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Fix semantics of check_get for objects obtained by proxy
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@ -77,5 +77,6 @@ int main(int, char**) {
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lua.script("check_f_env(f)");
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lua.script("check_f_env(f)");
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lua.script("check_g_env(g)");
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lua.script("check_g_env(g)");
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return 0;
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return 0;
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}
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}
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@ -52,11 +52,11 @@ namespace stack {
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template <typename Handler>
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template <typename Handler>
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static optional<T> get(lua_State* L, int index, Handler&& handler, record& tracking) {
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static optional<T> get(lua_State* L, int index, Handler&& handler, record& tracking) {
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// actually check if it's none here, otherwise
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// actually check if it's none here, otherwise
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// we'll have a nil object inside an optional!
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// we'll have a none object inside an optional!
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bool success = !lua_isnoneornil(L, index);
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bool success = !lua_isnone(L, index);
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if (!success) {
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if (!success) {
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// expected type, actual type
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// expected type, actual type
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tracking.use(static_cast<int>(!lua_isnone(L, index)));
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tracking.use(static_cast<int>(success));
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handler(L, index, type::poly, type_of(L, index), "");
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handler(L, index, type::poly, type_of(L, index), "");
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return nullopt;
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return nullopt;
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}
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}
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