sol2/sol/lua_function.hpp

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// The MIT License (MIT)
// Copyright (c) 2013 Danny Y., Rapptz
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_LUA_FUNC_HPP
#define SOL_LUA_FUNC_HPP
#include "functional.hpp"
#include "stack.hpp"
#include <memory>
namespace sol {
namespace detail {
template<typename T, std::size_t N>
void get_upvalue_ptr(lua_State* L, T*& data, std::size_t datasize, std::array<void*, N> voiddata, int& upvalue) {
for (std::size_t i = 0, d = 0; d < datasize; ++i, d += sizeof(void*)) {
voiddata[i] = lua_touserdata(L, lua_upvalueindex(upvalue++));
}
data = reinterpret_cast<T*>(static_cast<void*>(voiddata.data()));
}
template<typename T, std::size_t N>
void get_upvalue_ptr(lua_State* L, T*& data, std::array<void*, N> voiddata, int& upvalue) {
get_upvalue_ptr(L, data, sizeof(T), voiddata, upvalue);
}
template<typename T>
void get_upvalue_ptr(lua_State* L, T*& data, int& upvalue) {
const static std::size_t data_t_count = (sizeof(T)+(sizeof(void*)-1)) / sizeof(void*);
typedef std::array<void*, data_t_count> data_t;
data_t voiddata{{}};
return get_upvalue_ptr(L, data, voiddata, upvalue);
}
template<typename T>
void get_upvalue(lua_State* L, T& data, int& upvalue) {
const static std::size_t data_t_count = (sizeof(T)+(sizeof(void*)-1)) / sizeof(void*);
typedef std::array<void*, data_t_count> data_t;
data_t voiddata{{}};
for (std::size_t i = 0, d = 0; d < sizeof(T); ++i, d += sizeof(void*)) {
voiddata[i] = lua_touserdata(L, lua_upvalueindex(upvalue++));
}
data = *reinterpret_cast<T*>(static_cast<void*>(voiddata.data()));
}
} // detail
template<typename TFx>
struct static_lua_func {
typedef typename std::remove_pointer<typename std::decay<TFx>::type>::type fx_t;
typedef detail::function_traits<fx_t> fx_traits;
template<typename... Args>
static int typed_call(types<void>, types<Args...> t, fx_t* fx, lua_State* L) {
stack::pop_call(L, fx, t);
return 0;
}
template<typename... TRn, typename... Args>
static int typed_call(types<TRn...>, types<Args...> t, fx_t* fx, lua_State* L) {
auto r = stack::pop_call(L, fx, t);
stack::push(L, std::move(r));
return sizeof...(TRn);
}
static int call(lua_State* L) {
int upvalue = 1;
fx_t* fx;
detail::get_upvalue(L, fx, upvalue);
int r = typed_call(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), fx, L);
return r;
}
int operator()(lua_State* L) {
return call(L);
}
};
template<typename T, typename TFx>
struct static_object_lua_func {
typedef typename std::decay<TFx>::type fx_t;
typedef detail::function_traits<fx_t> fx_traits;
template<typename... Args>
static int typed_call(types<void>, types<Args...>, T& item, fx_t& ifx, lua_State* L) {
auto fx = [&item, &ifx](Args&&... args) { (item.*ifx)(std::forward<Args>(args)...); };
stack::pop_call(L, fx, types<Args...>());
return 0;
}
template<typename TR, typename... Args>
static int typed_call(types<TR>, types<Args...>, T& item, fx_t& ifx, lua_State* L) {
auto fx = [&item, &ifx](Args&&... args) -> TR {
return (item.*ifx)(std::forward<Args>(args)...);
};
auto r = stack::pop_call(L, fx, types<Args...>());
stack::push(L, std::move(r));
return 1;
}
template<typename... TRn, typename... Args>
static int typed_call(types<TRn...>, types<Args...>, T& item, fx_t& ifx, lua_State* L) {
auto fx = [&item, &ifx](Args&&... args) -> std::tuple<TRn...> { return (item.*ifx)(std::forward<Args>(args)...); };
auto r = stack::pop_call(L, fx, types<Args...>());
stack::push(L, std::move(r));
return sizeof...(TRn);
}
static int call(lua_State* L) {
const static std::size_t data_t_count = (sizeof(fx_t)+(sizeof(void*)-1)) / sizeof(void*);
typedef std::array<void*, data_t_count> data_t;
int upvalue = 1;
data_t data = {{}};
fx_t* fxptr;
for (std::size_t i = 0, d = 0; d < sizeof(fx_t*); ++i, d += sizeof(void*)) {
data[i] = lua_touserdata(L, lua_upvalueindex(upvalue++));
}
fxptr = reinterpret_cast<fx_t*>(static_cast<void*>(data.data()));
fx_t& mem_ptr = *fxptr;
void* objectdata = lua_touserdata(L, lua_upvalueindex(upvalue++));
T& obj = *static_cast<T*>(objectdata);
int r = typed_call(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), obj, mem_ptr, L);
return r;
}
int operator()(lua_State* L) {
return call(L);
}
};
struct lua_func {
static int call(lua_State* L) {
void** pinheritancedata = static_cast<void**>(lua_touserdata(L, lua_upvalueindex(1)));
void* inheritancedata = *pinheritancedata;
if (inheritancedata == nullptr)
throw sol_error("call from Lua to C++ function has null data");
lua_func* pfx = static_cast<lua_func*>(inheritancedata);
lua_func& fx = *pfx;
int r = fx(L);
return r;
}
static int gc(lua_State* L) {
void** puserdata = static_cast<void**>(lua_touserdata(L, 1));
void* userdata = *puserdata;
lua_func* ptr = static_cast<lua_func*>(userdata);
std::default_delete<lua_func> dx{};
dx(ptr);
return 0;
}
virtual int operator()(lua_State*) {
throw sol_error("failure to call specialized wrapped C++ function from Lua");
}
virtual ~lua_func() {}
};
template<typename TFx>
struct lambda_lua_func : public lua_func {
typedef decltype(&TFx::operator()) fx_t;
typedef detail::function_traits<fx_t> fx_traits;
TFx fx;
template<typename... FxArgs>
lambda_lua_func(FxArgs&&... fxargs): fx(std::forward<FxArgs>(fxargs)...) {}
virtual int operator()(lua_State* L) override {
return (*this)(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), L);
}
template<typename... Args>
int operator()(types<void>, types<Args...> t, lua_State* L) {
stack::pop_call(L, fx, t);
return 0;
}
template<typename... TRn, typename... Args>
int operator()(types<TRn...>, types<Args...> t, lua_State* L) {
auto r = stack::pop_call(L, fx, t);
stack::push(L, r);
return sizeof...(TRn);
}
~lambda_lua_func() {}
};
template<typename TFx, typename T = TFx, bool is_member_pointer = std::is_member_function_pointer<TFx>::value>
struct explicit_lua_func : public lua_func {
typedef typename std::remove_pointer<typename std::decay<TFx>::type>::type fx_t;
typedef detail::function_traits<fx_t> fx_traits;
TFx fx;
template<typename... FxArgs>
explicit_lua_func(FxArgs&&... fxargs): fx(std::forward<FxArgs>(fxargs)...) {}
virtual int operator()(lua_State* L) override {
return (*this)(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), L);
}
template<typename... Args>
int operator()(types<void>, types<Args...> t, lua_State* L) {
stack::pop_call(L, fx, t);
return 0;
}
template<typename... TRn, typename... Args>
int operator()(types<TRn...>, types<Args...> t, lua_State* L) {
auto r = stack::pop_call(L, fx, t);
stack::push(L, std::move(r));
return sizeof...(TRn);
}
~explicit_lua_func() {}
};
template<typename TFx, typename T>
struct explicit_lua_func<TFx, T, true> : public lua_func {
typedef typename std::remove_pointer<typename std::decay<TFx>::type>::type fx_t;
typedef detail::function_traits<fx_t> fx_traits;
struct lambda {
T member;
TFx invocation;
template<typename... FxArgs>
lambda(T m, FxArgs&&... fxargs): member(std::move(m)), invocation(std::forward<FxArgs>(fxargs)...) {}
template<typename... Args>
typename fx_traits::return_type operator()(Args&&... args) {
return (member.*invocation)(std::forward<Args>(args)...);
}
} fx;
template<typename... FxArgs>
explicit_lua_func(T m, FxArgs&&... fxargs): fx(std::move(m), std::forward<FxArgs>(fxargs)...) {}
virtual int operator()(lua_State* L) override {
return (*this)(tuple_types<typename fx_traits::return_type>(), typename fx_traits::args_type(), L);
}
template<typename... Args>
int operator()(types<void>, types<Args...> t, lua_State* L) {
stack::pop_call(L, fx, t);
return 0;
}
template<typename... TRn, typename... Args>
int operator()(types<TRn...>, types<Args...> t, lua_State* L) {
auto r = stack::pop_call(L, fx, t);
stack::push(L, r);
return sizeof...(TRn);
}
~explicit_lua_func() {}
};
} // sol
#endif // SOL_LUA_FUNC_HPP