improve exception documentation
improve state_view default handlers
add SAFE_PROPAGATION defines for compiling C++ as Lua
add examples for automatic operator registrations and as_container
fix tutorial code
change tests to not throw unless absolutely necessary
provide synchronization for file writing in tests
provide thread safety around thread tests for REQUIRE
add ostream automatic support
change 5.1 compat to only kick in luaL_loadbufferx and luaL_loadfilex when LuaJIT is version 2.0.1 and lower
Added the ability to extend all usertypes at runtime. The performance implications need to be examined closely.
variadic_args documentation was updated with the desired example demonstrating proper usage
usertype examples were updated demonstrating Lua runtime and C++ runtime updating of a usertype table
SOL_SAFE_FUNCTIONS is now part of the definitions and defined (thanks @eliasdaler)
From the Catch docs:
Please note that the THROW family of assertions expects to be passed a single
expression, not a statement or series of statements. If you want to check a
more complicated sequence of operations, you can use a C++11 lambda function.
https://github.com/philsquared/Catch/blob/master/docs/assertions.md
In current versions of Catch violating this causes a build error.
Added new examples to illustrate a few things people were wondering about
HEAVILY fixed up usertypes and inheritance. Again. Sigh. One day it'll all be correct.
Slight breaking change, but at the source level almost nothing changes (ipairs is the only thing that changes because for some reason it checks if what is passed is a table and that really doesn't make any fucking sense)
Closes#195Closes#196
* Removes unecessary verbosity.
I tried to wrap the `INFO` calls in a lua function to remove some of the
`print()` statements, but it turns out Catch relies on the macros heavily,
so that fails.
Adds a `protect()` function to trigger safety for an item.
This commit also optimizes away all instances of virtual function calls for function calls and storage. Will need to test speed to see how it works out.
Closes#133Closes#134Closes#135Closes#136
More documentation on how things work.
Once more at a 'feature-complete' state. Continue to work on #116.
Add testcase to ensure #108 is fixed. Then, prep release.
Closes#111 - fixed
Closes#110 - need to test exactly how much extra speed was gained
Closes#108 - seems to be fixed, albeit std::mutex is a butt on VC++