mirror of
https://github.com/ThePhD/sol2.git
synced 2024-03-22 13:10:44 +08:00
Improve comments and example code.
This commit is contained in:
parent
ba9507107b
commit
c5863c8c31
|
@ -92,9 +92,16 @@ sol::object BaseObject::getAsRetyped(lua_State* L, BaseObjectLifetime Lifetime)
|
||||||
return sol::make_object(L, std::make_shared<Weapon>(*static_cast<const Weapon*>(this)));
|
return sol::make_object(L, std::make_shared<Weapon>(*static_cast<const Weapon*>(this)));
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
// we have a normal type here, so that means we
|
|
||||||
// must bypass customization points
|
|
||||||
std::cout << "Unknown type: falling back to base object." << std::endl;
|
std::cout << "Unknown type: falling back to base object." << std::endl;
|
||||||
|
// we have a normal type here, so that means we
|
||||||
|
// must bypass typical customization points by using
|
||||||
|
// sol::make_object_userdata/sol::make_reference_userdata
|
||||||
|
// WARNING: IF THIS TYPE IS IN FACT NOT A BASE OBJECT,
|
||||||
|
// BUT SOME DERIVED OBJECT, THEN RUNNING THIS CODE FOR
|
||||||
|
// VALUE TYPES AND SHARED TYPES WILL "SLICE"
|
||||||
|
// THE DERIVED BITS OFF THE BASE BITS PERMANENTLY
|
||||||
|
// NEVER FORGET TO UPDATE THE SWITCH IF YOU ADD
|
||||||
|
// NEW TYPES!!
|
||||||
switch (Lifetime) {
|
switch (Lifetime) {
|
||||||
case BaseObjectLifetime::Value:
|
case BaseObjectLifetime::Value:
|
||||||
return sol::make_object_userdata(L, *this);
|
return sol::make_object_userdata(L, *this);
|
||||||
|
@ -157,6 +164,7 @@ int main() {
|
||||||
|
|
||||||
// Same objects but as base objects to test mapping.
|
// Same objects but as base objects to test mapping.
|
||||||
std::cout << "Base-cast pointers..." << std::endl;
|
std::cout << "Base-cast pointers..." << std::endl;
|
||||||
|
lua["ptrBaseAsBase"] = static_cast<BaseObject*>(&base);
|
||||||
lua["ptrArmorAsBase"] = static_cast<BaseObject*>(&armor);
|
lua["ptrArmorAsBase"] = static_cast<BaseObject*>(&armor);
|
||||||
lua["ptrWeaponAsBase"] = static_cast<BaseObject*>(&weapon);
|
lua["ptrWeaponAsBase"] = static_cast<BaseObject*>(&weapon);
|
||||||
std::cout << std::endl;
|
std::cout << std::endl;
|
||||||
|
@ -168,6 +176,7 @@ int main() {
|
||||||
std::cout << std::endl;
|
std::cout << std::endl;
|
||||||
|
|
||||||
std::cout << "Smart pointers put as the base class..." << std::endl;
|
std::cout << "Smart pointers put as the base class..." << std::endl;
|
||||||
|
lua["sharedBaseAsBase"] = (std::shared_ptr<BaseObject>)std::make_shared<BaseObject>();
|
||||||
lua["sharedArmorAsBase"] = (std::shared_ptr<BaseObject>)std::make_shared<Armor>();
|
lua["sharedArmorAsBase"] = (std::shared_ptr<BaseObject>)std::make_shared<Armor>();
|
||||||
lua["sharedArmorAsBase"] = (std::shared_ptr<BaseObject>)std::make_shared<Weapon>();
|
lua["sharedArmorAsBase"] = (std::shared_ptr<BaseObject>)std::make_shared<Weapon>();
|
||||||
std::cout << std::endl;
|
std::cout << std::endl;
|
||||||
|
|
Loading…
Reference in New Issue
Block a user