2019-05-22 07:17:31 +08:00
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#define SOL_ALL_SAFETIES_ON 1
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2018-09-28 13:27:38 +08:00
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#include <sol/sol.hpp>
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2018-03-16 05:16:28 +08:00
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#include <iostream>
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struct object {
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int value = 0;
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};
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int main (int, char*[]) {
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std::cout << "==== runtime_extension =====" << std::endl;
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sol::state lua;
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lua.open_libraries(sol::lib::base);
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lua.new_usertype<object>( "object" );
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// runtime additions: through the sol API
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lua["object"]["func"] = [](object& o) { return o.value; };
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// runtime additions: through a lua script
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lua.script("function object:print () print(self:func()) end");
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// see it work
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lua.script("local obj = object.new() \n obj:print()");
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return 0;
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}
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