[ci skip] update docs

This commit is contained in:
ThePhD 2017-08-24 18:57:11 -04:00
parent b2f9822632
commit 6ce82de04d
2 changed files with 8 additions and 4 deletions

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@ -123,11 +123,14 @@ enumerations
less_than,
less_than_or_equal_to,
garbage_collect,
call_function,
call_function = call,
pairs
};
typedef meta_function meta_method;
Use this enumeration to specify names in a manner friendlier than memorizing the special lua metamethod names for each of these. Each binds to a specific operation indicated by the descriptive name of the enum.
Use this enumeration to specify names in a manner friendlier than memorizing the special lua metamethod names for each of these. Each binds to a specific operation indicated by the descriptive name of the enum. You can read more about `the metamethods in the Lua manual`_ and learn about how they work and are supposed to be implemented there. Each of the names here (except for the ones used as shortcuts to other names like ``meta_function::call_function`` and ``meta_function::involution`` and not including ``construct``, which just maps to the name ``new``) link directly to the Lua name for the operation. ``meta_function::pairs`` is only available in Lua 5.2 and above (does not include LuaJIT or Lua 5.1).
members
-------
@ -372,3 +375,4 @@ performance note
.. _destructible: http://en.cppreference.com/w/cpp/types/is_destructible
.. _default_constructible: http://en.cppreference.com/w/cpp/types/is_constructible
.. _runtime extensible: https://github.com/ThePhD/sol2/blob/develop/examples/usertype_advanced.cpp#L81
.. _the metamethods in the Lua manual: https://www.lua.org/manual/5.3/manual.html#2.4

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@ -19,7 +19,7 @@ The examples folder also has a number of really great examples for you to see. T
- If you need dynamic callbacks or runtime overridable functions, have a ``std::function`` member variable and get/set it on the usertype object
- ``std::function`` works as a member variable or in passing as an argument / returning as a value (you can even use it with ``sol::property``)
- You can also create an entirely dynamic object: see the `dynamic_object example`_ for more details
* (Advanced) You can override the iteration function for Lua 5.2 and above (LuaJIT not included) `as shown in the pairs example`_
* (Advanced) You can override the iteration function for Lua 5.2 and above (LuaJIT does not have the capability) `as shown in the pairs example`_
* You can use :doc:`filters<api/filters>` to control dependencies and streamline return values, as well as apply custom behavior to a functions return
* Please note that the colon is necessary to "automatically" pass the ``this``/``self`` argument to Lua methods
- ``obj:method_name()`` is how you call "member" methods in Lua
@ -53,4 +53,4 @@ The examples folder also has a number of really great examples for you to see. T
.. _C++: https://github.com/ThePhD/sol2/blob/develop/examples/usertype_simple.cpp#L51
.. _Certain operators: https://github.com/ThePhD/sol2/blob/develop/examples/usertype_automatic_operators.cpp
.. _dynamic_object example: https://github.com/ThePhD/sol2/blob/develop/examples/dynamic_object.cpp
.. _as shown in this example: https://github.com/ThePhD/sol2/blob/develop/examples/pairs.cpp
.. _as shown in the pairs example: https://github.com/ThePhD/sol2/blob/develop/examples/pairs.cpp