mirror of
https://github.com/ThePhD/sol2.git
synced 2024-03-22 13:10:44 +08:00
ability for functions that throw not bound by sol to catch and return lua errors that can be used by a handler function (for protected function).
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parent
6c070661a7
commit
923c774d5e
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@ -131,7 +131,7 @@ script:
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- echo "Configuration info:"
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- export_compiler_vars
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- ninja --version
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- ./bootstrap.py --ci && ninja
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- ./bootstrap.py --ci && ninja && ninja examples
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notifications:
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email:
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@ -1,5 +1,6 @@
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#include <sol.hpp>
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#include <cassert>
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#include <iostream>
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inline int my_add(int x, int y) {
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return x + y;
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@ -46,17 +47,27 @@ int main() {
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// calling a stateful lambda modifies the value
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lua.script("inc()");
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assert(x == 10);
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if (x == 10) {
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// Do something based on this information
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std::cout << "Yahoo!" << std::endl;
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}
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// this can be done as many times as you want
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lua.script("inc()\ninc()\ninc()");
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assert(x == 40);
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if (x == 40) {
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// Do something based on this information
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std::cout << "Yahoo!" << std::endl;
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}
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// retrieval of a function is done similarly
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// to other variables, using sol::function
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sol::function add = lua["my_add"];
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int value = add(10, 11);
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assert(add.call<int>(10, 11) == 21);
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assert(value == 21);
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if (value == 21) {
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std::cout << "Woo, it's 21!" << std::endl;
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}
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// multi-return functions are supported using
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// std::tuple as the interface.
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@ -76,8 +87,7 @@ int main() {
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// you can even overload functions
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// just pass in the different functions
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// you want to pack into a single name:
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// make SURE they take different number of
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// arguments/different types!
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// make SURE they take different types!
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lua.set_function("func", sol::overload([](int x) { return x; }, make_string, my_add));
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@ -18,9 +18,6 @@ int main() {
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"}");
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auto t2 = lua.get<sol::table>("table2");
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auto nestedTable = t2.get<sol::table>("nestedTable");
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/* Shorter Syntax: */
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// using the values stored in table1
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/*std::cout << (std::string)lua["table1"][1] << " "
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@ -29,18 +26,19 @@ int main() {
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// some retrieval of values from the nested table
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// the cleaner way of doing things
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// chain off the the get<>() / [] results
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auto t2 = lua.get<sol::table>("table2");
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auto nestedTable = t2.get<sol::table>("nestedTable");
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// Alternatively:
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//sol::table t2 = lua["table2"];
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//sol::table nestedTable = t2["nestedTable"];
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std::string x = lua["table2"]["nestedTable"]["key2"];
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std::cout << "nested table: key1 : " << nestedTable.get<std::string>("key1") << ", key2: "
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<< x
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<< '\n';
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std::cout << "name of t2: " << t2.get<std::string>("name") << '\n';
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#ifndef _MSC_VER
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// VC++ has a bug in its implementation and
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// I've filed a bug against the compiler at Microsoft,
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// but the following
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// works on g++ and clang++
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std::cout << "name of t2: " << (std::string)t2["name"] << '\n';
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#endif // VC++ being a dumb
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std::string t2name = t2["name"];
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std::cout << "name of t2: " << t2name << '\n';
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/* Longer Syntax: */
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// using the values stored in table1
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@ -60,7 +60,7 @@ int main() {
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"y = x:test(10)");
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auto y = lua.get<int>("y");
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assert(y == 14);
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std::cout << y << std::endl; // show 14
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// if you want a class to have more than one constructor
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// the way to do so is through set_userdata and creating
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@ -1,5 +1,5 @@
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#include <sol.hpp>
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#include <cassert>
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#include <iostream>
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int main() {
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sol::state lua;
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@ -26,9 +26,9 @@ int main() {
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std::string y2;
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std::tie(x2, y2) = lua.get<int, std::string>("x", "y");
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// assert the values
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assert(x == 10);
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assert(y == "hello");
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assert(x2 == 10);
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assert(y2 == "hello");
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// show the values
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std::cout << x << std::endl;
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std::cout << y << std::endl;
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std::cout << x2 << std::endl;
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std::cout << y2 << std::endl;
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}
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@ -163,26 +163,33 @@ private:
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int firstreturn = std::max(1, stacksize - static_cast<int>(n) - 1);
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int returncount = 0;
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call_status code = call_status::ok;
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#ifdef SOL_NO_EXCEPTIONS
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code = static_cast<call_status>(luacall(n, LUA_MULTRET, h));
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int poststacksize = lua_gettop(lua_state());
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returncount = poststacksize - firstreturn;
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#else
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#ifndef SOL_NO_EXCEPTIONS
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auto onexcept = [&](const char* error) {
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h.stackindex = 0;
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if (h.target.valid()) {
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h.target.push();
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stack::push(lua_state(), error);
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lua_call(lua_state(), 1, 1);
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}
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else {
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stack::push(lua_state(), error);
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}
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};
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try {
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#endif // No Exceptions
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code = static_cast<call_status>(luacall(n, LUA_MULTRET, h));
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int poststacksize = lua_gettop(lua_state());
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returncount = poststacksize - firstreturn;
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#ifndef SOL_NO_EXCEPTIONS
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}
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// Handle C++ errors thrown from C++ functions bound inside of lua
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catch (const char* error) {
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h.stackindex = 0;
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stack::push(lua_state(), error);
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onexcept(error);
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firstreturn = lua_gettop(lua_state());
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return protected_function_result(lua_state(), firstreturn, 0, 1, call_status::runtime);
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}
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catch (const std::exception& error) {
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h.stackindex = 0;
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stack::push(lua_state(), error.what());
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onexcept(error.what());
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firstreturn = lua_gettop(lua_state());
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return protected_function_result(lua_state(), firstreturn, 0, 1, call_status::runtime);
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}
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@ -347,7 +354,7 @@ struct pusher<function_sig<Sigs...>> {
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template<typename... Args>
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static int push(lua_State* L, Args&&... args) {
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// Set will always place one thing (function) on the stack
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set(L, std::forward<Args>(args)...);
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set<Sigs...>(L, std::forward<Args>(args)...);
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return 1;
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}
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};
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@ -35,8 +35,6 @@ public:
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template<typename T>
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decltype(auto) as() const {
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push();
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type actual = stack::get<type>(lua_state());
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type_assert(lua_state(), -1, type_of<T>(), actual);
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return stack::pop<T>(lua_state());
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}
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@ -313,10 +313,7 @@ struct getter<const char*> {
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template<>
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struct getter<nil_t> {
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static nil_t get(lua_State* L, int index = -1) {
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if(lua_isnil(L, index) == 0) {
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throw error("not nil");
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}
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static nil_t get(lua_State*, int = -1) {
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return nil_t{ };
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}
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};
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@ -869,7 +866,6 @@ inline int call_into_lua(types<Ret0, Ret...>, types<Args...> ta, Fx&& fx, lua_St
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}
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inline call_syntax get_call_syntax(lua_State* L, const std::string& meta) {
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type metatype = stack::get<type>(L);
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luaL_getmetatable(L, meta.c_str());
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if (lua_compare(L, -1, -2, LUA_OPEQ) == 1) {
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lua_pop(L, 1);
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@ -29,9 +29,13 @@
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namespace sol {
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namespace detail {
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inline int atpanic(lua_State* L) {
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#ifdef SOL_NO_EXCEPTIONS
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(void)L;
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#else
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const char* message = lua_tostring(L, -1);
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std::string err = message ? message : "An unexpected error occurred and forced the lua state to call atpanic";
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throw error(err);
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#endif
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}
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} // detail
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@ -237,7 +237,7 @@ private:
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// Insert bubble to keep with compile-time argument count (simpler and cheaper to do)
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functions.push_back(nullptr);
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constructfunc = function_detail::construct<T, Args...>;
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metafunctiontable.push_back({ functionnames.back().c_str(), constructfunc });
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metafunctiontable.push_back({ name.c_str(), constructfunc });
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}
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template<std::size_t N>
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16
tests.cpp
16
tests.cpp
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+ "end"
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);
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lua.set("nontrampoline", (lua_CFunction)[](lua_State*) -> int { throw "x";});
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sol::protected_function doom = lua[ "doom" ];
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sol::protected_function luadoom = lua[ "luadoom" ];
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sol::function luahandler = lua[ "luahandler" ];
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sol::protected_function luadoom = lua["luadoom"];
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sol::protected_function nontrampoline = lua["nontrampoline"];
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sol::function luahandler = lua["luahandler"];
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sol::function cpphandler = lua[ "cpphandler" ];
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doom.error_handler = luahandler;
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luadoom.error_handler = cpphandler;
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nontrampoline.error_handler = cpphandler;
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{
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sol::protected_function_result result = doom();
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std::string errorstring = result;
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REQUIRE(errorstring == handlederrormessage);
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}
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{
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sol::protected_function_result result = nontrampoline();
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REQUIRE(!result.valid());
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std::string errorstring = result;
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REQUIRE(errorstring == handlederrormessage);
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}
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}
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TEST_CASE("functions/destructor-tests", "Show that proper copies / destruction happens") {
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REQUIRE(last_call == static_call);
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}
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REQUIRE(created == 1);
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REQUIRE(destroyed == 2);
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REQUIRE(destroyed == 1);
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}
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}
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