mirror of
https://github.com/ThePhD/sol2.git
synced 2024-03-22 13:10:44 +08:00
329 lines
11 KiB
C++
329 lines
11 KiB
C++
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#define SOL_CHECK_ARGUMENTS
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#include <catch.hpp>
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#include <sol.hpp>
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#include <iostream>
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std::function<int()> makefn() {
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auto fx = []() -> int {
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return 0x1456789;
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};
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return fx;
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}
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void takefn(std::function<int()> purr) {
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if (purr() != 0x1456789)
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throw 0;
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}
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struct A {
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int a = 0xA; int bark() { return 1; }
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};
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std::tuple<int, int> bark(int num_value, A* a) {
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return std::tuple<int, int>(num_value * 2, a->bark());
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}
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void test_free_func(std::function<void()> f) {
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f();
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}
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void test_free_func2(std::function<int(int)> f, int arg1) {
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int val = f(arg1);
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if(val != arg1)
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throw sol::error("failed function call!");
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}
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int overloaded(int x) {
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std::cout << x << std::endl;
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return 3;
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}
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int overloaded(int x, int y) {
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std::cout << x << " " << y << std::endl;
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return 7;
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}
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int overloaded(int x, int y, int z) {
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std::cout << x << " " << y << " " << z << std::endl;
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return 11;
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}
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int non_overloaded(int x, int y, int z) {
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std::cout << x << " " << y << " " << z << std::endl;
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return 13;
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}
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TEST_CASE("functions/overload-resolution", "Check if overloaded function resolution templates compile/work") {
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sol::state lua;
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lua.open_libraries(sol::lib::base);
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lua.set_function("non_overloaded", non_overloaded);
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REQUIRE_NOTHROW(lua.script("x = non_overloaded(1, 2, 3)\nprint(x)"));
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/*
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// Cannot reasonably support: clang++ refuses to try enough
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// deductions to make this work
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lua.set_function<int>("overloaded", overloaded);
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REQUIRE_NOTHROW(lua.script("print(overloaded(1))"));
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lua.set_function<int, int>("overloaded", overloaded);
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REQUIRE_NOTHROW(lua.script("print(overloaded(1, 2))"));
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lua.set_function<int, int, int>("overloaded", overloaded);
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REQUIRE_NOTHROW(lua.script("print(overloaded(1, 2, 3))"));
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*/
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lua.set_function<int(int)>("overloaded", overloaded);
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REQUIRE_NOTHROW(lua.script("print(overloaded(1))"));
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lua.set_function<int(int, int)>("overloaded", overloaded);
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REQUIRE_NOTHROW(lua.script("print(overloaded(1, 2))"));
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lua.set_function<int(int, int, int)>("overloaded", overloaded);
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REQUIRE_NOTHROW(lua.script("print(overloaded(1, 2, 3))"));
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}
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TEST_CASE("functions/return-order-and-multi-get", "Check if return order is in the same reading order specified in Lua") {
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const static std::tuple<int, int, int> triple = std::make_tuple(10, 11, 12);
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const static std::tuple<int, float> paired = std::make_tuple(10, 10.f);
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sol::state lua;
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lua.set_function("f", [] {
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return std::make_tuple(10, 11, 12);
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} );
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int a = 0;
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lua.set_function( "h", []() {
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return std::make_tuple( 10, 10.0f );
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} );
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lua.script("function g() return 10, 11, 12 end\nx,y,z = g()");
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auto tcpp = lua.get<sol::function>("f").call<int, int, int>();
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auto tlua = lua.get<sol::function>( "g" ).call<int, int, int>();
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auto tcpp2 = lua.get<sol::function>( "h" ).call<int, float>();
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auto tluaget = lua.get<int, int, int>( "x", "y", "z" );
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REQUIRE(tcpp == triple);
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REQUIRE(tlua == triple);
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REQUIRE(tluaget == triple);
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REQUIRE(tcpp2 == paired);
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}
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TEST_CASE("functions/deducing-return-order-and-multi-get", "Check if return order is in the same reading order specified in Lua, with regular deducing calls") {
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const static std::tuple<int, int, int> triple = std::make_tuple(10, 11, 12);
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sol::state lua;
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lua.set_function( "f_string", []() { return "this is a string!"; } );
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sol::function f_string = lua[ "f_string" ];
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// Make sure there are no overload collisions / compiler errors for automatic string conversions
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std::string f_string_result = f_string();
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REQUIRE(f_string_result == "this is a string!");
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f_string_result = f_string();
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REQUIRE(f_string_result == "this is a string!");
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lua.set_function("f", [] {
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return std::make_tuple(10, 11, 12);
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});
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lua.script("function g() return 10, 11, 12 end\nx,y,z = g()");
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std::tuple<int, int, int> tcpp = lua.get<sol::function>("f")();
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std::tuple<int, int, int> tlua = lua.get<sol::function>("g")();
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std::tuple<int, int, int> tluaget = lua.get<int, int, int>("x", "y", "z");
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std::cout << "cpp: " << std::get<0>(tcpp) << ',' << std::get<1>(tcpp) << ',' << std::get<2>(tcpp) << std::endl;
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std::cout << "lua: " << std::get<0>(tlua) << ',' << std::get<1>(tlua) << ',' << std::get<2>(tlua) << std::endl;
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std::cout << "lua xyz: " << lua.get<int>("x") << ',' << lua.get<int>("y") << ',' << lua.get<int>("z") << std::endl;
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REQUIRE(tcpp == triple);
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REQUIRE(tlua == triple);
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REQUIRE(tluaget == triple);
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}
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TEST_CASE("functions/pair-and-tuple-and-proxy-tests", "Check if sol::reference and sol::proxy can be passed to functions as arguments") {
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sol::state lua;
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lua.new_usertype<A>("A",
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"bark", &A::bark);
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lua.script(R"( function f (num_value, a)
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return num_value * 2, a:bark()
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end
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nested = { variables = { no = { problem = 10 } } } )");
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lua.set_function("g", bark);
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sol::function cpp_bark = lua["g"];
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sol::function lua_bark = lua["f"];
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sol::reference lua_variable_x = lua["nested"]["variables"]["no"]["problem"];
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A cpp_variable_y;
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std::tuple<int, int> ab = cpp_bark(lua_variable_x, cpp_variable_y);
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std::pair<int, int> cd = lua_bark(lua["nested"]["variables"]["no"]["problem"], cpp_variable_y);
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static const std::tuple<int, int> abdesired( 20, 1 );
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static const std::pair<int, int> cddesired = { 20, 1 };
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REQUIRE(ab == abdesired);
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REQUIRE(cd == cddesired);
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}
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TEST_CASE("functions/sol::function-to-std::function", "check if conversion to std::function works properly and calls with correct arguments") {
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sol::state lua;
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lua.open_libraries(sol::lib::base);
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lua.set_function("testFunc", test_free_func);
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lua.set_function("testFunc2", test_free_func2);
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lua.script(
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"testFunc(function() print(\"hello std::function\") end)"
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);
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lua.script(
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"function m(a)\n"
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" print(\"hello std::function with arg \", a)\n"
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" return a\n"
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"end\n"
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"\n"
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"testFunc2(m, 1)"
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);
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}
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TEST_CASE("functions/returning-functions-from-C++-and-gettin-in-lua", "check to see if returning a functor and getting a functor from lua is possible") {
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sol::state lua;
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lua.open_libraries(sol::lib::base);
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lua.set_function("makefn", makefn);
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lua.set_function("takefn", takefn);
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lua.script("afx = makefn()\n"
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"print(afx())\n"
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"takefn(afx)\n");
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}
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TEST_CASE( "functions/function_result-protected_function_result", "Function result should be the beefy return type for sol::function that allows for error checking and error handlers" ) {
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sol::state lua;
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lua.open_libraries( sol::lib::base, sol::lib::debug );
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static const char unhandlederrormessage[] = "true error message";
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static const char handlederrormessage[] = "doodle";
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// Some function; just using a lambda to be cheap
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auto doomfx = []() {
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std::cout << "doomfx called" << std::endl;
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throw std::runtime_error( unhandlederrormessage );
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};
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auto luadoomfx = [&lua]() {
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std::cout << "luadoomfx called" << std::endl;
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// Does not bypass error function, will call it
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luaL_error( lua.lua_state(), unhandlederrormessage );
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};
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lua.set_function("doom", doomfx);
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lua.set_function("luadoom", luadoomfx);
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auto cpphandlerfx = []( std::string x ) {
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std::cout << "c++ handler called with: " << x << std::endl;
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return handlederrormessage;
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};
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lua.set_function( "cpphandler", cpphandlerfx );
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lua.script(
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std::string( "function luahandler ( message )" )
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+ " print('lua handler called with: ' .. message)"
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+ " return '" + handlederrormessage + "'"
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+ "end"
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);
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auto nontrampolinefx = [](lua_State*) -> int { throw "x";};
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lua_CFunction c_nontrampolinefx = nontrampolinefx;
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lua.set("nontrampoline", c_nontrampolinefx);
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sol::protected_function doom = lua[ "doom" ];
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sol::protected_function luadoom = lua["luadoom"];
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sol::protected_function nontrampoline = lua["nontrampoline"];
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sol::function luahandler = lua["luahandler"];
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sol::function cpphandler = lua[ "cpphandler" ];
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doom.error_handler = luahandler;
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luadoom.error_handler = cpphandler;
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nontrampoline.error_handler = cpphandler;
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{
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sol::protected_function_result result = doom();
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REQUIRE(!result.valid());
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std::string errorstring = result;
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REQUIRE(errorstring == handlederrormessage);
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}
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{
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sol::protected_function_result result = luadoom();
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REQUIRE(!result.valid());
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std::string errorstring = result;
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REQUIRE(errorstring == handlederrormessage);
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}
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{
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sol::protected_function_result result = nontrampoline();
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REQUIRE(!result.valid());
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std::string errorstring = result;
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REQUIRE(errorstring == handlederrormessage);
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}
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}
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TEST_CASE("functions/destructor-tests", "Show that proper copies / destruction happens") {
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static int created = 0;
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static int destroyed = 0;
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static void* last_call = nullptr;
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static void* static_call = reinterpret_cast<void*>(0x01);
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typedef void(* fptr)();
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struct x {
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x() {++created;}
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x(const x&) {++created;}
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x(x&&) {++created;}
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x& operator=(const x&) {return *this;}
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x& operator=(x&&) {return *this;}
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void func() {last_call = static_cast<void*>(this);};
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~x () {++destroyed;}
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};
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struct y {
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y() {++created;}
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y(const x&) {++created;}
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y(x&&) {++created;}
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y& operator=(const x&) {return *this;}
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y& operator=(x&&) {return *this;}
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static void func() {last_call = static_call;};
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void operator()() {func();}
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operator fptr () { return func; }
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~y () {++destroyed;}
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};
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// stateful functors/member functions should always copy unless specified
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{
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created = 0;
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destroyed = 0;
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last_call = nullptr;
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{
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sol::state lua;
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x x1;
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lua.set_function("x1copy", &x::func, x1);
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lua.script("x1copy()");
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REQUIRE(created == 2);
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REQUIRE(destroyed == 0);
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REQUIRE_FALSE(last_call == &x1);
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lua.set_function("x1ref", &x::func, std::ref(x1));
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lua.script("x1ref()");
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REQUIRE(created == 2);
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REQUIRE(destroyed == 0);
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REQUIRE(last_call == &x1);
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}
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REQUIRE(created == 2);
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REQUIRE(destroyed == 2);
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}
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// things convertible to a static function should _never_ be forced to make copies
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// therefore, pass through untouched
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{
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created = 0;
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destroyed = 0;
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last_call = nullptr;
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{
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sol::state lua;
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y y1;
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lua.set_function("y1copy", y1);
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lua.script("y1copy()");
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REQUIRE(created == 1);
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REQUIRE(destroyed == 0);
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REQUIRE(last_call == static_call);
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last_call = nullptr;
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lua.set_function("y1ref", std::ref(y1));
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lua.script("y1ref()");
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REQUIRE(created == 1);
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REQUIRE(destroyed == 0);
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REQUIRE(last_call == static_call);
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}
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REQUIRE(created == 1);
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REQUIRE(destroyed == 1);
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}
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}
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