sol2/sol/table_core.hpp

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// The MIT License (MIT)
// Copyright (c) 2013-2016 Rapptz and contributors
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_TABLE_CORE_HPP
#define SOL_TABLE_CORE_HPP
#include "proxy.hpp"
#include "stack.hpp"
#include "function_types.hpp"
#include "usertype.hpp"
namespace sol {
namespace detail {
struct global_overload_tag { } const global_overload;
} // detail
template <bool top_level>
class table_core : public reference {
friend class state;
friend class state_view;
template<typename T, typename Key, EnableIf<Bool<top_level>, is_c_str<Key>> = 0>
decltype(auto) single_get( Key&& key ) const {
lua_getglobal(lua_state( ), &key[0]);
return stack::pop<T>(lua_state());
}
template<typename T, typename Key, EnableIf<Not<Bool<top_level>>, is_c_str<Key>> = 0>
decltype(auto) single_get( Key&& key ) const {
auto pp = stack::push_popper(*this);
lua_getfield( lua_state( ), -2, &key[0] );
return stack::pop<T>( lua_state( ) );
}
template<typename T, typename Key, EnableIf<Not<is_c_str<Key>>> = 0>
decltype(auto) single_get( Key&& key ) const {
auto pp = stack::push_popper(*this);
stack::push( lua_state( ), std::forward<Key>( key ) );
lua_gettable( lua_state( ), -2 );
return stack::pop<T>( lua_state( ) );
}
template<typename Key, typename Value, EnableIf<Bool<top_level>, is_c_str<Key>> = 0>
void single_set( Key&& key, Value&& value ) {
stack::push( lua_state( ), std::forward<Value>( value ) );
lua_setglobal( lua_state( ), &key[0] );
}
template<typename Key, typename Value, EnableIf<Not<Bool<top_level>>, is_c_str<Key>> = 0>
void single_set(Key&& key, Value&& value) {
auto pp = stack::push_popper(*this);
stack::push(lua_state(), std::forward<Value>(value));
lua_setfield(lua_state(), -3, &key[0]);
}
template<typename Key, typename Value, EnableIf<Not<is_c_str<Key>>> = 0>
void single_set(Key&& key, Value&& value) {
auto pp = stack::push_popper(*this);
stack::push(lua_state(), std::forward<Key>(key));
stack::push(lua_state(), std::forward<Value>(value));
lua_settable(lua_state(), -3);
}
template<typename Keys, typename... Ret, std::size_t... I>
stack::get_return<Ret...> tuple_get( types<Ret...>, indices<I...>, Keys&& keys ) const {
return stack::get_return<Ret...>( single_get<Ret>( std::get<I>( keys ) )... );
}
template<typename Keys, typename Ret, std::size_t I>
decltype(auto) tuple_get( types<Ret>, indices<I>, Keys&& keys ) const {
return single_get<Ret>( std::get<I>( keys ) );
}
template<typename Pairs, std::size_t... I>
void tuple_set( indices<I...>, Pairs&& pairs ) {
using swallow = int[];
swallow{ 0, ( single_set(std::get<I * 2>(pairs), std::get<I * 2 + 1>(pairs)) , 0)..., 0 };
}
#if SOL_LUA_VERSION < 502
table_core( detail::global_overload_tag, const table_core<false>& reg ) noexcept : reference( reg.lua_state(), LUA_GLOBALSINDEX ) { }
#else
table_core( detail::global_overload_tag, const table& reg ) noexcept : reference( reg.get<table>( LUA_RIDX_GLOBALS ) ) { }
#endif
public:
table_core( ) noexcept : reference( ) { }
table_core( const table_core<true>& global ) : reference( global ) { }
table_core( lua_State* L, int index = -1 ) : reference( L, index ) {
type_assert( L, index, type::table );
}
template<typename... Ret, typename... Keys>
decltype(auto) get( Keys&&... keys ) const {
return tuple_get( types<Ret...>( ), build_indices<sizeof...( Ret )>( ), std::forward_as_tuple(std::forward<Keys>(keys)...));
}
template<typename... Tn>
table_core& set( Tn&&... argn ) {
tuple_set(build_indices<sizeof...(Tn) / 2>(), std::forward_as_tuple(std::forward<Tn>(argn)...));
return *this;
}
template<typename T>
SOL_DEPRECATED table_core& set_userdata( usertype<T>& user ) {
return set_usertype( user );
}
template<typename Key, typename T>
SOL_DEPRECATED table_core& set_userdata( Key&& key, usertype<T>& user ) {
return set_usertype( std::forward<Key>( key ), user );
}
template<typename T>
table_core& set_usertype( usertype<T>& user ) {
return set_usertype( usertype_traits<T>::name, user );
}
template<typename Key, typename T>
table_core& set_usertype( Key&& key, usertype<T>& user ) {
if ( top_level ) {
stack::push( lua_state( ), user );
lua_setglobal( lua_state( ), &key[ 0 ] );
}
else {
auto pp = stack::push_popper( *this );
stack::push( lua_state( ), std::forward<Key>( key ) );
stack::push( lua_state( ), user );
lua_settable( lua_state( ), -3 );
}
return *this;
}
template<typename Fx>
void for_each( Fx&& fx ) const {
auto pp = stack::push_popper( *this );
stack::push( lua_state( ), nil );
while ( lua_next( this->lua_state( ), -2 ) ) {
sol::object key( lua_state( ), -2 );
sol::object value( lua_state( ), -1 );
fx( key, value );
lua_pop( lua_state( ), 1 );
}
}
size_t size( ) const {
auto pp = stack::push_popper( *this );
return lua_rawlen(lua_state(), -1);
}
template<typename T>
proxy<table_core&, T> operator[]( T&& key ) & {
return proxy<table_core&, T>( *this, std::forward<T>( key ) );
}
template<typename T>
proxy<const table_core&, T> operator[]( T&& key ) const & {
return proxy<const table_core&, T>( *this, std::forward<T>( key ) );
}
template<typename T>
proxy<table_core, T> operator[]( T&& key ) && {
return proxy<table_core, T>( *this, std::forward<T>( key ) );
}
void pop( int n = 1 ) const noexcept {
lua_pop( lua_state( ), n );
}
template<typename... Args, typename R, typename Key>
table_core& set_function( Key&& key, R fun_ptr( Args... ) ) {
set_resolved_function( std::forward<Key>( key ), fun_ptr );
return *this;
}
template<typename Sig, typename Key>
table_core& set_function( Key&& key, Sig* fun_ptr ) {
set_resolved_function( std::forward<Key>( key ), fun_ptr );
return *this;
}
template<typename... Args, typename R, typename C, typename T, typename Key>
table_core& set_function( Key&& key, R( C::*mem_ptr )( Args... ), T&& obj ) {
set_resolved_function( std::forward<Key>( key ), mem_ptr, std::forward<T>( obj ) );
return *this;
}
template<typename Sig, typename C, typename T, typename Key>
table_core& set_function( Key&& key, Sig C::* mem_ptr, T&& obj ) {
set_resolved_function( std::forward<Key>( key ), mem_ptr, std::forward<T>( obj ) );
return *this;
}
template<typename... Sig, typename Fx, typename Key>
table_core& set_function( Key&& key, Fx&& fx ) {
set_fx( types<Sig...>( ), std::forward<Key>( key ), std::forward<Fx>( fx ) );
return *this;
}
private:
template<typename R, typename... Args, typename Fx, typename Key, typename = typename std::result_of<Fx( Args... )>::type>
void set_fx( types<R( Args... )>, Key&& key, Fx&& fx ) {
set_resolved_function<R( Args... )>( std::forward<Key>( key ), std::forward<Fx>( fx ) );
}
template<typename Fx, typename Key>
void set_fx( types<>, Key&& key, Fx&& fx ) {
typedef Unqualified<Unwrap<Fx>> fx_t;
typedef decltype( &fx_t::operator() ) Sig;
set_fx( types<function_signature_t<Sig>>( ), std::forward<Key>( key ), std::forward<Fx>( fx ) );
}
template<typename... Sig, typename... Args, typename Key, EnableIf<Bool<top_level>, is_c_str<Key>> = 0>
void set_resolved_function( Key&& key, Args&&... args ) {
stack::push<function_sig_t<Sig...>>( lua_state( ), std::forward<Args>( args )... );
lua_setglobal( lua_state( ), &key[ 0 ] );
}
template<typename... Sig, typename... Args, typename Key, EnableIf<Not<Bool<top_level>>, is_c_str<Key>> = 0>
void set_resolved_function( Key&& key, Args&&... args ) {
auto pp = stack::push_popper( *this );
int tabletarget = lua_gettop( lua_state( ) );
stack::push<function_sig_t<Sig...>>( lua_state( ), std::forward<Args>( args )... );
lua_setfield( lua_state( ), tabletarget, &key[ 0 ] );
}
template<typename... Sig, typename... Args, typename Key, EnableIf<Not<is_c_str<Key>>> = 0>
void set_resolved_function( Key&& key, Args&&... args ) {
auto pp = stack::push_popper( *this );
int tabletarget = lua_gettop( lua_state( ) );
stack::push(lua_state(), std::forward<Key>(key));
stack::push<function_sig_t<Sig...>>( lua_state( ), std::forward<Args>( args )... );
lua_settable( lua_state( ), tabletarget );
}
};
} // sol
#endif // SOL_TABLE_CORE_HPP