2017-08-25 02:39:02 +08:00
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#define SOL_CHECK_ARGUMENTS 1
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2018-09-28 13:27:38 +08:00
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#include <sol/sol.hpp>
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2017-08-24 03:48:09 +08:00
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#include <iostream>
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2017-12-26 12:27:22 +08:00
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#include "assert.hpp"
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2017-08-24 03:48:09 +08:00
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// use as-is,
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// add as a member of your class,
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// or derive from it and bind it appropriately
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struct dynamic_object {
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std::unordered_map<std::string, sol::object> entries;
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void dynamic_set(std::string key, sol::stack_object value) {
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auto it = entries.find(key);
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if (it == entries.cend()) {
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entries.insert(it, { std::move(key), std::move(value) });
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}
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else {
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std::pair<const std::string, sol::object>& kvp = *it;
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sol::object& entry = kvp.second;
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entry = sol::object(std::move(value));
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}
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}
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sol::object dynamic_get(std::string key) {
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auto it = entries.find(key);
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if (it == entries.cend()) {
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return sol::lua_nil;
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}
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return it->second;
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}
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};
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int main() {
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2018-03-16 05:16:28 +08:00
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std::cout << "=== dynamic_object ===" << std::endl;
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2017-08-24 03:48:09 +08:00
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sol::state lua;
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lua.open_libraries(sol::lib::base);
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lua.new_usertype<dynamic_object>("dynamic_object",
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sol::meta_function::index, &dynamic_object::dynamic_get,
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sol::meta_function::new_index, &dynamic_object::dynamic_set,
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sol::meta_function::length, [](dynamic_object& d) {
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return d.entries.size();
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}
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);
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lua.safe_script(R"(
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d1 = dynamic_object.new()
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d2 = dynamic_object.new()
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print(#d1) -- length operator
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print(#d2)
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function d2:run(lim)
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local r = 0
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for i=0,lim do
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r = r + i
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end
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if (r % 2) == 1 then
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print("odd")
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end
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return r
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end
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-- only added an entry to d2
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print(#d1)
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print(#d2)
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-- only works on d2
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local value = d2:run(5)
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assert(value == 15)
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)");
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// does not work on d1: 'run' wasn't added to d1, only d2
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auto script_result = lua.safe_script("local value = d1:run(5)", sol::script_pass_on_error);
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2017-12-26 12:27:22 +08:00
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c_assert(!script_result.valid());
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2017-08-24 03:48:09 +08:00
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sol::error err = script_result;
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2017-09-12 04:44:02 +08:00
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std::cout << "received expected error: " << err.what() << std::endl;
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2017-08-24 03:48:09 +08:00
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std::cout << std::endl;
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return 0;
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}
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