Better names for the functors in preparation for working with whole classes of them. This is going to be tough...

This commit is contained in:
ThePhD 2014-04-24 15:04:02 -04:00 committed by Rapptz
parent b1504ad1b3
commit 63a4dafce5
2 changed files with 8 additions and 8 deletions

View File

@ -172,13 +172,13 @@ struct lua_func {
};
template<typename TFx>
struct lambda_lua_func : public lua_func {
struct functor_lua_func : public lua_func {
typedef decltype(&TFx::operator()) fx_t;
typedef function_traits<fx_t> fx_traits;
TFx fx;
template<typename... FxArgs>
lambda_lua_func(FxArgs&&... fxargs): fx(std::forward<FxArgs>(fxargs)...) {}
functor_lua_func(FxArgs&&... fxargs): fx(std::forward<FxArgs>(fxargs)...) {}
virtual int operator()(lua_State* L) override {
return (*this)(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), L);
@ -205,13 +205,13 @@ struct lambda_lua_func : public lua_func {
};
template<typename TFx, typename T = TFx, bool is_member_pointer = std::is_member_function_pointer<TFx>::value>
struct explicit_lua_func : public lua_func {
struct function_lua_func : public lua_func {
typedef typename std::remove_pointer<typename std::decay<TFx>::type>::type fx_t;
typedef function_traits<fx_t> fx_traits;
TFx fx;
template<typename... FxArgs>
explicit_lua_func(FxArgs&&... fxargs): fx(std::forward<FxArgs>(fxargs)...) {}
function_lua_func(FxArgs&&... fxargs): fx(std::forward<FxArgs>(fxargs)...) {}
template<typename... Args>
int operator()(types<void>, types<Args...> t, lua_State* L) {
@ -238,7 +238,7 @@ struct explicit_lua_func : public lua_func {
};
template<typename TFx, typename T>
struct explicit_lua_func<TFx, T, true> : public lua_func {
struct function_lua_func<TFx, T, true> : public lua_func {
typedef typename std::remove_pointer<typename std::decay<TFx>::type>::type fx_t;
typedef function_traits<fx_t> fx_traits;
struct lambda {
@ -255,7 +255,7 @@ struct explicit_lua_func<TFx, T, true> : public lua_func {
} fx;
template<typename... FxArgs>
explicit_lua_func(T m, FxArgs&&... fxargs): fx(std::move(m), std::forward<FxArgs>(fxargs)...) {}
function_lua_func(T m, FxArgs&&... fxargs): fx(std::move(m), std::forward<FxArgs>(fxargs)...) {}
template<typename... Args>
int operator()(types<void>, types<Args...> t, lua_State* L) {

View File

@ -153,7 +153,7 @@ private:
template<typename T, typename TFx>
table& set_isconvertible_fx(std::false_type, T&& key, TFx&& fx) {
typedef typename std::remove_pointer<Decay<TFx>>::type clean_fx;
std::unique_ptr<lua_func> sptr(new lambda_lua_func<clean_fx>(std::forward<TFx>(fx)));
std::unique_ptr<lua_func> sptr(new functor_lua_func<clean_fx>(std::forward<TFx>(fx)));
return set_fx(std::forward<T>(key), std::move(sptr));
}
@ -165,7 +165,7 @@ private:
template<typename T, typename TFx, typename TObj>
table& set_lvalue_fx(std::false_type, T&& key, TFx&& fx, TObj&& obj) {
typedef typename std::remove_pointer<Decay<TFx>>::type clean_fx;
std::unique_ptr<lua_func> sptr(new explicit_lua_func<clean_fx, TObj>(std::forward<TObj>(obj), std::forward<TFx>(fx)));
std::unique_ptr<lua_func> sptr(new function_lua_func<clean_fx, TObj>(std::forward<TObj>(obj), std::forward<TFx>(fx)));
return set_fx(std::forward<T>(key), std::move(sptr));
}