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https://github.com/ThePhD/sol2.git
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MSVC needs explicit overloads and explicit =default operators on sol::function
. It's quite whacky, really. Anyway, it compiles, so let's just make sure this works for GCC too.
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@ -58,6 +58,8 @@ public:
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function(lua_State* L, int index = -1): reference(L, index) {
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function(lua_State* L, int index = -1): reference(L, index) {
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type_assert(L, index, type::function);
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type_assert(L, index, type::function);
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}
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}
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function(const function&) = default;
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function& operator=(const function&) = default;
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template<typename... Ret, typename... Args>
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template<typename... Ret, typename... Args>
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auto call(Args&&... args) -> decltype(invoke(types<Ret...>(), sizeof...(Args))) {
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auto call(Args&&... args) -> decltype(invoke(types<Ret...>(), sizeof...(Args))) {
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@ -24,6 +24,7 @@
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#include "stack.hpp"
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#include "stack.hpp"
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#include "lua_function.hpp"
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#include "lua_function.hpp"
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#include "function.hpp"
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#include <array>
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#include <array>
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#include <cstring>
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#include <cstring>
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@ -90,6 +91,37 @@ public:
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push();
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push();
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return lua_rawlen(state(), -1);
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return lua_rawlen(state(), -1);
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}
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}
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template<typename T>
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struct proxy {
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private:
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table& t;
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T& key;
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public:
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proxy(table& t, T& key) : t(t), key(key) {}
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template<typename U>
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void operator=(U&& other) {
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typedef Function<Unqualified<U>> isfunction;
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assign(std::forward<U>(other), isfunction());
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}
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template<typename U>
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operator U() const {
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return t.get<U>(key);
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}
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private:
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template<typename U>
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void assign(U&& other, std::true_type) {
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t.set_function(key, std::forward<U>(other));
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}
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template<typename U>
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void assign(U&& other, std::false_type) {
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t.set(key, std::forward<U>(other));
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}
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};
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private:
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private:
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template<typename T, typename TFx>
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template<typename T, typename TFx>
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table& set_isfunction_fx(std::true_type, T&& key, TFx&& fx) {
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table& set_isfunction_fx(std::true_type, T&& key, TFx&& fx) {
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@ -207,30 +239,6 @@ private:
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lua_pop(state(), 1);
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lua_pop(state(), 1);
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return *this;
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return *this;
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}
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}
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template<typename T>
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struct proxy {
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private:
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table& t;
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T& key;
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public:
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proxy(table& t, T& key): t(t), key(key) {}
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template<typename U>
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DisableIf<Function<Unqualified<U>>> operator=(U&& other) {
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t.set(key, std::forward<U>(other));
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}
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template<typename U>
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EnableIf<Function<Unqualified<U>>> operator=(U&& other) {
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t.set_function(key, std::forward<U>(other));
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}
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template<typename U>
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operator U() const {
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return t.get<U>(key);
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}
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};
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};
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};
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} // sol
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} // sol
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@ -40,11 +40,11 @@ using Decay = typename std::decay<T>::type;
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namespace detail {
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namespace detail {
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// code borrowed from Gears
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// code borrowed from Gears
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// https://github.com/Rapptz/Gears/
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// https://github.com/Rapptz/Gears/
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template<typename T, typename = void>
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template<typename T, bool isclass = std::is_class<Unqualified<T>>::value>
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struct is_function_impl : std::is_function<typename std::remove_pointer<T>::type> {};
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struct is_function_impl : std::is_function<typename std::remove_pointer<T>::type> {};
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template<typename T>
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template<typename T>
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struct is_function_impl<T, EnableIf<std::is_class<Unqualified<T>>>> {
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struct is_function_impl<T, true> {
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using yes = char;
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using yes = char;
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using no = struct { char s[2]; };
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using no = struct { char s[2]; };
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