Merge pull request #322 from mrgeorg/patch-1

Variable.rst: correct typos
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The Phantom Derpstorm 2017-01-24 11:31:07 -05:00 committed by GitHub
commit 5b12924d9e

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@ -60,7 +60,7 @@ You can interact with the variables like this:
return 0;
}
From this example, you can see that there's many ways to pull out the varaibles you want. You can get For example, to determine if a nested variable exists or not, you can use ``auto`` to capture the value of a ``table[key]`` lookup, and then use the ``.valid()`` method:
From this example, you can see that there's many ways to pull out the varaibles you want. For example, to determine if a nested variable exists or not, you can use ``auto`` to capture the value of a ``table[key]`` lookup, and then use the ``.valid()`` method:
.. code-block:: cpp
:caption: safe lookup
@ -83,7 +83,7 @@ This comes in handy when you want to check if a nested variable exists. You can
// Branch not taken: value is not an integer
}
sol::optoinal<bool> is_a_boolean = lua["config"]["fullscreen"];
sol::optional<bool> is_a_boolean = lua["config"]["fullscreen"];
if (is_a_boolean) {
// Branch taken: the value is a boolean
}