— Lua 5.1, 5.2, and 5.3 seemed to have a deficiency in which the stack thread space variable (given as a lua_State*) would die before everything referencing it would be properly dead. This made holding a reference for keep-alive purposes impossible to maintain. Therefore, we retrieve the main thread to keep it alive.
— 🛠 Update SOL_IS_(DEFAULT_)ON/OFF usage to be more idiomatic and less confusing (add SOL_RAW_* alternatives as well)
— 💚 Re-check CI
— 👷♀️ Add missing header from ebco.hpp
- Add a flag to allow size_t(-1) and similar shenanigans (SOL_ALL_INTEGER_VALUES_FIT)
- Half-fix, but not fully, for #1183, #1072, #1038, #965
- Fix#1126
- Prepare for #1061
- It's not at all safe. And I do not at all care - table iterators are inefficient and terrible, and there's nothing we can do to make this situation even remotely better.
- reorder constructor values to match class order
- Fix up compilation related to GCC
- Add new shim tests to confirm insertion works properly
- regenerate single
- This is going to start the mark of v4
- pairs() implemented on tables for pairs-like iteration
- .error_handler variable is now hidden from view on protected function! Use set_error_handler/get_error_handler
- packaged_coroutine skeleton, but code is blacked out
- tests rearranged a little bit
- auxiliary keys lookup, search, and storage improved
- overhead of stored tables improved
- usertype registration and un-registration improved
- Make sure multiple states don't interfere with each other's keys
- Make sure re-registration of the same type does not cause too many problems
- Make sure the variadics test is present
- Make sure the storage keys are cleared out properly