Add examples for userdata

This commit is contained in:
Rapptz 2014-04-27 05:36:57 -04:00
parent cd092d3bfb
commit 06bda13c86

85
examples/userdata.cpp Normal file
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#include <sol.hpp>
#include <iostream>
#include <cassert>
#include <cmath>
struct foo {
private:
std::string name;
public:
foo(std::string name): name(std::string(name)) {}
void print() {
std::cout << name << '\n';
}
int test(int x) {
return name.length() + x;
}
};
struct vector {
private:
float x = 0;
float y = 0;
public:
vector() = default;
vector(float x): x(x) {}
vector(float x, float y): x(x), y(y) {}
bool is_unit() const {
return (x * x + y * y) == 1.f;
}
};
int main() {
sol::state lua;
lua.open_libraries(sol::lib::base, sol::lib::math);
// the simplest way to create a class is through
// sol::state::new_userdata
// the first template is the class type
// the rest are the constructor parameters
// using new_userdata you can only have one constructor
// you must make sure that the name of the function
// goes before the member function pointer
lua.new_userdata<foo, std::string>("foo", "print", &foo::print, "test", &foo::test);
// making the class from lua is simple
// same with calling member functions
lua.script("x = foo.new('test')\n"
"x:print()\n"
"y = x:test(10)");
auto y = lua.get<int>("y");
assert(y == 14);
// if you want a class to have more than one constructor
// the way to do so is through set_userdata and creating
// a userdata yourself with constructor types
// first, define the different types of constructors
sol::constructors<sol::types<>, sol::types<float>, sol::types<float, float>> ctor;
// second, create a new userdata class
// note that you have to make sure the class is
// alive throughout the scope of the program.
// the only template parameter is the class type
// the first argument of construction is the name
// second is the constructor types
// then the rest are function name and member function pointer pairs
sol::userdata<vector> udata("vector", ctor, "is_unit", &vector::is_unit);
// then you must register it
lua.set_userdata(udata);
// calling it is the same as new_userdata
lua.script("v = vector.new()\n"
"v = vector.new(12)\n"
"v = vector.new(10, 10)\n"
"assert(not v:is_unit())\n");
}