static members are hard to deal with in regular memory...

Also, make sure tuple returns don't get shafted by the tuple_types machinery!
This commit is contained in:
ThePhD 2015-10-25 07:44:17 -04:00
parent 4b545aa6a2
commit 3e17b24065
2 changed files with 15 additions and 10 deletions

View File

@ -108,7 +108,10 @@ public:
class function : public reference {
public:
static reference default_handler;
static reference& default_handler() {
static sol::reference h;
return h;
}
private:
struct handler {
@ -196,7 +199,7 @@ public:
sol::reference error_handler;
function() = default;
function(lua_State* L, int index = -1): reference(L, index), error_handler(default_handler) {
function(lua_State* L, int index = -1): reference(L, index), error_handler(default_handler()) {
type_assert(L, index, type::function);
}
function(const function&) = default;
@ -226,8 +229,6 @@ public:
}
};
sol::reference function::default_handler;
namespace stack {
template<typename... Sigs>
struct pusher<function_sig_t<Sigs...>> {

View File

@ -472,20 +472,24 @@ TEST_CASE("functions/overloaded", "Check if overloaded function resolution templ
TEST_CASE("functions/return_order_and_multi_get", "Check if return order is in the same reading order specified in Lua") {
const static std::tuple<int, int, int> triple = std::make_tuple(10, 11, 12);
const static std::tuple<int, float> paired = std::make_tuple(10, 10.f);
sol::state lua;
lua.set_function("f", [] {
return std::make_tuple(10, 11, 12);
});
} );
int a = 0;
lua.set_function( "h", []() {
return std::make_tuple( 10, 10.0f );
} );
lua.script("function g() return 10, 11, 12 end\nx,y,z = g()");
auto tcpp = lua.get<sol::function>("f").call<int, int, int>();
auto tlua = lua.get<sol::function>("g").call<int, int, int>();
auto tluaget = lua.get<int, int, int>("x", "y", "z");
std::cout << "cpp: " << std::get<0>(tcpp) << ',' << std::get<1>(tcpp) << ',' << std::get<2>(tcpp) << std::endl;
std::cout << "lua: " << std::get<0>(tlua) << ',' << std::get<1>(tlua) << ',' << std::get<2>(tlua) << std::endl;
std::cout << "lua xyz: " << lua.get<int>("x") << ',' << lua.get<int>("y") << ',' << lua.get<int>("z") << std::endl;
auto tlua = lua.get<sol::function>( "g" ).call<int, int, int>();
auto tcpp2 = lua.get<sol::function>( "h" ).call<int, float>();
auto tluaget = lua.get<int, int, int>( "x", "y", "z" );
REQUIRE(tcpp == triple);
REQUIRE(tlua == triple);
REQUIRE(tluaget == triple);
REQUIRE(tcpp2 == paired);
}
TEST_CASE("functions/deducing_return_order_and_multi_get", "Check if return order is in the same reading order specified in Lua, with regular deducing calls") {