Do some renaming of lua_function.hpp and fix some compiler errors

This commit is contained in:
Rapptz 2014-04-25 20:42:38 -04:00
parent 44eab5a164
commit 6b54f99e50
2 changed files with 47 additions and 46 deletions

View File

@ -27,24 +27,24 @@
namespace sol {
template<typename TFx>
template<typename Function>
struct static_lua_func {
typedef typename std::remove_pointer<typename std::decay<TFx>::type>::type fx_t;
typedef function_traits<fx_t> fx_traits;
typedef typename std::remove_pointer<typename std::decay<Function>::type>::type function_type;
typedef function_traits<function_type> traits_type;
template<typename... Args>
static int typed_call(types<void>, types<Args...> t, fx_t* fx, lua_State* L) {
static int typed_call(types<void>, types<Args...> t, function_type* fx, lua_State* L) {
stack::pop_call(L, fx, t);
return 0;
}
template<typename... Args>
static int typed_call(types<>, types<Args...> t, fx_t* fx, lua_State* L) {
static int typed_call(types<>, types<Args...> t, function_type* fx, lua_State* L) {
return typed_call(types<void>(), t, fx, L);
}
template<typename... Ret, typename... Args>
static int typed_call(types<Ret...>, types<Args...> t, fx_t* fx, lua_State* L) {
static int typed_call(types<Ret...>, types<Args...> t, function_type* fx, lua_State* L) {
typedef typename multi_return<Ret...>::type return_type;
return_type r = stack::pop_call(L, fx, t);
stack::push(L, std::move(r));
@ -52,9 +52,9 @@ struct static_lua_func {
}
static int call(lua_State* L) {
auto udata = stack::get_user<fx_t*>(L);
fx_t* fx = udata.first;
int r = typed_call(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), fx, L);
auto udata = stack::get_user<function_type*>(L);
function_type* fx = udata.first;
int r = typed_call(tuple_types<typename traits_type::return_type>(), typename traits_type::args_type(), fx, L);
return r;
}
@ -63,25 +63,25 @@ struct static_lua_func {
}
};
template<typename T, typename TFx>
template<typename T, typename Function>
struct static_object_lua_func {
typedef typename std::remove_pointer<typename std::decay<TFx>::type>::type fx_t;
typedef function_traits<fx_t> fx_traits;
typedef typename std::remove_pointer<typename std::decay<Function>::type>::type function_type;
typedef function_traits<function_type> traits_type;
template<typename... Args>
static int typed_call(types<void>, types<Args...>, T& item, fx_t& ifx, lua_State* L) {
static int typed_call(types<void>, types<Args...>, T& item, function_type& ifx, lua_State* L) {
auto fx = [&item, &ifx](Args&&... args) -> void { (item.*ifx)(std::forward<Args>(args)...); };
stack::pop_call(L, fx, types<Args...>());
return 0;
}
template<typename... Args>
static int typed_call(types<>, types<Args...> t, T& item, fx_t& ifx, lua_State* L) {
static int typed_call(types<>, types<Args...> t, T& item, function_type& ifx, lua_State* L) {
return typed_call(types<void>(), t, item, ifx, L);
}
template<typename... Ret, typename... Args>
static int typed_call(types<Ret...>, types<Args...>, T& item, fx_t& ifx, lua_State* L) {
static int typed_call(types<Ret...>, types<Args...>, T& item, function_type& ifx, lua_State* L) {
typedef typename multi_return<Ret...>::type return_type;
auto fx = [&item, &ifx](Args&&... args) -> return_type { return (item.*ifx)(std::forward<Args>(args)...); };
return_type r = stack::pop_call(L, fx, types<Args...>());
@ -90,11 +90,11 @@ struct static_object_lua_func {
}
static int call(lua_State* L) {
auto memberdata = stack::get_user<fx_t>(L, 1);
auto memberdata = stack::get_user<function_type>(L, 1);
auto objdata = stack::get_user<T*>(L, memberdata.second);
fx_t& memfx = memberdata.first;
function_type& memfx = memberdata.first;
T& obj = *objdata.first;
int r = typed_call(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), obj, memfx, L);
int r = typed_call(tuple_types<typename traits_type::return_type>(), typename traits_type::args_type(), obj, memfx, L);
return r;
}
@ -107,8 +107,9 @@ struct lua_func {
static int call(lua_State* L) {
void** pinheritancedata = static_cast<void**>(stack::get<lightuserdata_t>(L, 1).value);
void* inheritancedata = *pinheritancedata;
if (inheritancedata == nullptr)
if (inheritancedata == nullptr) {
throw sol_error("call from Lua to C++ function has null data");
}
lua_func* pfx = static_cast<lua_func*>(inheritancedata);
lua_func& fx = *pfx;
int r = fx(L);
@ -131,11 +132,11 @@ struct lua_func {
virtual ~lua_func() {}
};
template<typename TFx>
template<typename Function>
struct functor_lua_func : public lua_func {
typedef decltype(&TFx::operator()) fx_t;
typedef function_traits<fx_t> fx_traits;
TFx fx;
typedef decltype(&Function::operator()) function_type;
typedef function_traits<function_type> traits_type;
Function fx;
template<typename... FxArgs>
functor_lua_func(FxArgs&&... fxargs): fx(std::forward<FxArgs>(fxargs)...) {}
@ -160,15 +161,15 @@ struct functor_lua_func : public lua_func {
}
virtual int operator()(lua_State* L) override {
return (*this)(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), L);
return (*this)(tuple_types<typename traits_type::return_type>(), typename traits_type::args_type(), L);
}
};
template<typename TFx, typename T = TFx, bool is_member_pointer = std::is_member_function_pointer<TFx>::value>
template<typename Function, typename T = Function, bool is_member_pointer = std::is_member_function_pointer<Function>::value>
struct function_lua_func : public lua_func {
typedef typename std::remove_pointer<typename std::decay<TFx>::type>::type fx_t;
typedef function_traits<fx_t> fx_traits;
fx_t fx;
typedef typename std::remove_pointer<typename std::decay<Function>::type>::type function_type;
typedef function_traits<function_type> traits_type;
function_type fx;
template<typename... FxArgs>
function_lua_func(FxArgs&&... fxargs): fx(std::forward<FxArgs>(fxargs)...) {}
@ -193,23 +194,23 @@ struct function_lua_func : public lua_func {
}
virtual int operator()(lua_State* L) override {
return (*this)(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), L);
return (*this)(tuple_types<typename traits_type::return_type>(), typename traits_type::args_type(), L);
}
};
template<typename TFx, typename T>
struct function_lua_func<TFx, T, true> : public lua_func {
typedef typename std::remove_pointer<typename std::decay<TFx>::type>::type fx_t;
typedef function_traits<fx_t> fx_traits;
template<typename Function, typename T>
struct function_lua_func<Function, T, true> : public lua_func {
typedef typename std::remove_pointer<typename std::decay<Function>::type>::type function_type;
typedef function_traits<function_type> traits_type;
struct functor {
T member;
fx_t invocation;
function_type invocation;
template<typename... FxArgs>
functor(T m, FxArgs&&... fxargs): member(std::move(m)), invocation(std::forward<FxArgs>(fxargs)...) {}
template<typename... Args>
typename fx_traits::return_type operator()(Args&&... args) {
typename traits_type::return_type operator()(Args&&... args) {
return (member.*invocation)(std::forward<Args>(args)...);
}
} fx;
@ -237,17 +238,17 @@ struct function_lua_func<TFx, T, true> : public lua_func {
}
virtual int operator()(lua_State* L) override {
return (*this)(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), L);
return (*this)(tuple_types<typename traits_type::return_type>(), typename traits_type::args_type(), L);
}
};
template<typename TFx, typename T>
template<typename Function, typename T>
struct class_lua_func : public lua_func {
typedef typename std::remove_pointer<typename std::decay<TFx>::type>::type fx_t;
typedef function_traits<fx_t> fx_traits;
typedef typename std::remove_pointer<typename std::decay<Function>::type>::type function_type;
typedef function_traits<function_type> traits_type;
struct functor {
T* item;
fx_t invocation;
function_type invocation;
template<typename... FxArgs>
functor(FxArgs&&... fxargs): item(nullptr), invocation(std::forward<FxArgs>(fxargs)...) {}
@ -258,7 +259,7 @@ struct class_lua_func : public lua_func {
}
template<typename... Args>
typename fx_traits::return_type operator()(Args&&... args) {
typename traits_type::return_type operator()(Args&&... args) {
T& member = *item;
return (member.*invocation)(std::forward<Args>(args)...);
}
@ -288,7 +289,7 @@ struct class_lua_func : public lua_func {
virtual int operator()(lua_State* L) override {
fx.pre_call(L);
return (*this)(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), L);
return (*this)(tuple_types<typename traits_type::return_type>(), typename traits_type::args_type(), L);
}
};

View File

@ -130,7 +130,7 @@ public:
}
template <typename... Args, typename... CArgs>
userdata(std::string name, constructors<CArgs...> c, Args&&... args) : luaname(std::move(name)) {
userdata(std::string name, constructors<CArgs...>, Args&&... args) : luaname(std::move(name)) {
functionnames.reserve(sizeof...(args));
functiontable.reserve(sizeof...(args));
functions.reserve(sizeof...(args));
@ -158,4 +158,4 @@ const std::string userdata<T>::meta = std::string("sol.stateful.").append(classn
}
#endif SOL_USERDATA_HPP
#endif // SOL_USERDATA_HPP