Mooooar tests. And better support for proxy and tuples.

This commit is contained in:
ThePhD 2016-03-15 06:36:25 -04:00
parent 3534bc222c
commit d52bc23f53
6 changed files with 356 additions and 308 deletions

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@ -117,10 +117,9 @@ inline bool operator!=(const proxy<Table, Key>& right, T&& left) {
namespace stack { namespace stack {
template <typename Table, typename Key> template <typename Table, typename Key>
struct pusher<proxy<Table, Key>> { struct pusher<proxy<Table, Key>> {
static int push (lua_State* L, const proxy<Table, Key>& p) { static int push (lua_State*, const proxy<Table, Key>& p) {
stack::push(L, p.tbl); sol::reference r = p;
int tblindex = lua_gettop(L); r.push();
stack::get_field<std::is_same<meta::Unqualified<Table>, global_table>::value>(L, p.key, tblindex);
return 1; return 1;
} }
}; };

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@ -127,8 +127,22 @@ true;
false; false;
#endif #endif
template <typename T>
inline bool check_metatable(lua_State* L, int index = -2) {
luaL_getmetatable(L, &usertype_traits<T>::metatable[0]);
const type expectedmetatabletype = get<type>(L);
if (expectedmetatabletype != type::nil) {
if (lua_rawequal(L, -1, index) == 1) {
lua_pop(L, 2);
return true;
}
}
lua_pop(L, 1);
return false;
}
template<bool releasemem = false, typename TCont> template<bool releasemem = false, typename TCont>
static int push_upvalues(lua_State* L, TCont&& cont) { inline int push_upvalues(lua_State* L, TCont&& cont) {
int n = 0; int n = 0;
for(auto& c : cont) { for(auto& c : cont) {
if(releasemem) { if(releasemem) {
@ -411,7 +425,7 @@ struct checker<T*, type::userdata, C> {
if (indextype == type::nil) { if (indextype == type::nil) {
return true; return true;
} }
return checker<T, type::userdata, C>{}.check(types<T*>(), L, indextype, index, handler); return checker<T, type::userdata, C>{}.check(types<T>(), L, indextype, index, handler);
} }
}; };
@ -429,15 +443,12 @@ struct checker<T, type::userdata, C> {
handler(L, index, type::userdata, indextype); handler(L, index, type::userdata, indextype);
return false; return false;
} }
luaL_getmetatable(L, &usertype_traits<U>::metatable[0]); if (stack_detail::check_metatable<U>(L))
const type expectedmetatabletype = get<type>(L); return true;
if (expectedmetatabletype != type::nil) { if (stack_detail::check_metatable<U*>(L))
if (lua_rawequal(L, -1, -2) == 1) { return true;
lua_pop(L, 2); if (stack_detail::check_metatable<unique_usertype<U>>(L))
return true; return true;
}
}
lua_pop(L, 1);
#ifndef SOL_NO_EXCEPTIONS #ifndef SOL_NO_EXCEPTIONS
lua_getfield(L, -1, &detail::base_class_check_key()[0]); lua_getfield(L, -1, &detail::base_class_check_key()[0]);
void* basecastdata = stack::get<light_userdata_value>(L); void* basecastdata = stack::get<light_userdata_value>(L);

329
test_functions.cpp Normal file
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@ -0,0 +1,329 @@
#define SOL_CHECK_ARGUMENTS
#include <catch.hpp>
#include <sol.hpp>
#include <iostream>
std::function<int()> makefn() {
auto fx = []() -> int {
return 0x1456789;
};
return fx;
}
void takefn(std::function<int()> purr) {
if (purr() != 0x1456789)
throw 0;
}
struct A {
int a = 0xA; int bark() { return 1; }
};
std::tuple<int, int> bark(int num_value, A* a) {
return std::tuple<int, int>(num_value * 2, a->bark());
}
void test_free_func(std::function<void()> f) {
f();
}
void test_free_func2(std::function<int(int)> f, int arg1) {
int val = f(arg1);
if(val != arg1)
throw sol::error("failed function call!");
}
int overloaded(int x) {
std::cout << x << std::endl;
return 3;
}
int overloaded(int x, int y) {
std::cout << x << " " << y << std::endl;
return 7;
}
int overloaded(int x, int y, int z) {
std::cout << x << " " << y << " " << z << std::endl;
return 11;
}
int non_overloaded(int x, int y, int z) {
std::cout << x << " " << y << " " << z << std::endl;
return 13;
}
TEST_CASE("functions/overload-resolution", "Check if overloaded function resolution templates compile/work") {
sol::state lua;
lua.open_libraries(sol::lib::base);
lua.set_function("non_overloaded", non_overloaded);
REQUIRE_NOTHROW(lua.script("x = non_overloaded(1, 2, 3)\nprint(x)"));
/*
// Cannot reasonably support: clang++ refuses to try enough
// deductions to make this work
lua.set_function<int>("overloaded", overloaded);
REQUIRE_NOTHROW(lua.script("print(overloaded(1))"));
lua.set_function<int, int>("overloaded", overloaded);
REQUIRE_NOTHROW(lua.script("print(overloaded(1, 2))"));
lua.set_function<int, int, int>("overloaded", overloaded);
REQUIRE_NOTHROW(lua.script("print(overloaded(1, 2, 3))"));
*/
lua.set_function<int(int)>("overloaded", overloaded);
REQUIRE_NOTHROW(lua.script("print(overloaded(1))"));
lua.set_function<int(int, int)>("overloaded", overloaded);
REQUIRE_NOTHROW(lua.script("print(overloaded(1, 2))"));
lua.set_function<int(int, int, int)>("overloaded", overloaded);
REQUIRE_NOTHROW(lua.script("print(overloaded(1, 2, 3))"));
}
TEST_CASE("functions/return-order-and-multi-get", "Check if return order is in the same reading order specified in Lua") {
const static std::tuple<int, int, int> triple = std::make_tuple(10, 11, 12);
const static std::tuple<int, float> paired = std::make_tuple(10, 10.f);
sol::state lua;
lua.set_function("f", [] {
return std::make_tuple(10, 11, 12);
} );
int a = 0;
lua.set_function( "h", []() {
return std::make_tuple( 10, 10.0f );
} );
lua.script("function g() return 10, 11, 12 end\nx,y,z = g()");
auto tcpp = lua.get<sol::function>("f").call<int, int, int>();
auto tlua = lua.get<sol::function>( "g" ).call<int, int, int>();
auto tcpp2 = lua.get<sol::function>( "h" ).call<int, float>();
auto tluaget = lua.get<int, int, int>( "x", "y", "z" );
REQUIRE(tcpp == triple);
REQUIRE(tlua == triple);
REQUIRE(tluaget == triple);
REQUIRE(tcpp2 == paired);
}
TEST_CASE("functions/deducing-return-order-and-multi-get", "Check if return order is in the same reading order specified in Lua, with regular deducing calls") {
const static std::tuple<int, int, int> triple = std::make_tuple(10, 11, 12);
sol::state lua;
lua.set_function( "f_string", []() { return "this is a string!"; } );
sol::function f_string = lua[ "f_string" ];
// Make sure there are no overload collisions / compiler errors for automatic string conversions
std::string f_string_result = f_string();
REQUIRE(f_string_result == "this is a string!");
f_string_result = f_string();
REQUIRE(f_string_result == "this is a string!");
lua.set_function("f", [] {
return std::make_tuple(10, 11, 12);
});
lua.script("function g() return 10, 11, 12 end\nx,y,z = g()");
std::tuple<int, int, int> tcpp = lua.get<sol::function>("f")();
std::tuple<int, int, int> tlua = lua.get<sol::function>("g")();
std::tuple<int, int, int> tluaget = lua.get<int, int, int>("x", "y", "z");
std::cout << "cpp: " << std::get<0>(tcpp) << ',' << std::get<1>(tcpp) << ',' << std::get<2>(tcpp) << std::endl;
std::cout << "lua: " << std::get<0>(tlua) << ',' << std::get<1>(tlua) << ',' << std::get<2>(tlua) << std::endl;
std::cout << "lua xyz: " << lua.get<int>("x") << ',' << lua.get<int>("y") << ',' << lua.get<int>("z") << std::endl;
REQUIRE(tcpp == triple);
REQUIRE(tlua == triple);
REQUIRE(tluaget == triple);
}
TEST_CASE("functions/pair-and-tuple-and-proxy-tests", "Check if sol::reference and sol::proxy can be passed to functions as arguments") {
sol::state lua;
lua.new_usertype<A>("A",
"bark", &A::bark);
lua.script(R"( function f (num_value, a)
return num_value * 2, a:bark()
end
nested = { variables = { no = { problem = 10 } } } )");
lua.set_function("g", bark);
sol::function cpp_bark = lua["g"];
sol::function lua_bark = lua["f"];
sol::reference lua_variable_x = lua["nested"]["variables"]["no"]["problem"];
A cpp_variable_y;
std::tuple<int, int> ab = cpp_bark(lua_variable_x, cpp_variable_y);
std::pair<int, int> cd = lua_bark(lua["nested"]["variables"]["no"]["problem"], cpp_variable_y);
static const std::tuple<int, int> abdesired( 20, 1 );
static const std::pair<int, int> cddesired = { 20, 1 };
REQUIRE(ab == abdesired);
REQUIRE(cd == cddesired);
}
TEST_CASE("functions/sol::function-to-std::function", "check if conversion to std::function works properly and calls with correct arguments") {
sol::state lua;
lua.open_libraries(sol::lib::base);
lua.set_function("testFunc", test_free_func);
lua.set_function("testFunc2", test_free_func2);
lua.script(
"testFunc(function() print(\"hello std::function\") end)"
);
lua.script(
"function m(a)\n"
" print(\"hello std::function with arg \", a)\n"
" return a\n"
"end\n"
"\n"
"testFunc2(m, 1)"
);
}
TEST_CASE("functions/returning-functions-from-C++-and-gettin-in-lua", "check to see if returning a functor and getting a functor from lua is possible") {
sol::state lua;
lua.open_libraries(sol::lib::base);
lua.set_function("makefn", makefn);
lua.set_function("takefn", takefn);
lua.script("afx = makefn()\n"
"print(afx())\n"
"takefn(afx)\n");
}
TEST_CASE( "functions/function_result-protected_function_result", "Function result should be the beefy return type for sol::function that allows for error checking and error handlers" ) {
sol::state lua;
lua.open_libraries( sol::lib::base, sol::lib::debug );
static const char unhandlederrormessage[] = "true error message";
static const char handlederrormessage[] = "doodle";
// Some function; just using a lambda to be cheap
auto doomfx = []() {
std::cout << "doomfx called" << std::endl;
throw std::runtime_error( unhandlederrormessage );
};
auto luadoomfx = [&lua]() {
std::cout << "luadoomfx called" << std::endl;
// Does not bypass error function, will call it
luaL_error( lua.lua_state(), unhandlederrormessage );
};
lua.set_function("doom", doomfx);
lua.set_function("luadoom", luadoomfx);
auto cpphandlerfx = []( std::string x ) {
std::cout << "c++ handler called with: " << x << std::endl;
return handlederrormessage;
};
lua.set_function( "cpphandler", cpphandlerfx );
lua.script(
std::string( "function luahandler ( message )" )
+ " print('lua handler called with: ' .. message)"
+ " return '" + handlederrormessage + "'"
+ "end"
);
auto nontrampolinefx = [](lua_State*) -> int { throw "x";};
lua_CFunction c_nontrampolinefx = nontrampolinefx;
lua.set("nontrampoline", c_nontrampolinefx);
sol::protected_function doom = lua[ "doom" ];
sol::protected_function luadoom = lua["luadoom"];
sol::protected_function nontrampoline = lua["nontrampoline"];
sol::function luahandler = lua["luahandler"];
sol::function cpphandler = lua[ "cpphandler" ];
doom.error_handler = luahandler;
luadoom.error_handler = cpphandler;
nontrampoline.error_handler = cpphandler;
{
sol::protected_function_result result = doom();
REQUIRE(!result.valid());
std::string errorstring = result;
REQUIRE(errorstring == handlederrormessage);
}
{
sol::protected_function_result result = luadoom();
REQUIRE(!result.valid());
std::string errorstring = result;
REQUIRE(errorstring == handlederrormessage);
}
{
sol::protected_function_result result = nontrampoline();
REQUIRE(!result.valid());
std::string errorstring = result;
REQUIRE(errorstring == handlederrormessage);
}
}
TEST_CASE("functions/destructor-tests", "Show that proper copies / destruction happens") {
static int created = 0;
static int destroyed = 0;
static void* last_call = nullptr;
static void* static_call = reinterpret_cast<void*>(0x01);
typedef void(* fptr)();
struct x {
x() {++created;}
x(const x&) {++created;}
x(x&&) {++created;}
x& operator=(const x&) {return *this;}
x& operator=(x&&) {return *this;}
void func() {last_call = static_cast<void*>(this);};
~x () {++destroyed;}
};
struct y {
y() {++created;}
y(const x&) {++created;}
y(x&&) {++created;}
y& operator=(const x&) {return *this;}
y& operator=(x&&) {return *this;}
static void func() {last_call = static_call;};
void operator()() {func();}
operator fptr () { return func; }
~y () {++destroyed;}
};
// stateful functors/member functions should always copy unless specified
{
created = 0;
destroyed = 0;
last_call = nullptr;
{
sol::state lua;
x x1;
lua.set_function("x1copy", &x::func, x1);
lua.script("x1copy()");
REQUIRE(created == 2);
REQUIRE(destroyed == 0);
REQUIRE_FALSE(last_call == &x1);
lua.set_function("x1ref", &x::func, std::ref(x1));
lua.script("x1ref()");
REQUIRE(created == 2);
REQUIRE(destroyed == 0);
REQUIRE(last_call == &x1);
}
REQUIRE(created == 2);
REQUIRE(destroyed == 2);
}
// things convertible to a static function should _never_ be forced to make copies
// therefore, pass through untouched
{
created = 0;
destroyed = 0;
last_call = nullptr;
{
sol::state lua;
y y1;
lua.set_function("y1copy", y1);
lua.script("y1copy()");
REQUIRE(created == 1);
REQUIRE(destroyed == 0);
REQUIRE(last_call == static_call);
last_call = nullptr;
lua.set_function("y1ref", std::ref(y1));
lua.script("y1ref()");
REQUIRE(created == 1);
REQUIRE(destroyed == 0);
REQUIRE(last_call == static_call);
}
REQUIRE(created == 1);
REQUIRE(destroyed == 1);
}
}

293
tests.cpp
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@ -16,53 +16,11 @@ struct stack_guard {
~stack_guard() { endtop = lua_gettop(L); } ~stack_guard() { endtop = lua_gettop(L); }
}; };
void test_free_func(std::function<void()> f) {
f();
}
void test_free_func2(std::function<int(int)> f, int arg1) {
int val = f(arg1);
if(val != arg1)
throw sol::error("failed function call!");
}
std::function<int()> makefn() {
auto fx = []() -> int {
return 0x1456789;
};
return fx;
}
void takefn(std::function<int()> purr) {
if (purr() != 0x1456789)
throw 0;
}
std::string free_function() { std::string free_function() {
std::cout << "free_function()" << std::endl; std::cout << "free_function()" << std::endl;
return "test"; return "test";
} }
int overloaded(int x) {
std::cout << x << std::endl;
return 3;
}
int overloaded(int x, int y) {
std::cout << x << " " << y << std::endl;
return 7;
}
int overloaded(int x, int y, int z) {
std::cout << x << " " << y << " " << z << std::endl;
return 11;
}
int non_overloaded(int x, int y, int z) {
std::cout << x << " " << y << " " << z << std::endl;
return 13;
}
std::vector<int> test_table_return_one() { std::vector<int> test_table_return_one() {
return { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 }; return { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
} }
@ -609,114 +567,6 @@ TEST_CASE("tables/functions-variables", "Check if tables and function calls work
REQUIRE_NOTHROW(run_script(lua)); REQUIRE_NOTHROW(run_script(lua));
} }
TEST_CASE("functions/overload-resolution", "Check if overloaded function resolution templates compile/work") {
sol::state lua;
lua.open_libraries(sol::lib::base);
lua.set_function("non_overloaded", non_overloaded);
REQUIRE_NOTHROW(lua.script("x = non_overloaded(1, 2, 3)\nprint(x)"));
/*
// Cannot reasonably support: clang++ refuses to try enough
// deductions to make this work
lua.set_function<int>("overloaded", overloaded);
REQUIRE_NOTHROW(lua.script("print(overloaded(1))"));
lua.set_function<int, int>("overloaded", overloaded);
REQUIRE_NOTHROW(lua.script("print(overloaded(1, 2))"));
lua.set_function<int, int, int>("overloaded", overloaded);
REQUIRE_NOTHROW(lua.script("print(overloaded(1, 2, 3))"));
*/
lua.set_function<int(int)>("overloaded", overloaded);
REQUIRE_NOTHROW(lua.script("print(overloaded(1))"));
lua.set_function<int(int, int)>("overloaded", overloaded);
REQUIRE_NOTHROW(lua.script("print(overloaded(1, 2))"));
lua.set_function<int(int, int, int)>("overloaded", overloaded);
REQUIRE_NOTHROW(lua.script("print(overloaded(1, 2, 3))"));
}
TEST_CASE("functions/return-order-and-multi-get", "Check if return order is in the same reading order specified in Lua") {
const static std::tuple<int, int, int> triple = std::make_tuple(10, 11, 12);
const static std::tuple<int, float> paired = std::make_tuple(10, 10.f);
sol::state lua;
lua.set_function("f", [] {
return std::make_tuple(10, 11, 12);
} );
int a = 0;
lua.set_function( "h", []() {
return std::make_tuple( 10, 10.0f );
} );
lua.script("function g() return 10, 11, 12 end\nx,y,z = g()");
auto tcpp = lua.get<sol::function>("f").call<int, int, int>();
auto tlua = lua.get<sol::function>( "g" ).call<int, int, int>();
auto tcpp2 = lua.get<sol::function>( "h" ).call<int, float>();
auto tluaget = lua.get<int, int, int>( "x", "y", "z" );
REQUIRE(tcpp == triple);
REQUIRE(tlua == triple);
REQUIRE(tluaget == triple);
REQUIRE(tcpp2 == paired);
}
TEST_CASE("functions/deducing-return-order-and-multi-get", "Check if return order is in the same reading order specified in Lua, with regular deducing calls") {
const static std::tuple<int, int, int> triple = std::make_tuple(10, 11, 12);
sol::state lua;
lua.set_function( "f_string", []() { return "this is a string!"; } );
sol::function f_string = lua[ "f_string" ];
// Make sure there are no overload collisions / compiler errors for automatic string conversions
std::string f_string_result = f_string();
REQUIRE(f_string_result == "this is a string!");
f_string_result = f_string();
REQUIRE(f_string_result == "this is a string!");
lua.set_function("f", [] {
return std::make_tuple(10, 11, 12);
});
lua.script("function g() return 10, 11, 12 end\nx,y,z = g()");
std::tuple<int, int, int> tcpp = lua.get<sol::function>("f")();
std::tuple<int, int, int> tlua = lua.get<sol::function>("g")();
std::tuple<int, int, int> tluaget = lua.get<int, int, int>("x", "y", "z");
std::cout << "cpp: " << std::get<0>(tcpp) << ',' << std::get<1>(tcpp) << ',' << std::get<2>(tcpp) << std::endl;
std::cout << "lua: " << std::get<0>(tlua) << ',' << std::get<1>(tlua) << ',' << std::get<2>(tlua) << std::endl;
std::cout << "lua xyz: " << lua.get<int>("x") << ',' << lua.get<int>("y") << ',' << lua.get<int>("z") << std::endl;
REQUIRE(tcpp == triple);
REQUIRE(tlua == triple);
REQUIRE(tluaget == triple);
}
TEST_CASE("functions/sol::function-to-std::function", "check if conversion to std::function works properly and calls with correct arguments") {
sol::state lua;
lua.open_libraries(sol::lib::base);
lua.set_function("testFunc", test_free_func);
lua.set_function("testFunc2", test_free_func2);
lua.script(
"testFunc(function() print(\"hello std::function\") end)"
);
lua.script(
"function m(a)\n"
" print(\"hello std::function with arg \", a)\n"
" return a\n"
"end\n"
"\n"
"testFunc2(m, 1)"
);
}
TEST_CASE("functions/returning-functions-from-C++-and-gettin-in-lua", "check to see if returning a functor and getting a functor from lua is possible") {
sol::state lua;
lua.open_libraries(sol::lib::base);
lua.set_function("makefn", makefn);
lua.set_function("takefn", takefn);
lua.script("afx = makefn()\n"
"print(afx())\n"
"takefn(afx)\n");
}
TEST_CASE("tables/operator[]", "Check if operator[] retrieval and setting works properly") { TEST_CASE("tables/operator[]", "Check if operator[] retrieval and setting works properly") {
sol::state lua; sol::state lua;
lua.open_libraries(sol::lib::base); lua.open_libraries(sol::lib::base);
@ -1219,7 +1069,7 @@ TEST_CASE("regressions/one", "issue number 48") {
REQUIRE(ptr->boop == 1); REQUIRE(ptr->boop == 1);
} }
TEST_CASE("references/get-set", "properly get and set with std::ref semantics. Note that to get, we must not use Unqualified<T> on the type...") { TEST_CASE("usertype/get-set-references", "properly get and set with std::ref semantics. Note that to get, we must not use Unqualified<T> on the type...") {
sol::state lua; sol::state lua;
lua.new_usertype<vars>("vars", lua.new_usertype<vars>("vars",
@ -1262,147 +1112,6 @@ TEST_CASE("interop/null-to-nil-and-back", "nil should be the given type when a p
"assert(x == nil)")); "assert(x == nil)"));
} }
TEST_CASE( "functions/function_result-protected_function_result", "Function result should be the beefy return type for sol::function that allows for error checking and error handlers" ) {
sol::state lua;
lua.open_libraries( sol::lib::base, sol::lib::debug );
static const char unhandlederrormessage[] = "true error message";
static const char handlederrormessage[] = "doodle";
// Some function; just using a lambda to be cheap
auto doomfx = []() {
std::cout << "doomfx called" << std::endl;
throw std::runtime_error( unhandlederrormessage );
};
auto luadoomfx = [&lua]() {
std::cout << "luadoomfx called" << std::endl;
// Does not bypass error function, will call it
luaL_error( lua.lua_state(), unhandlederrormessage );
};
lua.set_function("doom", doomfx);
lua.set_function("luadoom", luadoomfx);
auto cpphandlerfx = []( std::string x ) {
std::cout << "c++ handler called with: " << x << std::endl;
return handlederrormessage;
};
lua.set_function( "cpphandler", cpphandlerfx );
lua.script(
std::string( "function luahandler ( message )" )
+ " print('lua handler called with: ' .. message)"
+ " return '" + handlederrormessage + "'"
+ "end"
);
auto nontrampolinefx = [](lua_State*) -> int { throw "x";};
lua_CFunction c_nontrampolinefx = nontrampolinefx;
lua.set("nontrampoline", c_nontrampolinefx);
sol::protected_function doom = lua[ "doom" ];
sol::protected_function luadoom = lua["luadoom"];
sol::protected_function nontrampoline = lua["nontrampoline"];
sol::function luahandler = lua["luahandler"];
sol::function cpphandler = lua[ "cpphandler" ];
doom.error_handler = luahandler;
luadoom.error_handler = cpphandler;
nontrampoline.error_handler = cpphandler;
{
sol::protected_function_result result = doom();
REQUIRE(!result.valid());
std::string errorstring = result;
REQUIRE(errorstring == handlederrormessage);
}
{
sol::protected_function_result result = luadoom();
REQUIRE(!result.valid());
std::string errorstring = result;
REQUIRE(errorstring == handlederrormessage);
}
{
sol::protected_function_result result = nontrampoline();
REQUIRE(!result.valid());
std::string errorstring = result;
REQUIRE(errorstring == handlederrormessage);
}
}
TEST_CASE("functions/destructor-tests", "Show that proper copies / destruction happens") {
static int created = 0;
static int destroyed = 0;
static void* last_call = nullptr;
static void* static_call = reinterpret_cast<void*>(0x01);
typedef void(* fptr)();
struct x {
x() {++created;}
x(const x&) {++created;}
x(x&&) {++created;}
x& operator=(const x&) {return *this;}
x& operator=(x&&) {return *this;}
void func() {last_call = static_cast<void*>(this);};
~x () {++destroyed;}
};
struct y {
y() {++created;}
y(const x&) {++created;}
y(x&&) {++created;}
y& operator=(const x&) {return *this;}
y& operator=(x&&) {return *this;}
static void func() {last_call = static_call;};
void operator()() {func();}
operator fptr () { return func; }
~y () {++destroyed;}
};
// stateful functors/member functions should always copy unless specified
{
created = 0;
destroyed = 0;
last_call = nullptr;
{
sol::state lua;
x x1;
lua.set_function("x1copy", &x::func, x1);
lua.script("x1copy()");
REQUIRE(created == 2);
REQUIRE(destroyed == 0);
REQUIRE_FALSE(last_call == &x1);
lua.set_function("x1ref", &x::func, std::ref(x1));
lua.script("x1ref()");
REQUIRE(created == 2);
REQUIRE(destroyed == 0);
REQUIRE(last_call == &x1);
}
REQUIRE(created == 2);
REQUIRE(destroyed == 2);
}
// things convertible to a static function should _never_ be forced to make copies
// therefore, pass through untouched
{
created = 0;
destroyed = 0;
last_call = nullptr;
{
sol::state lua;
y y1;
lua.set_function("y1copy", y1);
lua.script("y1copy()");
REQUIRE(created == 1);
REQUIRE(destroyed == 0);
REQUIRE(last_call == static_call);
last_call = nullptr;
lua.set_function("y1ref", std::ref(y1));
lua.script("y1ref()");
REQUIRE(created == 1);
REQUIRE(destroyed == 0);
REQUIRE(last_call == static_call);
}
REQUIRE(created == 1);
REQUIRE(destroyed == 1);
}
}
TEST_CASE("usertype/destructor-tests", "Show that proper copies / destruction happens") { TEST_CASE("usertype/destructor-tests", "Show that proper copies / destruction happens") {
static int created = 0; static int created = 0;
static int destroyed = 0; static int destroyed = 0;