sol2/test_state.cpp

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#define SOL_CHECK_ARGUMENTS
#include <catch.hpp>
#include <sol.hpp>
#include <iostream>
#include <fstream>
#include <chrono>
#include <thread>
#include <mutex>
#include "test_stack_guard.hpp"
template <typename Name, typename Data>
void write_file_attempt(Name&& filename, Data&& data) {
bool success = false;
for (std::size_t i = 0; i < 20; ++i) {
try {
std::ofstream file(std::forward<Name>(filename), std::ios::out);
file.exceptions(std::ios_base::badbit | std::ios_base::failbit);
file << std::forward<Data>(data) << std::endl;
file.close();
}
catch (const std::exception&) {
std::this_thread::sleep_for(std::chrono::milliseconds(10));
continue;
}
success = true;
break;
}
if (!success) {
throw std::runtime_error("cannot open file or write out");
}
}
struct write_file_attempt_object {
template <typename... Args>
void operator()(Args&&... args) {
write_file_attempt(std::forward<Args>(args)...);
}
};
TEST_CASE("state/require_file", "opening files as 'requires'") {
static const char FILE_NAME[] = "./tmp_thingy.lua";
static const char FILE_NAME_USER[] = "./tmp_thingy_user.lua";
SECTION("with usertypes") {
write_file_attempt(FILE_NAME_USER, "return { modfunc = function () return foo.new(221) end }");
struct foo {
foo(int bar) : bar(bar) {}
const int bar;
};
sol::state lua;
lua.open_libraries(sol::lib::base);
lua.new_usertype<foo>("foo",
sol::constructors<sol::types<int>>{},
"bar", &foo::bar
);
const sol::table thingy1 = lua.require_file("thingy", FILE_NAME_USER);
REQUIRE(thingy1.valid());
const foo foo_v = thingy1["modfunc"]();
int val1 = foo_v.bar;
REQUIRE(val1 == 221);
}
SECTION("simple") {
write_file_attempt(FILE_NAME, "return { modfunc = function () return 221 end }");
sol::state lua;
lua.open_libraries(sol::lib::base);
const sol::table thingy1 = lua.require_file("thingy", FILE_NAME);
const sol::table thingy2 = lua.require_file("thingy", FILE_NAME);
REQUIRE(thingy1.valid());
REQUIRE(thingy2.valid());
int val1 = thingy1["modfunc"]();
int val2 = thingy2["modfunc"]();
REQUIRE(val1 == 221);
REQUIRE(val2 == 221);
// must have loaded the same table
REQUIRE((thingy1 == thingy2));
}
std::remove(FILE_NAME);
}
TEST_CASE("state/require_script", "opening strings as 'requires' clauses") {
std::string code = "return { modfunc = function () return 221 end }";
sol::state lua;
sol::stack_guard sg(lua);
sol::table thingy1 = lua.require_script("thingy", code);
sol::table thingy2 = lua.require_script("thingy", code);
int val1 = thingy1["modfunc"]();
int val2 = thingy2["modfunc"]();
REQUIRE(val1 == 221);
REQUIRE(val2 == 221);
// must have loaded the same table
REQUIRE((thingy1 == thingy2));
}
TEST_CASE("state/require", "require using a function") {
struct open {
static int open_func(lua_State* L) {
sol::state_view lua = L;
return sol::stack::push(L, lua.create_table_with("modfunc", sol::as_function([]() { return 221; })));
}
};
sol::state lua;
sol::stack_guard sg(lua);
sol::table thingy1 = lua.require("thingy", open::open_func);
sol::table thingy2 = lua.require("thingy", open::open_func);
int val1 = thingy1["modfunc"]();
int val2 = thingy2["modfunc"]();
REQUIRE(val1 == 221);
REQUIRE(val2 == 221);
// THIS IS ONLY REQUIRED IN LUA 5.3, FOR SOME REASON
// must have loaded the same table
// REQUIRE(thingy1 == thingy2);
}
TEST_CASE("state/multi require", "make sure that requires transfers across hand-rolled script implementation and standard requiref") {
struct open {
static int open_func(lua_State* L) {
sol::state_view lua = L;
return sol::stack::push(L, lua.create_table_with("modfunc", sol::as_function([]() { return 221; })));
}
};
std::string code = "return { modfunc = function () return 221 end }";
sol::state lua;
sol::table thingy1 = lua.require("thingy", open::open_func);
sol::table thingy2 = lua.require("thingy", open::open_func);
sol::table thingy3 = lua.require_script("thingy", code);
int val1 = thingy1["modfunc"]();
int val2 = thingy2["modfunc"]();
int val3 = thingy3["modfunc"]();
REQUIRE(val1 == 221);
REQUIRE(val2 == 221);
REQUIRE(val3 == 221);
// must have loaded the same table
// Lua is not obliged to give a shit. Thanks, Lua
//REQUIRE(thingy1 == thingy2);
// But we care, thankfully
//REQUIRE(thingy1 == thingy3);
REQUIRE((thingy2 == thingy3));
}
TEST_CASE("state/require-safety", "make sure unrelated modules aren't harmed in using requires") {
sol::state lua;
lua.open_libraries();
std::string t1 = lua.script(R"(require 'io'
return 'test1')");
sol::object ot2 = lua.require_script("test2", R"(require 'io'
return 'test2')");
std::string t2 = ot2.as<std::string>();
std::string t3 = lua.script(R"(require 'io'
return 'test3')");
REQUIRE(t1 == "test1");
REQUIRE(t2 == "test2");
REQUIRE(t3 == "test3");
}
TEST_CASE("state/leak check", "make sure there are no humongous memory leaks in iteration") {
#if 0
sol::state lua;
lua.script(R"(
record = {}
for i=1,256 do
record[i] = i
end
function run()
for i=1,25000 do
fun(record)
end
end
function run2()
for i=1,50000 do
fun(record)
end
end
)");
lua["fun"] = [](const sol::table &t) {
//removing the for loop fixes the memory leak
auto b = t.begin();
auto e = t.end();
for (; b != e; ++b) {
}
};
size_t beforewarmup = lua.memory_used();
lua["run"]();
size_t beforerun = lua.memory_used();
lua["run"]();
size_t afterrun = lua.memory_used();
lua["run2"]();
size_t afterrun2 = lua.memory_used();
// Less memory used before the warmup
REQUIRE(beforewarmup <= beforerun);
// Iteration size and such does not bloat or affect memory
// (these are weak checks but they'll warn us nonetheless if something goes wrong)
REQUIRE(beforerun == afterrun);
REQUIRE(afterrun == afterrun2);
#else
REQUIRE(true);
#endif
}
TEST_CASE("state/script returns", "make sure script returns are done properly") {
std::string script =
R"(
local example =
{
str = "this is a string",
num = 1234,
func = function(self)
print(self.str)
return "fstr"
end
}
return example;
)";
auto bar = [&script](sol::this_state l) {
sol::state_view lua = l;
sol::table data = lua.script(script);
std::string str = data["str"];
int num = data["num"];
std::string fstr = data["func"](data);
REQUIRE(str == "this is a string");
REQUIRE(fstr == "fstr");
REQUIRE(num == 1234);
};
auto foo = [&script](int, sol::this_state l) {
sol::state_view lua = l;
sol::table data = lua.script(script);
std::string str = data["str"];
int num = data["num"];
std::string fstr = data["func"](data);
REQUIRE(str == "this is a string");
REQUIRE(fstr == "fstr");
REQUIRE(num == 1234);
};
auto bar2 = [&script](sol::this_state l) {
sol::state_view lua = l;
sol::table data = lua.do_string(script);
std::string str = data["str"];
int num = data["num"];
std::string fstr = data["func"](data);
REQUIRE(str == "this is a string");
REQUIRE(fstr == "fstr");
REQUIRE(num == 1234);
};
auto foo2 = [&script](int, sol::this_state l) {
sol::state_view lua = l;
sol::table data = lua.do_string(script);
std::string str = data["str"];
int num = data["num"];
std::string fstr = data["func"](data);
REQUIRE(str == "this is a string");
REQUIRE(fstr == "fstr");
REQUIRE(num == 1234);
};
sol::state lua;
sol::stack_guard sg(lua);
lua.open_libraries();
lua.set_function("foo", foo);
lua.set_function("foo2", foo2);
lua.set_function("bar", bar);
lua.set_function("bar2", bar2);
lua.script("bar() bar2() foo(1) foo2(1)");
}
TEST_CASE("state/copy and move", "ensure state can be properly copied and moved") {
sol::state lua;
lua["a"] = 1;
sol::state lua2(std::move(lua));
int a2 = lua2["a"];
REQUIRE(a2 == 1);
lua = std::move(lua2);
int a = lua["a"];
REQUIRE(a == 1);
}
TEST_CASE("state/requires-reload", "ensure that reloading semantics do not cause a crash") {
sol::state lua;
sol::stack_guard sg(lua);
lua.open_libraries();
lua.script("require 'io'\nreturn 'test1'");
lua.require_script("test2", "require 'io'\nreturn 'test2'");
lua.script("require 'io'\nreturn 'test3'");
}
TEST_CASE("state/script, do, and load", "test success and failure cases for loading and running scripts") {
const static std::string bad_syntax = "weird\n%$@symb\nols";
static const char file_bad_syntax[] = "./temp.bad_syntax.lua";
const static std::string bad_runtime = "bad.code = 20";
static const char file_bad_runtime[] = "./temp.bad_runtime.lua";
const static std::string good = "a = 21\nreturn a";
static const char file_good[] = "./temp.good.lua";
static std::once_flag flag_file_bs = {}, flag_file_br = {}, flag_file_g = {};
static std::atomic<int> finished = 0;
std::call_once(flag_file_bs, write_file_attempt_object(), file_bad_syntax, bad_syntax);
std::call_once(flag_file_br, write_file_attempt_object(), file_bad_runtime, bad_runtime);
std::call_once(flag_file_g, write_file_attempt_object(), file_good, good);
auto clean_files = []() {
if (finished.fetch_add(1) != 11) {
return;
}
std::remove(file_bad_syntax);
std::remove(file_bad_runtime);
std::remove(file_good);
};
SECTION("script") {
sol::state lua;
sol::stack_guard sg(lua);
int ar = lua.script(good);
int a = lua["a"];
REQUIRE(a == 21);
REQUIRE(ar == 21);
clean_files();
}
SECTION("unsafe_script") {
sol::state lua;
sol::stack_guard sg(lua);
int ar = lua.unsafe_script(good);
int a = lua["a"];
REQUIRE(a == 21);
REQUIRE(ar == 21);
clean_files();
}
SECTION("script-handler") {
sol::state lua;
sol::stack_guard sg(lua);
auto errbs = lua.script(bad_syntax, sol::script_pass_on_error);
REQUIRE(!errbs.valid());
auto errbr = lua.script(bad_runtime, sol::script_pass_on_error);
REQUIRE(!errbr.valid());
auto result = lua.script(good, sol::script_pass_on_error);
int a = lua["a"];
int ar = result;
REQUIRE(result.valid());
REQUIRE(a == 21);
REQUIRE(ar == 21);
clean_files();
}
SECTION("do_string") {
sol::state lua;
sol::stack_guard sg(lua);
auto errbs = lua.do_string(bad_syntax);
REQUIRE(!errbs.valid());
auto errbr = lua.do_string(bad_runtime);
REQUIRE(!errbr.valid());
auto result = lua.do_string(good);
int a = lua["a"];
int ar = result;
REQUIRE(result.valid());
REQUIRE(a == 21);
REQUIRE(ar == 21);
clean_files();
}
SECTION("load_string") {
sol::state lua;
sol::stack_guard sg(lua);
auto errbsload = lua.load(bad_syntax);
REQUIRE(!errbsload.valid());
sol::load_result errbrload = lua.load(bad_runtime);
REQUIRE(errbrload.valid());
sol::protected_function errbrpf = errbrload;
auto errbr = errbrpf();
REQUIRE(!errbr.valid());
sol::load_result resultload = lua.load(good);
REQUIRE(resultload.valid());
sol::protected_function resultpf = resultload;
auto result = resultpf();
int a = lua["a"];
int ar = result;
REQUIRE(result.valid());
REQUIRE(a == 21);
REQUIRE(ar == 21);
clean_files();
}
SECTION("script_file") {
sol::state lua;
sol::stack_guard sg(lua);
int ar = lua.script_file(file_good);
int a = lua["a"];
REQUIRE(a == 21);
REQUIRE(ar == 21);
clean_files();
}
SECTION("unsafe_script_file") {
sol::state lua;
sol::stack_guard sg(lua);
int ar = lua.unsafe_script_file(file_good);
int a = lua["a"];
REQUIRE(a == 21);
REQUIRE(ar == 21);
clean_files();
}
SECTION("script_file-handler") {
sol::state lua;
sol::stack_guard sg(lua);
auto errbs = lua.script_file(file_bad_syntax, sol::script_pass_on_error);
REQUIRE(!errbs.valid());
auto errbr = lua.script_file(file_bad_runtime, sol::script_pass_on_error);
REQUIRE(!errbr.valid());
auto result = lua.script_file(file_good, sol::script_pass_on_error);
int a = lua["a"];
int ar = result;
REQUIRE(result.valid());
REQUIRE(a == 21);
REQUIRE(ar == 21);
clean_files();
}
SECTION("safe_script_file-handler") {
sol::state lua;
sol::stack_guard sg(lua);
auto errbs = lua.safe_script_file(file_bad_syntax, sol::script_pass_on_error);
REQUIRE(!errbs.valid());
auto errbr = lua.safe_script_file(file_bad_runtime, sol::script_pass_on_error);
REQUIRE(!errbr.valid());
auto result = lua.safe_script_file(file_good, sol::script_pass_on_error);
int a = lua["a"];
int ar = result;
REQUIRE(result.valid());
REQUIRE(a == 21);
REQUIRE(ar == 21);
clean_files();
}
SECTION("do_file") {
sol::state lua;
sol::stack_guard sg(lua);
auto errbs = lua.do_file(file_bad_syntax);
REQUIRE(!errbs.valid());
auto errbr = lua.do_file(file_bad_runtime);
REQUIRE(!errbr.valid());
auto result = lua.do_file(file_good);
int a = lua["a"];
int ar = result;
REQUIRE(result.valid());
REQUIRE(a == 21);
REQUIRE(ar == 21);
clean_files();
}
SECTION("load_file") {
sol::state lua;
sol::stack_guard sg(lua);
auto errbsload = lua.load_file(file_bad_syntax);
REQUIRE(!errbsload.valid());
sol::load_result errbrload = lua.load_file(file_bad_runtime);
REQUIRE(errbrload.valid());
sol::protected_function errbrpf = errbrload;
auto errbr = errbrpf();
REQUIRE(!errbr.valid());
sol::load_result resultload = lua.load_file(file_good);
REQUIRE(resultload.valid());
sol::protected_function resultpf = resultload;
auto result = resultpf();
int a = lua["a"];
int ar = result;
REQUIRE(result.valid());
REQUIRE(a == 21);
REQUIRE(ar == 21);
clean_files();
}
}