fix comparisons done of improper types
2016-10-30 04:40:17 -04:00
ThePhD
76cae575e8
update single
2016-10-29 15:13:25 -04:00
ThePhD
5193db55c3
allow for not-containers to be specified
...
Make sure tables of various sizes are kept working
2016-10-28 04:36:04 -04:00
ThePhD
31fe82fc2d
update single
2016-10-23 19:29:48 -04:00
ThePhD
85329ca183
Mmn. Always making lots and lots of small changes.
2016-10-23 19:17:33 -04:00
ThePhD
2ac711b7f8
fix static initializer bugs from crap -- and remember to hunt down and get rid of all non-constexpr things like it in the future...
2016-10-21 17:32:27 -04:00
ThePhD
8c3ae42137
update single
2016-10-21 07:06:43 -04:00
ThePhD
661e361b26
inline pls
2016-10-15 18:53:42 -04:00
ThePhD
391f29afb1
Oh boy, new compatibility files...!
2016-10-15 18:36:30 -04:00
ThePhD
940f44db55
Add presentation from Lua Workshop 2016
...
Have proper detection for numbers (even if it comes at a higher cost)
2016-10-15 18:14:19 -04:00
ThePhD
d315edefbf
Update single.
2016-10-11 06:53:23 -04:00
ThePhD
c2d219ea7d
Reworked the architecture of usertype functions to include a shim table between it and the actual metatables.
...
This means that usertype tables visible in the code and bound to the name specified with `new_usertype` and friends will be normal tables, and those tables delegate their responsibilities to the 3 backend tables of `sol.unique_usertype<T>`, `sol.T`, and `sol.T*`. This separation allows for a few caveats for updating and overriding members of `new_simple_usertype` tables to 'just work' without any serious hassle, and to have a single point that lets up decide how to perform updates properly. It also restores an optimization we had to turn off by ham-fisting whether ot not indexing was turned on the usertype metatables themselves.
o wow wow wow it's such a nice commit message look at how organized it is
PFFFFFFFFFF.
2016-10-11 05:58:49 -04:00
ThePhD
e0e376a370
-1 size key is bad: remember to add this to presentation...
2016-10-05 20:55:40 -04:00
ThePhD
0ba4650c64
Another example, constness derp fix
2016-10-05 20:39:49 -04:00
ThePhD
d51db7d23d
[ci-skip] Unreal 4 checks
2016-10-05 00:59:53 -04:00
ThePhD
009d6b0fa9
Fix protected_function shenanigans, hopefully for good.
2016-10-04 23:37:08 -04:00
ThePhD
dd031613a8
update single
2016-10-02 18:24:33 -04:00
ThePhD
c77f1a26f5
Boy, these compilers SUCK.
2016-10-01 02:56:31 -04:00
ThePhD
72f39d83c7
optional update and single update, because THANKS GCC 👍
2016-10-01 02:31:11 -04:00
ThePhD
b05ce97247
Allllll the fixes. All the time. Mostly to make sure constructors don't fight with each other and safety is respected. And documentation updates.
2016-10-01 01:27:40 -04:00