sol2/tests.cpp

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#define CATCH_CONFIG_MAIN
#define SOL_CHECK_ARGUMENTS
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#include <catch.hpp>
#include <sol.hpp>
#include <vector>
#include <map>
#include <iostream>
#include "test_stack_guard.hpp"
struct self_test {
int bark;
self_test() : bark(100) {
}
void g(const std::string& str) {
std::cout << str << '\n';
bark += 1;
}
void f(const self_test& t) {
std::cout << "got test" << '\n';
if (t.bark != bark)
throw sol::error("bark values are not the same for self_test f function");
if (&t != this)
throw sol::error("call does not reference self for self_test f function");
}
};
int func_1(int) {
return 1;
}
std::string func_1s(std::string a) {
return "string: " + a;
}
int func_2(int, int) {
return 2;
}
void func_3(int, int, int) {
}
struct vars {
vars () {
}
int boop = 0;
~vars () {
}
};
struct fuser {
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int x;
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fuser() : x(0) {}
fuser(int x) : x(x) {}
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int add(int y) {
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return x + y;
}
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int add2(int y) {
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return x + y + 2;
}
};
namespace crapola {
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struct fuser {
int x;
fuser() : x(0) {}
fuser(int x) : x(x) {}
fuser(int x, int x2) : x(x * x2) {}
int add(int y) {
return x + y;
}
int add2(int y) {
return x + y + 2;
}
};
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} // crapola
class Base {
public:
Base(int a_num) : m_num(a_num) { }
int get_num() {
return m_num;
}
protected:
int m_num;
};
class Derived : public Base {
public:
Derived(int a_num) : Base(a_num) { }
int get_num_10() {
return 10 * m_num;
}
};
struct Vec {
float x, y, z;
Vec(float x, float y, float z) : x{x}, y{y}, z{z} {}
float length() {
return sqrtf(x*x + y*y + z*z);
}
Vec normalized() {
float invS = 1 / length();
return {x * invS, y * invS, z * invS};
}
};
struct giver {
int a = 0;
giver () {
}
void gief () {
a = 1;
}
static void stuff () {
}
static void gief_stuff (giver& t, int a) {
t.a = a;
}
~giver () {
}
};
struct factory_test {
private:
factory_test() { a = true_a; }
~factory_test() { a = 0; }
public:
static int num_saved;
static int num_killed;
struct deleter {
void operator()(factory_test* f) {
f->~factory_test();
}
};
static const int true_a;
int a;
static std::unique_ptr<factory_test, deleter> make() {
return std::unique_ptr<factory_test, deleter>( new factory_test(), deleter());
}
static void save(factory_test& f) {
new(&f)factory_test();
++num_saved;
}
static void kill(factory_test& f) {
f.~factory_test();
++num_killed;
}
};
int factory_test::num_saved = 0;
int factory_test::num_killed = 0;
const int factory_test::true_a = 156;
bool something() {
return true;
}
TEST_CASE("table/traversal", "ensure that we can chain requests and tunnel down into a value if we desire") {
sol::state lua;
int begintop = 0, endtop = 0;
sol::function scriptload = lua.load("t1 = {t2 = {t3 = 24}};");
scriptload();
{
test_stack_guard g(lua.lua_state(), begintop, endtop);
int traversex24 = lua.traverse_get<int>("t1", "t2", "t3");
REQUIRE(traversex24 == 24);
} REQUIRE(begintop == endtop);
{
test_stack_guard g(lua.lua_state(), begintop, endtop);
int x24 = lua["t1"]["t2"]["t3"];
REQUIRE(x24 == 24);
} REQUIRE(begintop == endtop);
{
test_stack_guard g(lua.lua_state(), begintop, endtop);
lua["t1"]["t2"]["t3"] = 64;
int traversex64 = lua.traverse_get<int>("t1", "t2", "t3");
REQUIRE(traversex64 == 64);
} REQUIRE(begintop == endtop);
{
test_stack_guard g(lua.lua_state(), begintop, endtop);
int x64 = lua["t1"]["t2"]["t3"];
REQUIRE(x64 == 64);
} REQUIRE(begintop == endtop);
{
test_stack_guard g(lua.lua_state(), begintop, endtop);
lua.traverse_set("t1", "t2", "t3", 13);
int traversex13 = lua.traverse_get<int>("t1", "t2", "t3");
REQUIRE(traversex13 == 13);
} REQUIRE(begintop == endtop);
{
test_stack_guard g(lua.lua_state(), begintop, endtop);
int x13 = lua["t1"]["t2"]["t3"];
REQUIRE(x13 == 13);
} REQUIRE(begintop == endtop);
}
TEST_CASE("simple/set", "Check if the set works properly.") {
sol::state lua;
int begintop = 0, endtop = 0;
{
test_stack_guard g(lua.lua_state(), begintop, endtop);
lua.set("a", 9);
} REQUIRE(begintop == endtop);
REQUIRE_NOTHROW(lua.script("if a ~= 9 then error('wrong value') end"));
{
test_stack_guard g(lua.lua_state(), begintop, endtop);
lua.set("d", "hello");
} REQUIRE(begintop == endtop);
REQUIRE_NOTHROW(lua.script("if d ~= 'hello' then error('expected \\'hello\\', got '.. tostring(d)) end"));
{
test_stack_guard g(lua.lua_state(), begintop, endtop);
lua.set("e", std::string("hello"), "f", true);
} REQUIRE(begintop == endtop);
REQUIRE_NOTHROW(lua.script("if d ~= 'hello' then error('expected \\'hello\\', got '.. tostring(d)) end"));
REQUIRE_NOTHROW(lua.script("if f ~= true then error('wrong value') end"));
}
TEST_CASE("simple/get", "Tests if the get function works properly.") {
sol::state lua;
int begintop = 0, endtop = 0;
lua.script("a = 9");
{
test_stack_guard g(lua.lua_state(), begintop, endtop);
auto a = lua.get<int>("a");
REQUIRE(a == 9.0);
} REQUIRE(begintop == endtop);
lua.script("b = nil");
{
test_stack_guard g(lua.lua_state(), begintop, endtop);
REQUIRE_NOTHROW(lua.get<sol::nil_t>("b"));
} REQUIRE(begintop == endtop);
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lua.script("d = 'hello'");
lua.script("e = true");
{
test_stack_guard g(lua.lua_state(), begintop, endtop);
std::string d;
bool e;
std::tie( d, e ) = lua.get<std::string, bool>("d", "e");
REQUIRE(d == "hello");
REQUIRE(e == true);
} REQUIRE(begintop == endtop);
}
TEST_CASE("simple/set-get-global-integer", "Tests if the get function works properly with global integers") {
sol::state lua;
lua[1] = 25.4;
lua.script("b = 1");
double a = lua.get<double>(1);
double b = lua.get<double>("b");
REQUIRE(a == 25.4);
REQUIRE(b == 1);
}
TEST_CASE("simple/get_or", "check if table.get_or works correctly") {
sol::state lua;
auto bob_table = lua.create_table("bob");
bob_table.set("is_set", 42);
int is_set = bob_table.get_or("is_set", 3);
int is_not_set = bob_table.get_or("is_not_set", 22);
REQUIRE(is_set == 42);
REQUIRE(is_not_set == 22);
lua["joe"] = 55.6;
double bark = lua.get_or<double>("joe", 60);
REQUIRE(bark == 55.6);
}
TEST_CASE("simple/proxy_get_or", "check if proxy.get_or works correctly") {
sol::state lua;
auto bob_table = lua.create_table("bob");
bob_table.set("is_set", 42);
int is_set = bob_table["is_set"].get_or( 3 );
int is_not_set = bob_table[ "is_not_set" ].get_or( 22 );
REQUIRE(is_set == 42);
REQUIRE(is_not_set == 22);
lua["joe"] = 55.6;
double bark = lua["joe"].get_or<double>( 60 );
REQUIRE(bark == 55.6);
}
TEST_CASE("simple/addition", "check if addition works and can be gotten through lua.get and lua.set") {
sol::state lua;
lua.set("b", 0.2);
lua.script("c = 9 + b");
auto c = lua.get<double>("c");
REQUIRE(c == 9.2);
}
TEST_CASE("simple/if", "check if if statements work through lua") {
sol::state lua;
std::string program = "if true then f = 0.1 else f = 'test' end";
lua.script(program);
auto f = lua.get<double>("f");
REQUIRE(f == 0.1);
REQUIRE((f == lua["f"]));
}
TEST_CASE("negative/basic_errors", "Check if error handling works correctly") {
sol::state lua;
REQUIRE_THROWS(lua.script("nil[5]"));
}
TEST_CASE("libraries", "Check if we can open libraries") {
sol::state lua;
REQUIRE_NOTHROW(lua.open_libraries(sol::lib::base, sol::lib::os));
}
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TEST_CASE("libraries2", "Check if we can open ALL the libraries") {
sol::state lua;
REQUIRE_NOTHROW(lua.open_libraries(sol::lib::base,
sol::lib::bit32,
sol::lib::coroutine,
sol::lib::debug,
sol::lib::ffi,
sol::lib::jit,
sol::lib::math,
sol::lib::os,
sol::lib::package,
sol::lib::string,
sol::lib::table));
}
TEST_CASE("usertype/usertype", "Show that we can create classes from usertype and use them") {
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sol::state lua;
sol::usertype<fuser> lc{ "add", &fuser::add, "add2", &fuser::add2 };
lua.set_usertype(lc);
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lua.script("a = fuser:new()\n"
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"b = a:add(1)\n"
"c = a:add2(1)\n");
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sol::object a = lua.get<sol::object>("a");
sol::object b = lua.get<sol::object>("b");
sol::object c = lua.get<sol::object>("c");
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REQUIRE((a.is<sol::userdata_value>()));
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auto atype = a.get_type();
auto btype = b.get_type();
auto ctype = c.get_type();
REQUIRE((atype == sol::type::userdata));
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REQUIRE((btype == sol::type::number));
REQUIRE((ctype == sol::type::number));
int bresult = b.as<int>();
int cresult = c.as<int>();
REQUIRE(bresult == 1);
REQUIRE(cresult == 3);
}
TEST_CASE("usertype/usertype-constructors", "Show that we can create classes from usertype and use them with multiple constructors") {
sol::state lua;
sol::constructors<sol::types<>, sol::types<int>, sol::types<int, int>> con;
sol::usertype<crapola::fuser> lc(con, "add", &crapola::fuser::add, "add2", &crapola::fuser::add2);
lua.set_usertype(lc);
lua.script(
"a = fuser.new(2)\n"
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"u = a:add(1)\n"
"v = a:add2(1)\n"
"b = fuser:new()\n"
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"w = b:add(1)\n"
"x = b:add2(1)\n"
"c = fuser.new(2, 3)\n"
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"y = c:add(1)\n"
"z = c:add2(1)\n");
sol::object a = lua.get<sol::object>("a");
auto atype = a.get_type();
REQUIRE((atype == sol::type::userdata));
sol::object u = lua.get<sol::object>("u");
sol::object v = lua.get<sol::object>("v");
REQUIRE((u.as<int>() == 3));
REQUIRE((v.as<int>() == 5));
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sol::object b = lua.get<sol::object>("b");
auto btype = b.get_type();
REQUIRE((btype == sol::type::userdata));
sol::object w = lua.get<sol::object>("w");
sol::object x = lua.get<sol::object>("x");
REQUIRE((w.as<int>() == 1));
REQUIRE((x.as<int>() == 3));
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sol::object c = lua.get<sol::object>("c");
auto ctype = c.get_type();
REQUIRE((ctype == sol::type::userdata));
sol::object y = lua.get<sol::object>("y");
sol::object z = lua.get<sol::object>("z");
REQUIRE((y.as<int>() == 7));
REQUIRE((z.as<int>() == 9));
}
TEST_CASE("usertype/usertype-utility", "Show internal management of classes registered through new_usertype") {
sol::state lua;
lua.new_usertype<fuser>("fuser", "add", &fuser::add, "add2", &fuser::add2);
lua.script("a = fuser.new()\n"
"b = a:add(1)\n"
"c = a:add2(1)\n");
sol::object a = lua.get<sol::object>("a");
sol::object b = lua.get<sol::object>("b");
sol::object c = lua.get<sol::object>("c");
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REQUIRE((a.is<sol::userdata_value>()));
auto atype = a.get_type();
auto btype = b.get_type();
auto ctype = c.get_type();
REQUIRE((atype == sol::type::userdata));
REQUIRE((btype == sol::type::number));
REQUIRE((ctype == sol::type::number));
int bresult = b.as<int>();
int cresult = c.as<int>();
REQUIRE(bresult == 1);
REQUIRE(cresult == 3);
}
TEST_CASE("usertype/usertype-utility-derived", "usertype classes must play nice when a derived class does not overload a publically visible base function") {
sol::state lua;
lua.open_libraries(sol::lib::base);
sol::constructors<sol::types<int>> basector;
sol::usertype<Base> baseusertype(basector, "get_num", &Base::get_num);
lua.set_usertype(baseusertype);
lua.script("base = Base.new(5)");
REQUIRE_NOTHROW(lua.script("print(base:get_num())"));
sol::constructors<sol::types<int>> derivedctor;
sol::usertype<Derived> derivedusertype(derivedctor,
"get_num_10", &Derived::get_num_10,
"get_num", &Derived::get_num
);
lua.set_usertype(derivedusertype);
lua.script("derived = Derived.new(7)");
Derived& derived = lua["derived"];
lua.script("dgn = derived:get_num()\n"
"print(dgn)");
lua.script("dgn10 = derived:get_num_10()\n"
"print(dgn10)");
REQUIRE((lua.get<int>("dgn10") == 70));
REQUIRE((lua.get<int>("dgn") == 7));
}
TEST_CASE("usertype/self-referential usertype", "usertype classes must play nice when C++ object types are requested for C++ code") {
sol::state lua;
lua.open_libraries(sol::lib::base);
lua.new_usertype<self_test>("test", "g", &self_test::g, "f", &self_test::f);
lua.script(
"local a = test.new()\n"
"a:g(\"woof\")\n"
"a:f(a)\n"
);
}
TEST_CASE("usertype/issue-number-twenty-five", "Using pointers and references from C++ classes in Lua") {
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struct test {
int x = 0;
test& set() {
x = 10;
return *this;
}
int get() {
return x;
}
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test* pget() {
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return this;
}
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test create_get() {
return *this;
}
int fun(int xa) {
return xa * 10;
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}
};
sol::state lua;
lua.open_libraries(sol::lib::base);
lua.new_usertype<test>("test", "set", &test::set, "get", &test::get, "pointer_get", &test::pget, "fun", &test::fun, "create_get", &test::create_get);
REQUIRE_NOTHROW(lua.script("x = test.new()"));
REQUIRE_NOTHROW(lua.script("assert(x:set():get() == 10)"));
REQUIRE_NOTHROW(lua.script("y = x:pointer_get()"));
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REQUIRE_NOTHROW(lua.script("y:set():get()"));
REQUIRE_NOTHROW(lua.script("y:fun(10)"));
REQUIRE_NOTHROW(lua.script("x:fun(10)"));
REQUIRE_NOTHROW(lua.script("assert(y:fun(10) == x:fun(10), '...')"));
REQUIRE_NOTHROW(lua.script("assert(y:fun(10) == 100, '...')"));
REQUIRE_NOTHROW(lua.script("assert(y:set():get() == y:set():get(), '...')"));
REQUIRE_NOTHROW(lua.script("assert(y:set():get() == 10, '...')"));
}
TEST_CASE("usertype/issue-number-thirty-five", "using value types created from lua-called C++ code, fixing user-defined types with constructors") {
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sol::state lua;
lua.open_libraries(sol::lib::base);
sol::constructors<sol::types<float, float, float>> ctor;
sol::usertype<Vec> udata(ctor, "normalized", &Vec::normalized, "length", &Vec::length);
lua.set_usertype(udata);
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REQUIRE_NOTHROW(lua.script("v = Vec.new(1, 2, 3)\n"
"print(v:length())"));
REQUIRE_NOTHROW(lua.script("v = Vec.new(1, 2, 3)\n"
"print(v:normalized():length())" ));
}
TEST_CASE("usertype/lua-stored-usertype", "ensure usertype values can be stored without keeping usertype object alive") {
sol::state lua;
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lua.open_libraries(sol::lib::base);
{
sol::constructors<sol::types<float, float, float>> ctor;
sol::usertype<Vec> udata(ctor,
"normalized", &Vec::normalized,
"length", &Vec::length);
lua.set_usertype(udata);
// usertype dies, but still usable in lua!
}
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REQUIRE_NOTHROW(lua.script("collectgarbage()\n"
"v = Vec.new(1, 2, 3)\n"
"print(v:length())"));
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REQUIRE_NOTHROW(lua.script("v = Vec.new(1, 2, 3)\n"
"print(v:normalized():length())" ));
}
TEST_CASE("usertype/member-variables", "allow table-like accessors to behave as member variables for usertype") {
sol::state lua;
lua.open_libraries(sol::lib::base);
sol::constructors<sol::types<float, float, float>> ctor;
sol::usertype<Vec> udata(ctor,
"x", &Vec::x,
"y", &Vec::y,
"z", &Vec::z,
"normalized", &Vec::normalized,
"length", &Vec::length);
lua.set_usertype(udata);
REQUIRE_NOTHROW(lua.script("v = Vec.new(1, 2, 3)\n"
"v2 = Vec.new(0, 1, 0)\n"
"print(v:length())\n"
));
REQUIRE_NOTHROW(lua.script("v.x = 2\n"
"v2.y = 2\n"
"print(v.x, v.y, v.z)\n"
"print(v2.x, v2.y, v2.z)\n"
));
REQUIRE_NOTHROW(lua.script("assert(v.x == 2)\n"
"assert(v2.x == 0)\n"
"assert(v2.y == 2)\n"
));
REQUIRE_NOTHROW(lua.script("v.x = 3\n"
"local x = v.x\n"
"assert(x == 3)\n"
));
struct breaks {
sol::function f;
};
lua.open_libraries(sol::lib::base);
lua.set("b", breaks());
lua.new_usertype<breaks>("breaks",
"f", &breaks::f
);
breaks& b = lua["b"];
REQUIRE_NOTHROW(lua.script("b.f = function () print('BARK!') end"));
REQUIRE_NOTHROW(lua.script("b.f()"));
REQUIRE_NOTHROW(b.f());
}
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TEST_CASE("usertype/nonmember-functions", "let users set non-member functions that take unqualified T as first parameter to usertype") {
sol::state lua;
lua.open_libraries( sol::lib::base );
lua.new_usertype<giver>( "giver",
"gief_stuff", giver::gief_stuff,
"gief", &giver::gief,
"__tostring", [](const giver& t) {
return std::to_string(t.a) + ": giving value";
}
).get<sol::table>( "giver" )
.set_function( "stuff", giver::stuff );
REQUIRE_NOTHROW(lua.script("giver.stuff()"));
REQUIRE_NOTHROW(lua.script("t = giver.new()\n"
"print(tostring(t))\n"
"t:gief()\n"
"t:gief_stuff(20)\n"));
REQUIRE((lua.get<giver>("t").a == 20));
}
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TEST_CASE("usertype/unique-shared-ptr", "manage the conversion and use of unique and shared pointers ('unique usertypes')") {
const int64_t unique_value = 0x7125679355635963;
auto uniqueint = std::make_unique<int64_t>(unique_value);
auto sharedint = std::make_shared<int64_t>(unique_value);
long preusecount = sharedint.use_count();
{ sol::state lua;
lua.open_libraries(sol::lib::base);
lua.set("uniqueint", std::move(uniqueint));
lua.set("sharedint", sharedint);
std::unique_ptr<int64_t>& uniqueintref = lua["uniqueint"];
std::shared_ptr<int64_t>& sharedintref = lua["sharedint"];
int siusecount = sharedintref.use_count();
REQUIRE(uniqueintref != nullptr);
REQUIRE(sharedintref != nullptr);
REQUIRE(unique_value == *uniqueintref.get());
REQUIRE(unique_value == *sharedintref.get());
REQUIRE(siusecount == sharedint.use_count());
std::shared_ptr<int64_t> moreref = sharedint;
REQUIRE(unique_value == *moreref.get());
REQUIRE(moreref.use_count() == sharedint.use_count());
REQUIRE(moreref.use_count() == sharedintref.use_count());
}
REQUIRE(preusecount == sharedint.use_count());
}
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TEST_CASE("regressions/one", "issue number 48") {
sol::state lua;
lua.new_usertype<vars>("vars",
"boop", &vars::boop);
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REQUIRE_NOTHROW(lua.script("beep = vars.new()\n"
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"beep.boop = 1"));
// test for segfault
auto my_var = lua.get<vars>("beep");
REQUIRE(my_var.boop == 1);
auto* ptr = &my_var;
REQUIRE(ptr->boop == 1);
}
TEST_CASE("usertype/get-set-references", "properly get and set with std::ref semantics. Note that to get, we must not use Unqualified<T> on the type...") {
sol::state lua;
lua.new_usertype<vars>("vars",
"boop", &vars::boop);
vars var{};
vars rvar{};
lua.set("beep", var);
lua.set("rbeep", std::ref(rvar));
auto& my_var = lua.get<vars>("beep");
auto& ref_var = lua.get<std::reference_wrapper<vars>>("rbeep");
vars& proxy_my_var = lua["beep"];
std::reference_wrapper<vars> proxy_ref_var = lua["rbeep"];
var.boop = 2;
rvar.boop = 5;
// Was return as a value: var must be diferent from "beep"
REQUIRE_FALSE(std::addressof(var) == std::addressof(my_var));
REQUIRE_FALSE(std::addressof(proxy_my_var) == std::addressof(var));
REQUIRE((my_var.boop == 0));
REQUIRE(var.boop != my_var.boop);
REQUIRE(std::addressof(ref_var) == std::addressof(rvar));
REQUIRE(std::addressof(proxy_ref_var.get()) == std::addressof(rvar));
REQUIRE(rvar.boop == 5);
REQUIRE(rvar.boop == ref_var.boop);
}
TEST_CASE("interop/null-to-nil-and-back", "nil should be the given type when a pointer from C++ is returned as nullptr, and nil should result in nullptr in connected C++ code") {
sol::state lua;
lua.open_libraries(sol::lib::base);
lua.set_function("lol", []() -> int* {
return nullptr;
});
lua.set_function("rofl", [](int* x) {
std::cout << x << std::endl;
});
REQUIRE_NOTHROW(lua.script("x = lol()\n"
"rofl(x)\n"
"assert(x == nil)"));
}
TEST_CASE("usertype/destructor-tests", "Show that proper copies / destruction happens") {
static int created = 0;
static int destroyed = 0;
static void* last_call = nullptr;
struct x {
x() {++created;}
x(const x&) {++created;}
x(x&&) {++created;}
x& operator=(const x&) {return *this;}
x& operator=(x&&) {return *this;}
~x () {++destroyed;}
};
{
sol::state lua;
lua.new_usertype<x>("x");
x x1;
x x2;
lua.set("x1copy", x1, "x2copy", x2, "x1ref", std::ref(x1));
x& x1copyref = lua["x1copy"];
x& x2copyref = lua["x2copy"];
x& x1ref = lua["x1ref"];
REQUIRE(created == 4);
REQUIRE(destroyed == 0);
REQUIRE(std::addressof(x1) == std::addressof(x1ref));
}
REQUIRE(created == 4);
REQUIRE(destroyed == 4);
}
TEST_CASE("functions/overloading", "Check if overloading works properly for regular set function syntax") {
sol::state lua;
lua.open_libraries(sol::lib::base);
lua.set_function("func_1", func_1);
lua.set_function("func", sol::overload(func_1, func_1s, func_2, func_3));
const std::string string_bark = "string: bark";
REQUIRE_NOTHROW(lua.script(
"a = func(1)\n"
"b = func('bark')\n"
"c = func(1,2)\n"
"func(1,2,3)\n"
));
REQUIRE((lua["a"] == 1));
REQUIRE((lua["b"] == string_bark));
REQUIRE((lua["c"] == 2));
REQUIRE_THROWS(lua.script("func(1,2,'meow')"));
}
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TEST_CASE("usertype/private-constructible", "Check to make sure special snowflake types from Enterprise thingamahjongs work properly.") {
int numsaved = factory_test::num_saved;
int numkilled = factory_test::num_killed;
{
sol::state lua;
lua.open_libraries(sol::lib::base);
lua.new_usertype<factory_test>("factory_test",
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"new", sol::initializers(factory_test::save),
"__gc", sol::destructor(factory_test::kill),
"a", &factory_test::a
);
std::unique_ptr<factory_test, factory_test::deleter> f = factory_test::make();
lua.set("true_a", factory_test::true_a, "f", f.get());
REQUIRE_NOTHROW(lua.script("assert(f.a == true_a)"));
REQUIRE_NOTHROW(lua.script(
"local fresh_f = factory_test:new()\n"
"assert(fresh_f.a == true_a)\n"));
}
int expectednumsaved = numsaved + 1;
int expectednumkilled = numkilled + 1;
REQUIRE(expectednumsaved == factory_test::num_saved);
REQUIRE(expectednumkilled == factory_test::num_killed);
}
TEST_CASE("usertype/overloading", "Check if overloading works properly for usertypes") {
struct woof {
int var;
int func(int x) {
return var + x;
}
double func2(int x, int y) {
return var + x + y + 0.5;
}
std::string func2s(int x, std::string y) {
return y + " " + std::to_string(x);
}
};
sol::state lua;
lua.open_libraries(sol::lib::base);
lua.new_usertype<woof>("woof",
"var", &woof::var,
"func", sol::overload(&woof::func, &woof::func2, &woof::func2s)
);
const std::string bark_58 = "bark 58";
REQUIRE_NOTHROW(lua.script(
"r = woof:new()\n"
"a = r:func(1)\n"
"b = r:func(1, 2)\n"
"c = r:func(58, 'bark')\n"
));
REQUIRE((lua["a"] == 1));
REQUIRE((lua["b"] == 3.5));
REQUIRE((lua["c"] == bark_58));
REQUIRE_THROWS(lua.script("r:func(1,2,'meow')"));
}
TEST_CASE("usertype/reference-and-constness", "Make sure constness compiles properly and errors out at runtime") {
struct bark {
int var = 50;
};
struct woof {
bark b;
};
struct nested {
const int f = 25;
};
struct outer {
nested n;
};
bool caughterror = false;
std::string msg;
sol::state lua;
lua.new_usertype<woof>("woof",
"b", &woof::b);
lua.new_usertype<bark>("bark",
"var", &bark::var);
lua.new_usertype<outer>("outer",
"n", &outer::n);
lua.set("w", woof());
lua.set("n", nested());
lua.set("o", outer());
lua.set("f", sol::c_call<decltype(&nested::f), &nested::f>);
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lua.script(R"(
x = w.b
x.var = 20
val = w.b.var == x.var
v = f(n);
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)");
woof& w = lua["w"];
bark& x = lua["x"];
nested& n = lua["n"];
int v = lua["v"];
bool val = lua["val"];
// enforce reference semantics
REQUIRE(std::addressof(w.b) == std::addressof(x));
REQUIRE(n.f == 25);
REQUIRE(v == 25);
REQUIRE(val);
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REQUIRE_THROWS(lua.script("f(n, 50)"));
REQUIRE_THROWS(lua.script("o.n = 25"));
}
TEST_CASE("usertype/readonly-and-static-functions", "Check if static functions can be called on userdata and from their originating (meta)tables") {
struct bark {
int var = 50;
void func() {}
int operator()(int x) {
return x;
}
};
sol::state lua;
lua.open_libraries(sol::lib::base);
lua.new_usertype<bark>("bark",
"var", &bark::var,
"var2", sol::readonly( &bark::var ),
"something", something,
"something2", [](int x, int y) { return x + y; },
"func", &bark::func,
sol::meta_function::call_function, &bark::operator()
);
bark b;
lua.set("b", &b);
sol::table b_table = lua["b"];
sol::function member_func = b_table["func"];
sol::function s = b_table["something"];
sol::function s2 = b_table["something2"];
sol::table b_metatable = b_table[sol::metatable_key];
bool isvalidmt = b_metatable.valid();
REQUIRE(isvalidmt);
sol::function b_call = b_metatable["__call"];
sol::function b_as_function = lua["b"];
int x = b_as_function(1);
int y = b_call(b, 1);
bool z = s();
int w = s2(2, 3);
REQUIRE(x == 1);
REQUIRE(y == 1);
REQUIRE(z);
REQUIRE(w == 5);
lua.script(R"(
lx = b(1)
ly = getmetatable(b).__call(b, 1)
lz = b.something()
lz2 = bark.something()
lw = b.something2(2, 3)
lw2 = bark.something2(2, 3)
)");
int lx = lua["lx"];
int ly = lua["ly"];
bool lz = lua["lz"];
int lw = lua["lw"];
bool lz2 = lua["lz2"];
int lw2 = lua["lw2"];
REQUIRE(lx == 1);
REQUIRE(ly == 1);
REQUIRE(lz);
REQUIRE(lz2);
REQUIRE(lw == 5);
REQUIRE(lw2 == 5);
REQUIRE(lx == ly);
REQUIRE(lz == lz2);
REQUIRE(lw == lw2);
REQUIRE_THROWS(lua.script("b.var2 = 2"));
}
TEST_CASE("usertype/properties", "Check if member properties/variables work") {
struct bark {
int var = 50;
int var2 = 25;
int get_var2() const {
return var2;
}
int get_var3() {
return var2;
}
void set_var2( int x ) {
var2 = x;
}
};
sol::state lua;
lua.open_libraries(sol::lib::base);
lua.new_usertype<bark>("bark",
"var", &bark::var,
"var2", sol::readonly( &bark::var2 ),
"a", sol::property(&bark::get_var2, &bark::set_var2),
"b", sol::property(&bark::get_var2),
"c", sol::property(&bark::get_var3),
"d", sol::property(&bark::set_var2)
);
bark b;
lua.set("b", &b);
lua.script("b.a = 59");
lua.script("var2_0 = b.a");
lua.script("var2_1 = b.b");
lua.script("b.d = 1568");
lua.script("var2_2 = b.c");
int var2_0 = lua["var2_0"];
int var2_1 = lua["var2_1"];
int var2_2 = lua["var2_2"];
REQUIRE(var2_0 == 59);
REQUIRE(var2_1 == 59);
REQUIRE(var2_2 == 1568);
REQUIRE_THROWS(lua.script("b.var2 = 24"));
REQUIRE_THROWS(lua.script("r = b.d"));
REQUIRE_THROWS(lua.script("r = b.d"));
REQUIRE_THROWS(lua.script("b.b = 25"));
REQUIRE_THROWS(lua.script("b.c = 11"));
}
TEST_CASE("utilities/this_state", "Ensure this_state argument can be gotten anywhere in the function.") {
struct bark {
int with_state(sol::this_state l, int a, int b) {
lua_State* L = l;
int c = lua_gettop(L);
return a + b + (c - c);
}
static int with_state_2(int a, sol::this_state l, int b) {
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std::cout << "inside with_state_2" << std::endl;
lua_State* L = l;
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std::cout << "L is" << (void*)L << std::endl;
int c = lua_gettop(L);
return a * b + (c - c);
}
};
sol::state lua;
std::cout << "created lua state" << std::endl;
lua.open_libraries(sol::lib::base);
lua.new_usertype<bark>("bark",
"with_state", &bark::with_state
);
std::cout << "setting b and with_state_2" << std::endl;
bark b;
lua.set("b", &b);
lua.set("with_state_2", bark::with_state_2);
std::cout << "finished setting" << std::endl;
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std::cout << "getting fx" << std::endl;
sol::function fx = lua["with_state_2"];
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std::cout << "calling fx" << std::endl;
int a = fx(25, 25);
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std::cout << "finished setting fx" << std::endl;
std::cout << "calling a script" << std::endl;
lua.script("a = with_state_2(25, 25)");
std::cout << "calling c script" << std::endl;
lua.script("c = b:with_state(25, 25)");
std::cout << "getting a" << std::endl;
int la = lua["a"];
std::cout << "getting b" << std::endl;
int lc = lua["c"];
REQUIRE(lc == 50);
REQUIRE(a == 625);
REQUIRE(la == 625);
}