sol2/sol/table.hpp

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// The MIT License (MIT)
// Copyright (c) 2013 Danny Y., Rapptz
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_TABLE_HPP
#define SOL_TABLE_HPP
#include "stack.hpp"
#include "lua_function.hpp"
#include <array>
#include <cstring>
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namespace sol {
namespace detail {
template<typename T>
T* get_ptr(T& val) {
return std::addressof(val);
}
template<typename T>
T* get_ptr(T* val) {
return val;
}
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} // detail
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class table : virtual public reference {
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template<typename T> struct proxy;
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public:
table() noexcept : reference() {}
table(lua_State* L, int index = -1) : reference(L, index) {
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type_assert(L, index, type::table);
}
template<typename T, typename U>
T get(U&& key) const {
push();
stack::push(state(), std::forward<U>(key));
lua_gettable(state(), -2);
type_assert(state(), -1, type_of<T>());
auto result = stack::pop<T>(state());
lua_pop(state(), 1);
return result;
}
template<typename T, typename U>
table& set(T&& key, U&& value) {
push();
stack::push(state(), std::forward<T>(key));
stack::push(state(), std::forward<U>(value));
lua_settable(state(), -3);
lua_pop(state(), 1);
return *this;
}
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template<typename T, typename TFx>
table& set_function(T&& key, TFx&& fx) {
typedef typename std::remove_pointer<Decay<TFx>>::type clean_fx;
return set_isfunction_fx(std::is_function<clean_fx>(), std::forward<T>(key), std::forward<TFx>(fx));
}
template<typename T, typename TFx, typename TObj>
table& set_function(T&& key, TFx&& fx, TObj&& obj) {
return set_lvalue_fx(Bool<std::is_lvalue_reference<TObj>::value || std::is_pointer<TObj>::value>(),
std::forward<T>(key), std::forward<TFx>(fx), std::forward<TObj>(obj));
}
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template<typename T>
proxy<T> operator[](T&& key) {
return proxy<T>(*this, std::forward<T>(key));
}
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size_t size() const {
push();
return lua_rawlen(state(), -1);
}
private:
template<typename T, typename TFx>
table& set_isfunction_fx(std::true_type, T&& key, TFx&& fx) {
return set_fx(std::false_type(), std::forward<T>(key), std::forward<TFx>(fx));
}
template<typename T, typename TFx>
table& set_isfunction_fx(std::false_type, T&& key, TFx&& fx) {
typedef Decay<TFx> clean_lambda;
typedef typename detail::function_traits<decltype(&clean_lambda::operator())>::free_function_pointer_type raw_func_t;
typedef std::is_convertible<clean_lambda, raw_func_t> isconvertible;
return set_isconvertible_fx(isconvertible(), std::forward<T>(key), std::forward<TFx>(fx));
}
template<typename T, typename TFx>
table& set_isconvertible_fx(std::true_type, T&& key, TFx&& fx) {
typedef Decay<TFx> clean_lambda;
typedef typename detail::function_traits<decltype(&clean_lambda::operator())>::free_function_pointer_type raw_func_t;
return set_isfunction_fx(std::true_type(), std::forward<T>(key), raw_func_t(std::forward<TFx>(fx)));
}
template<typename T, typename TFx>
table& set_isconvertible_fx(std::false_type, T&& key, TFx&& fx) {
typedef typename std::remove_pointer<Decay<TFx>>::type clean_fx;
std::unique_ptr<lua_func> sptr(new lambda_lua_func<clean_fx>(std::forward<TFx>(fx)));
return set_fx(std::forward<T>(key), std::move(sptr));
}
template<typename T, typename TFx, typename TObj>
table& set_lvalue_fx(std::true_type, T&& key, TFx&& fx, TObj&& obj) {
return set_fx(std::true_type(), std::forward<T>(key), std::forward<TFx>(fx), std::forward<TObj>(obj));
}
template<typename T, typename TFx, typename TObj>
table& set_lvalue_fx(std::false_type, T&& key, TFx&& fx, TObj&& obj) {
typedef typename std::remove_pointer<Decay<TFx>>::type clean_fx;
std::unique_ptr<lua_func> sptr(new explicit_lua_func<clean_fx, TObj>(std::forward<TObj>(obj), std::forward<TFx>(fx)));
return set_fx(std::forward<T>(key), std::move(sptr));
}
template<typename T, typename TFx, typename TObj>
table& set_fx(std::true_type, T&& key, TFx&& fx, TObj&& obj) {
std::string fkey(key);
// Layout:
// idx 1...n: verbatim data of member function pointer
// idx n + 1: is the object's void pointer
// We don't need to store the size, because the other side is templated
// with the same member function pointer type
Decay<TFx> fxptr(std::forward<TFx>(fx));
void* userobjdata = static_cast<void*>(detail::get_ptr(obj));
lua_CFunction freefunc = &static_object_lua_func<Decay<TObj>, TFx>::call;
const char* freefuncname = fkey.c_str();
const luaL_Reg funcreg[ 2 ] = {
{ freefuncname, freefunc },
{ nullptr, nullptr }
};
push();
int upvalues = stack::push_user(state(), fxptr);
stack::push(state(), userobjdata);
luaL_setfuncs(state(), funcreg, upvalues + 1);
lua_pop(state(), 1);
return *this;
}
template<typename T, typename TFx>
table& set_fx(std::false_type, T&& key, TFx&& fx) {
std::string fkey(key);
Decay<TFx> target(std::forward<TFx>(fx));
lua_CFunction freefunc = &static_lua_func<TFx>::call;
const char* freefuncname = fkey.c_str();
const luaL_Reg funcreg[ 2 ] = {
{ freefuncname, freefunc },
{ nullptr, nullptr }
};
push();
int upvalues = stack::push_user(state(), target);
luaL_setfuncs(state(), funcreg, upvalues);
lua_pop(state(), 1);
return *this;
}
template<typename T>
table& set_fx(T&& key, std::unique_ptr<lua_func> luafunc) {
std::string fkey(key);
std::string metakey("sol.stateful.");
metakey += fkey;
metakey += ".meta";
lua_func* target = luafunc.release();
void* userdata = reinterpret_cast<void*>(target);
lua_CFunction freefunc = &lua_func::call;
const char* freefuncname = fkey.c_str();
const char* metatablename = metakey.c_str();
const luaL_Reg funcreg[ 2 ] = {
{ freefuncname, freefunc },
{ nullptr, nullptr }
};
if (luaL_newmetatable(state(), metatablename) == 1) {
lua_pushstring(state(), "__gc");
lua_pushcclosure(state(), &lua_func::gc, 0);
lua_settable(state(), -3);
}
push();
stack::push_user(state(), userdata, metatablename);
luaL_setfuncs(state(), funcreg, 1);
lua_pop(state(), 1);
return *this;
}
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template<typename T>
struct proxy {
private:
table& t;
T& key;
public:
proxy(table& t, T& key): t(t), key(key) {}
template<typename U>
DisableIf<Function<Unqualified<U>>> operator=(U&& other) {
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t.set(key, std::forward<U>(other));
}
template<typename U>
EnableIf<Function<Unqualified<U>>> operator=(U&& other) {
t.set_function(key, std::forward<U>(other));
}
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template<typename U>
operator U() const {
return t.get<U>(key);
}
};
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};
} // sol
#endif // SOL_TABLE_HPP