2016-08-11 08:39:30 +08:00
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-- call single argument integer constructor
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p1 = player.new(2)
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-- p2 is still here from being
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-- set with lua["p2"] = player(0); below
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local p2shoots = p2:shoot()
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assert(not p2shoots)
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-- had 0 ammo
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-- set variable property setter
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p1.hp = 545;
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-- get variable through property getter
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print(p1.hp);
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local did_shoot_1 = p1:shoot()
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print(did_shoot_1)
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print(p1.bullets)
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local did_shoot_2 = p1:shoot()
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print(did_shoot_2)
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print(p1.bullets)
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local did_shoot_3 = p1:shoot()
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print(did_shoot_3)
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-- can read
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print(p1.bullets)
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-- would error: is a readonly variable, cannot write
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-- p1.bullets = 20
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2019-05-22 07:17:31 +08:00
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p1:boost()
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