sol2/include/sol/reference.hpp

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// sol2
// The MIT License (MIT)
// Copyright (c) 2013-2021 Rapptz, ThePhD and contributors
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_REFERENCE_HPP
#define SOL_REFERENCE_HPP
#include <sol/types.hpp>
#include <sol/stack_reference.hpp>
#include <functional>
namespace sol {
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namespace detail {
inline const char (&default_main_thread_name())[9] {
static const char name[9] = "sol.\xF0\x9F\x93\x8C";
return name;
}
} // namespace detail
namespace stack {
inline void remove(lua_State* L_, int rawindex, int count) {
if (count < 1)
return;
int top = lua_gettop(L_);
if (top < 1) {
return;
}
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if (rawindex == -count || top == rawindex) {
// Slice them right off the top
lua_pop(L_, static_cast<int>(count));
return;
}
// Remove each item one at a time using stack operations
// Probably slower, maybe, haven't benchmarked,
// but necessary
int index = lua_absindex(L_, rawindex);
if (index < 0) {
index = lua_gettop(L_) + (index + 1);
}
int last = index + count;
for (int i = index; i < last; ++i) {
lua_remove(L_, index);
}
}
struct push_popper_at {
lua_State* L;
int index;
int count;
push_popper_at(lua_State* L_, int index_ = -1, int count_ = 1) : L(L_), index(index_), count(count_) {
}
~push_popper_at() {
remove(L, index, count);
}
};
template <bool top_level>
struct push_popper_n {
lua_State* L;
int pop_count;
push_popper_n(lua_State* L_, int pop_count_) : L(L_), pop_count(pop_count_) {
}
push_popper_n(const push_popper_n&) = delete;
push_popper_n(push_popper_n&&) = default;
push_popper_n& operator=(const push_popper_n&) = delete;
push_popper_n& operator=(push_popper_n&&) = default;
~push_popper_n() {
lua_pop(L, pop_count);
}
};
template <>
struct push_popper_n<true> {
push_popper_n(lua_State*, int) {
}
};
template <bool, typename T, typename = void>
struct push_popper {
using Tu = meta::unqualified_t<T>;
T m_object;
int m_index;
push_popper(T object_) noexcept : m_object(object_), m_index(lua_absindex(m_object.lua_state(), -m_object.push())) {
}
int index_of(const Tu&) const noexcept {
return m_index;
}
~push_popper() {
m_object.pop();
}
};
template <typename T, typename C>
struct push_popper<true, T, C> {
using Tu = meta::unqualified_t<T>;
push_popper(T) noexcept {
}
int index_of(const Tu&) const noexcept {
return -1;
}
~push_popper() {
}
};
template <typename T>
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struct push_popper<false, T, std::enable_if_t<is_stack_based_v<meta::unqualified_t<T>>>> {
using Tu = meta::unqualified_t<T>;
push_popper(T) noexcept {
}
int index_of(const Tu& object_) const noexcept {
return object_.stack_index();
}
~push_popper() {
}
};
template <bool, typename T, typename = void>
struct stateless_push_popper {
using Tu = meta::unqualified_t<T>;
lua_State* m_L;
T m_object;
int m_index;
stateless_push_popper(lua_State* L_, T object_) noexcept : m_L(L_), m_object(object_), m_index(lua_absindex(m_L, -m_object.push(m_L))) {
}
int index_of(const Tu&) const noexcept {
return m_index;
}
~stateless_push_popper() {
m_object.pop(m_L);
}
};
template <typename T, typename C>
struct stateless_push_popper<true, T, C> {
using Tu = meta::unqualified_t<T>;
stateless_push_popper(lua_State*, T) noexcept {
}
int index_of(lua_State*, const Tu&) const noexcept {
return -1;
}
~stateless_push_popper() {
}
};
template <typename T>
struct stateless_push_popper<false, T, std::enable_if_t<is_stack_based_v<meta::unqualified_t<T>>>> {
using Tu = meta::unqualified_t<T>;
lua_State* m_L;
stateless_push_popper(lua_State* L_, T) noexcept : m_L(L_) {
}
int index_of(const Tu& object_) const noexcept {
return object_.stack_index();
}
~stateless_push_popper() {
}
};
template <bool top_level = false, typename T>
push_popper<top_level, T> push_pop(T&& x) {
return push_popper<top_level, T>(std::forward<T>(x));
}
template <bool top_level = false, typename T>
stateless_push_popper<top_level, T> push_pop(lua_State* L_, T&& object_) {
return stateless_push_popper<top_level, T>(L_, std::forward<T>(object_));
}
template <typename T>
push_popper_at push_pop_at(T&& object_) {
int push_count = object_.push();
lua_State* L = object_.lua_state();
return push_popper_at(L, lua_absindex(L, -push_count), push_count);
}
template <bool top_level = false>
push_popper_n<top_level> pop_n(lua_State* L_, int pop_count_) {
return push_popper_n<top_level>(L_, pop_count_);
}
} // namespace stack
inline lua_State* main_thread(lua_State* L_, lua_State* backup_if_unsupported_ = nullptr) {
#if SOL_LUA_VESION_I_ < 502
if (L_ == nullptr)
return backup_if_unsupported_;
lua_getglobal(L_, detail::default_main_thread_name());
auto pp = stack::pop_n(L_, 1);
if (type_of(L_, -1) == type::thread) {
return lua_tothread(L_, -1);
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}
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return backup_if_unsupported_;
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#else
if (L_ == nullptr)
return backup_if_unsupported_;
lua_rawgeti(L_, LUA_REGISTRYINDEX, LUA_RIDX_MAINTHREAD);
lua_State* Lmain = lua_tothread(L_, -1);
lua_pop(L_, 1);
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return Lmain;
#endif // Lua 5.2+ has the main thread unqualified_getter
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}
namespace detail {
struct no_safety_tag {
} inline constexpr no_safety {};
template <bool b>
inline lua_State* pick_main_thread(lua_State* L_, lua_State* backup_if_unsupported = nullptr) {
(void)L_;
(void)backup_if_unsupported;
if (b) {
return main_thread(L_, backup_if_unsupported);
}
return L_;
}
} // namespace detail
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class stateless_reference {
private:
template <bool o_main_only>
friend class basic_reference;
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int ref = LUA_NOREF;
int copy_ref(lua_State* L_) const noexcept {
if (ref == LUA_NOREF)
return LUA_NOREF;
push(L_);
return luaL_ref(L_, LUA_REGISTRYINDEX);
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}
lua_State* copy_assign_ref(lua_State* L_, lua_State* rL, const stateless_reference& r) {
if (valid(L_)) {
deref(L_);
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}
ref = r.copy_ref(L_);
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return rL;
}
lua_State* move_assign(lua_State* L_, lua_State* rL, stateless_reference&& r) {
if (valid(L_)) {
deref(L_);
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}
ref = r.ref;
r.ref = LUA_NOREF;
return rL;
}
protected:
int stack_index() const noexcept {
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return -1;
}
stateless_reference(lua_State* L_, global_tag_t) noexcept {
#if SOL_IS_ON(SOL_SAFE_STACK_CHECK_I_)
luaL_checkstack(L_, 1, "not enough Lua stack space to push this reference value");
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#endif // make sure stack doesn't overflow
lua_pushglobaltable(L_);
ref = luaL_ref(L_, LUA_REGISTRYINDEX);
}
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stateless_reference(int raw_ref_index) noexcept : ref(raw_ref_index) {
}
public:
stateless_reference() noexcept = default;
stateless_reference(lua_nil_t) noexcept : stateless_reference() {
}
stateless_reference(const stack_reference& r) noexcept : stateless_reference(r.lua_state(), r.stack_index()) {
}
stateless_reference(stack_reference&& r) noexcept : stateless_reference(r.lua_state(), r.stack_index()) {
}
stateless_reference(lua_State* L_, const stateless_reference& r) noexcept {
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if (r.ref == LUA_REFNIL) {
ref = LUA_REFNIL;
return;
}
if (r.ref == LUA_NOREF || L_ == nullptr) {
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ref = LUA_NOREF;
return;
}
ref = r.copy_ref(L_);
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}
stateless_reference(lua_State* L_, stateless_reference&& r) noexcept {
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if (r.ref == LUA_REFNIL) {
ref = LUA_REFNIL;
return;
}
if (r.ref == LUA_NOREF || L_ == nullptr) {
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ref = LUA_NOREF;
return;
}
ref = r.ref;
r.ref = LUA_NOREF;
}
stateless_reference(lua_State* L_, const stack_reference& r) noexcept {
if (L_ == nullptr || r.lua_state() == nullptr || r.get_type() == type::none) {
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ref = LUA_NOREF;
return;
}
if (r.get_type() == type::lua_nil) {
ref = LUA_REFNIL;
return;
}
if (L_ != r.lua_state() && !detail::xmovable(L_, r.lua_state())) {
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return;
}
r.push(L_);
ref = luaL_ref(L_, LUA_REGISTRYINDEX);
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}
stateless_reference(lua_State* L_, const stateless_stack_reference& r) noexcept : stateless_reference(L_, r.stack_index()) {
}
stateless_reference(lua_State* L_, int index = -1) noexcept {
#if SOL_IS_ON(SOL_SAFE_STACK_CHECK_I_)
luaL_checkstack(L_, 1, "not enough Lua stack space to push this reference value");
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#endif // make sure stack doesn't overflow
lua_pushvalue(L_, index);
ref = luaL_ref(L_, LUA_REGISTRYINDEX);
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}
stateless_reference(lua_State* L_, absolute_index index_) noexcept : stateless_reference(L_, index_.index) {
}
stateless_reference(lua_State* L_, ref_index index_) noexcept {
lua_rawgeti(L_, LUA_REGISTRYINDEX, index_.index);
ref = luaL_ref(L_, LUA_REGISTRYINDEX);
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}
stateless_reference(lua_State*, lua_nil_t) noexcept {
}
~stateless_reference() noexcept = default;
stateless_reference(const stateless_reference& o) noexcept = delete;
stateless_reference& operator=(const stateless_reference& r) noexcept = delete;
stateless_reference(stateless_reference&& o) noexcept : ref(o.ref) {
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o.ref = LUA_NOREF;
}
stateless_reference& operator=(stateless_reference&& o) noexcept {
ref = o.ref;
o.ref = LUA_NOREF;
return *this;
}
int push(lua_State* L_) const noexcept {
#if SOL_IS_ON(SOL_SAFE_STACK_CHECK_I_)
luaL_checkstack(L_, 1, "not enough Lua stack space to push this reference value");
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#endif // make sure stack doesn't overflow
lua_rawgeti(L_, LUA_REGISTRYINDEX, ref);
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return 1;
}
void pop(lua_State* L_, int n = 1) const noexcept {
lua_pop(L_, n);
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}
int registry_index() const noexcept {
return ref;
}
void reset(lua_State* L_) noexcept {
if (valid(L_)) {
deref(L_);
}
ref = LUA_NOREF;
}
void reset(lua_State* L_, int index_) noexcept {
reset(L_);
#if SOL_IS_ON(SOL_SAFE_STACK_CHECK_I_)
luaL_checkstack(L_, 1, "not enough Lua stack space to push this reference value");
#endif // make sure stack doesn't overflow
lua_pushvalue(L_, index_);
ref = luaL_ref(L_, LUA_REGISTRYINDEX);
}
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bool valid(lua_State*) const noexcept {
return !(ref == LUA_NOREF || ref == LUA_REFNIL);
}
const void* pointer(lua_State* L_) const noexcept {
int si = push(L_);
const void* vp = lua_topointer(L_, -si);
lua_pop(L_, si);
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return vp;
}
type get_type(lua_State* L_) const noexcept {
int p = push(L_);
int result = lua_type(L_, -1);
pop(L_, p);
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return static_cast<type>(result);
}
void abandon(lua_State* = nullptr) {
ref = LUA_NOREF;
}
void deref(lua_State* L_) const noexcept {
luaL_unref(L_, LUA_REGISTRYINDEX, ref);
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}
stateless_reference copy(lua_State* L_) const noexcept {
if (!valid(L_)) {
return {};
}
return stateless_reference(copy_ref(L_));
}
void copy_assign(lua_State* L_, const stateless_reference& right) noexcept {
if (valid(L_)) {
deref(L_);
}
if (!right.valid(L_)) {
return;
}
ref = right.copy_ref(L_);
}
bool equals(lua_State* L_, const stateless_reference& r) const noexcept {
auto ppl = stack::push_pop(L_, *this);
auto ppr = stack::push_pop(L_, r);
return lua_compare(L_, -1, -2, LUA_OPEQ) == 1;
}
bool equals(lua_State* L_, const stateless_stack_reference& r) const noexcept {
auto ppl = stack::push_pop(L_, *this);
return lua_compare(L_, -1, r.stack_index(), LUA_OPEQ) == 1;
}
bool equals(lua_State* L_, lua_nil_t) const noexcept {
return valid(L_);
}
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};
template <bool main_only = false>
class basic_reference : public stateless_reference {
private:
template <bool o_main_only>
friend class basic_reference;
lua_State* luastate = nullptr; // non-owning
template <bool r_main_only>
void copy_assign_complex(const basic_reference<r_main_only>& r) {
if (valid()) {
deref();
}
if (r.ref == LUA_REFNIL) {
luastate = detail::pick_main_thread < main_only && !r_main_only > (r.lua_state(), r.lua_state());
ref = LUA_REFNIL;
return;
}
if (r.ref == LUA_NOREF) {
luastate = r.luastate;
ref = LUA_NOREF;
return;
}
if (detail::xmovable(lua_state(), r.lua_state())) {
r.push(lua_state());
ref = luaL_ref(lua_state(), LUA_REGISTRYINDEX);
return;
}
luastate = detail::pick_main_thread < main_only && !r_main_only > (r.lua_state(), r.lua_state());
ref = r.copy_ref();
}
template <bool r_main_only>
void move_assign(basic_reference<r_main_only>&& r) {
if (valid()) {
deref();
}
if (r.ref == LUA_REFNIL) {
luastate = detail::pick_main_thread < main_only && !r_main_only > (r.lua_state(), r.lua_state());
ref = LUA_REFNIL;
return;
}
if (r.ref == LUA_NOREF) {
luastate = r.luastate;
ref = LUA_NOREF;
return;
}
if (detail::xmovable(lua_state(), r.lua_state())) {
r.push(lua_state());
ref = luaL_ref(lua_state(), LUA_REGISTRYINDEX);
return;
}
luastate = detail::pick_main_thread < main_only && !r_main_only > (r.lua_state(), r.lua_state());
ref = r.ref;
r.ref = LUA_NOREF;
r.luastate = nullptr;
}
protected:
basic_reference(lua_State* L_, global_tag_t) noexcept : basic_reference(detail::pick_main_thread<main_only>(L_, L_), global_tag, global_tag) {
}
basic_reference(lua_State* L_, global_tag_t, global_tag_t) noexcept : stateless_reference(L_, global_tag), luastate(L_) {
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}
basic_reference(lua_State* oL, const basic_reference<!main_only>& o) noexcept : stateless_reference(oL, o), luastate(oL) {
}
void deref() const noexcept {
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return stateless_reference::deref(lua_state());
}
int copy_ref() const noexcept {
return copy_ref(lua_state());
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}
int copy_ref(lua_State* L_) const noexcept {
return stateless_reference::copy_ref(L_);
}
public:
basic_reference() noexcept = default;
basic_reference(lua_nil_t) noexcept : basic_reference() {
}
basic_reference(const stack_reference& r) noexcept : basic_reference(r.lua_state(), r.stack_index()) {
}
basic_reference(stack_reference&& r) noexcept : basic_reference(r.lua_state(), r.stack_index()) {
}
template <bool r_main_only>
basic_reference(lua_State* L_, const basic_reference<r_main_only>& r) noexcept : luastate(detail::pick_main_thread<main_only>(L_, L_)) {
if (r.ref == LUA_REFNIL) {
ref = LUA_REFNIL;
return;
}
if (r.ref == LUA_NOREF || lua_state() == nullptr) {
ref = LUA_NOREF;
return;
}
if (detail::xmovable(lua_state(), r.lua_state())) {
r.push(lua_state());
ref = luaL_ref(lua_state(), LUA_REGISTRYINDEX);
return;
}
ref = r.copy_ref();
}
template <bool r_main_only>
basic_reference(lua_State* L_, basic_reference<r_main_only>&& r) noexcept : luastate(detail::pick_main_thread<main_only>(L_, L_)) {
if (r.ref == LUA_REFNIL) {
ref = LUA_REFNIL;
return;
}
if (r.ref == LUA_NOREF || lua_state() == nullptr) {
ref = LUA_NOREF;
return;
}
if (detail::xmovable(lua_state(), r.lua_state())) {
r.push(lua_state());
ref = luaL_ref(lua_state(), LUA_REGISTRYINDEX);
return;
}
ref = r.ref;
r.ref = LUA_NOREF;
r.luastate = nullptr;
}
basic_reference(lua_State* L_, const stack_reference& r) noexcept : luastate(detail::pick_main_thread<main_only>(L_, L_)) {
if (lua_state() == nullptr || r.lua_state() == nullptr || r.get_type() == type::none) {
ref = LUA_NOREF;
return;
}
if (r.get_type() == type::lua_nil) {
ref = LUA_REFNIL;
return;
}
if (lua_state() != r.lua_state() && !detail::xmovable(lua_state(), r.lua_state())) {
return;
}
r.push(lua_state());
ref = luaL_ref(lua_state(), LUA_REGISTRYINDEX);
}
basic_reference(lua_State* L_, int index = -1) noexcept : luastate(detail::pick_main_thread<main_only>(L_, L_)) {
// use L_ to stick with that state's execution stack
#if SOL_IS_ON(SOL_SAFE_STACK_CHECK_I_)
luaL_checkstack(L_, 1, "not enough Lua stack space to push this reference value");
#endif // make sure stack doesn't overflow
lua_pushvalue(L_, index);
ref = luaL_ref(L_, LUA_REGISTRYINDEX);
}
basic_reference(lua_State* L_, ref_index index) noexcept : luastate(detail::pick_main_thread<main_only>(L_, L_)) {
lua_rawgeti(lua_state(), LUA_REGISTRYINDEX, index.index);
ref = luaL_ref(lua_state(), LUA_REGISTRYINDEX);
}
basic_reference(lua_State* L_, lua_nil_t) noexcept : luastate(detail::pick_main_thread<main_only>(L_, L_)) {
}
~basic_reference() noexcept {
if (lua_state() == nullptr || ref == LUA_NOREF)
return;
deref();
}
basic_reference(const basic_reference& o) noexcept : stateless_reference(o.copy_ref()), luastate(o.lua_state()) {
}
basic_reference(basic_reference&& o) noexcept : stateless_reference(std::move(o)), luastate(o.lua_state()) {
o.luastate = nullptr;
}
basic_reference(const basic_reference<!main_only>& o) noexcept
: basic_reference(detail::pick_main_thread<main_only>(o.lua_state(), o.lua_state()), o) {
}
basic_reference(basic_reference<!main_only>&& o) noexcept
: stateless_reference(std::move(o)), luastate(detail::pick_main_thread<main_only>(o.lua_state(), o.lua_state())) {
o.luastate = nullptr;
o.ref = LUA_NOREF;
}
basic_reference& operator=(basic_reference&& r) noexcept {
move_assign(std::move(r));
return *this;
}
basic_reference& operator=(const basic_reference& r) noexcept {
copy_assign_complex(r);
return *this;
}
basic_reference& operator=(basic_reference<!main_only>&& r) noexcept {
move_assign(std::move(r));
return *this;
}
basic_reference& operator=(const basic_reference<!main_only>& r) noexcept {
copy_assign_complex(r);
return *this;
}
basic_reference& operator=(const lua_nil_t&) noexcept {
reset();
return *this;
}
template <typename Super>
basic_reference& operator=(proxy_base<Super>&& r);
template <typename Super>
basic_reference& operator=(const proxy_base<Super>& r);
int push() const noexcept {
return push(lua_state());
}
void reset() noexcept {
stateless_reference::reset(luastate);
luastate = nullptr;
}
int push(lua_State* L_) const noexcept {
#if SOL_IS_ON(SOL_SAFE_STACK_CHECK_I_)
luaL_checkstack(L_, 1, "not enough Lua stack space to push this reference value");
#endif // make sure stack doesn't overflow
if (lua_state() == nullptr) {
lua_pushnil(L_);
return 1;
}
lua_rawgeti(lua_state(), LUA_REGISTRYINDEX, ref);
if (L_ != lua_state()) {
lua_xmove(lua_state(), L_, 1);
}
return 1;
}
void pop() const noexcept {
pop(lua_state());
}
void pop(lua_State* L_, int n = 1) const noexcept {
stateless_reference::pop(L_, n);
}
int registry_index() const noexcept {
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return stateless_reference::registry_index();
}
bool valid() const noexcept {
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return stateless_reference::valid(lua_state());
}
bool valid(lua_State* L_) const noexcept {
return stateless_reference::valid(L_);
}
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const void* pointer() const noexcept {
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return stateless_reference::pointer(lua_state());
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}
explicit operator bool() const noexcept {
return valid();
}
type get_type() const noexcept {
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return stateless_reference::get_type(lua_state());
}
lua_State* lua_state() const noexcept {
return luastate;
}
};
template <bool lb, bool rb>
inline bool operator==(const basic_reference<lb>& l, const basic_reference<rb>& r) noexcept {
auto ppl = stack::push_pop(l);
auto ppr = stack::push_pop(r);
return lua_compare(l.lua_state(), -1, -2, LUA_OPEQ) == 1;
}
template <bool lb, bool rb>
inline bool operator!=(const basic_reference<lb>& l, const basic_reference<rb>& r) noexcept {
return !operator==(l, r);
}
template <bool lb>
inline bool operator==(const basic_reference<lb>& l, const stack_reference& r) noexcept {
auto ppl = stack::push_pop(l);
return lua_compare(l.lua_state(), -1, r.stack_index(), LUA_OPEQ) == 1;
}
template <bool lb>
inline bool operator!=(const basic_reference<lb>& l, const stack_reference& r) noexcept {
return !operator==(l, r);
}
template <bool rb>
inline bool operator==(const stack_reference& l, const basic_reference<rb>& r) noexcept {
auto ppr = stack::push_pop(r);
return lua_compare(l.lua_state(), -1, r.stack_index(), LUA_OPEQ) == 1;
}
template <bool rb>
inline bool operator!=(const stack_reference& l, const basic_reference<rb>& r) noexcept {
return !operator==(l, r);
}
template <bool lb>
inline bool operator==(const basic_reference<lb>& lhs, const lua_nil_t&) noexcept {
return !lhs.valid();
}
template <bool rb>
inline bool operator==(const lua_nil_t&, const basic_reference<rb>& rhs) noexcept {
return !rhs.valid();
}
template <bool lb>
inline bool operator!=(const basic_reference<lb>& lhs, const lua_nil_t&) noexcept {
return lhs.valid();
}
template <bool rb>
inline bool operator!=(const lua_nil_t&, const basic_reference<rb>& rhs) noexcept {
return rhs.valid();
}
inline bool operator==(const stateless_reference& l, const stateless_reference& r) noexcept {
return l.registry_index() == r.registry_index();
}
inline bool operator!=(const stateless_reference& l, const stateless_reference& r) noexcept {
return l.registry_index() != r.registry_index();
}
inline bool operator==(const stateless_reference& lhs, const lua_nil_t&) noexcept {
return lhs.registry_index() == LUA_REFNIL;
}
inline bool operator==(const lua_nil_t&, const stateless_reference& rhs) noexcept {
return rhs.registry_index() == LUA_REFNIL;
}
inline bool operator!=(const stateless_reference& lhs, const lua_nil_t&) noexcept {
return lhs.registry_index() != LUA_REFNIL;
}
inline bool operator!=(const lua_nil_t&, const stateless_reference& rhs) noexcept {
return rhs.registry_index() != LUA_REFNIL;
}
struct stateless_reference_equals : public stateless_stack_reference_equals {
using is_transparent = std::true_type;
stateless_reference_equals(lua_State* L_) noexcept : stateless_stack_reference_equals(L_) {
}
bool operator()(const lua_nil_t& lhs, const stateless_reference& rhs) const noexcept {
return rhs.equals(lua_state(), lhs);
}
bool operator()(const stateless_reference& lhs, const lua_nil_t& rhs) const noexcept {
return lhs.equals(lua_state(), rhs);
}
bool operator()(const stateless_reference& lhs, const stateless_reference& rhs) const noexcept {
return lhs.equals(lua_state(), rhs);
}
};
struct reference_equals : public stack_reference_equals {
using is_transparent = std::true_type;
template <bool rb>
bool operator()(const lua_nil_t& lhs, const basic_reference<rb>& rhs) const noexcept {
return lhs == rhs;
}
template <bool lb>
bool operator()(const basic_reference<lb>& lhs, const lua_nil_t& rhs) const noexcept {
return lhs == rhs;
}
template <bool lb, bool rb>
bool operator()(const basic_reference<lb>& lhs, const basic_reference<rb>& rhs) const noexcept {
return lhs == rhs;
}
template <bool lb>
bool operator()(const basic_reference<lb>& lhs, const stack_reference& rhs) const noexcept {
return lhs == rhs;
}
template <bool rb>
bool operator()(const stack_reference& lhs, const basic_reference<rb>& rhs) const noexcept {
return lhs == rhs;
}
};
struct stateless_reference_hash : public stateless_stack_reference_hash {
using argument_type = stateless_reference;
using result_type = std::size_t;
using is_transparent = std::true_type;
stateless_reference_hash(lua_State* L_) noexcept : stateless_stack_reference_hash(L_) {
}
result_type operator()(const stateless_reference& lhs) const noexcept {
std::hash<const void*> h;
return h(lhs.pointer(lua_state()));
}
};
struct reference_hash : public stack_reference_hash {
using argument_type = reference;
using result_type = std::size_t;
using is_transparent = std::true_type;
template <bool lb>
result_type operator()(const basic_reference<lb>& lhs) const noexcept {
std::hash<const void*> h;
return h(lhs.pointer());
}
};
} // namespace sol
#endif // SOL_REFERENCE_HPP