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// The MIT License (MIT)
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// Copyright (c) 2013-2015 Danny Y., Rapptz
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// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
# ifndef SOL_TYPES_HPP
# define SOL_TYPES_HPP
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# include "compatibility.hpp"
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# include "traits.hpp"
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# include <string>
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namespace sol {
struct nil_t { } ;
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const nil_t nil { } ;
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inline bool operator = = ( nil_t , nil_t ) { return true ; }
inline bool operator ! = ( nil_t , nil_t ) { return false ; }
struct void_type : types < void > { } ; // This is important because it allows myobject.call( Void, ... ) to work
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const void_type Void { } ;
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template < typename . . . T >
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struct function_sig_t { } ;
using function_t = function_sig_t < > ;
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struct upvalue {
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void * value ;
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upvalue ( void * data ) : value ( data ) { }
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operator void * ( ) const { return value ; }
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} ;
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struct light_userdata {
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void * value ;
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light_userdata ( void * data ) : value ( data ) { }
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operator void * ( ) const { return value ; }
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} ;
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struct userdata {
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void * value ;
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userdata ( void * data ) : value ( data ) { }
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operator void * ( ) const { return value ; }
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} ;
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enum class call_syntax {
dot = 0 ,
colon = 1
} ;
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enum class type : int {
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none = LUA_TNONE ,
nil = LUA_TNIL ,
string = LUA_TSTRING ,
number = LUA_TNUMBER ,
thread = LUA_TTHREAD ,
boolean = LUA_TBOOLEAN ,
function = LUA_TFUNCTION ,
userdata = LUA_TUSERDATA ,
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lightuserdata = LUA_TLIGHTUSERDATA ,
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table = LUA_TTABLE ,
poly = none | nil | string | number | thread |
table | boolean | function | userdata | lightuserdata
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} ;
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inline int type_panic ( lua_State * L , int index , type expected , type actual ) {
return luaL_error ( L , " stack index %d, expected %s, received %s " , index , lua_typename ( L , static_cast < int > ( expected ) ) , lua_typename ( L , static_cast < int > ( actual ) ) ) ;
}
// Specify this function as the handler for lua::check if you know there's nothing wrong
inline int no_panic ( lua_State * , int , type , type ) {
return 0 ;
}
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inline void type_error ( lua_State * L , int expected , int actual ) {
luaL_error ( L , " expected %s, received %s " , lua_typename ( L , expected ) , lua_typename ( L , actual ) ) ;
}
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inline void type_error ( lua_State * L , type expected , type actual ) {
type_error ( L , static_cast < int > ( expected ) , static_cast < int > ( actual ) ) ;
}
inline void type_assert ( lua_State * L , int index , type expected , type actual ) {
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if ( expected ! = type : : poly & & expected ! = actual ) {
type_panic ( L , index , expected , actual ) ;
}
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}
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inline void type_assert ( lua_State * L , int index , type expected ) {
int actual = lua_type ( L , index ) ;
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if ( expected ! = type : : poly & & static_cast < int > ( expected ) ! = actual ) {
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type_error ( L , static_cast < int > ( expected ) , actual ) ;
}
}
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inline std : : string type_name ( lua_State * L , type t ) {
return lua_typename ( L , static_cast < int > ( t ) ) ;
}
template < typename T >
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class usertype ;
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class table ;
class function ;
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class object ;
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template < typename T , typename = void >
struct lua_type_of : std : : integral_constant < type , type : : userdata > {
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} ;
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template < >
struct lua_type_of < std : : string > : std : : integral_constant < type , type : : string > {
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} ;
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template < std : : size_t N >
struct lua_type_of < char [ N ] > : std : : integral_constant < type , type : : string > {
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} ;
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template < >
struct lua_type_of < const char * > : std : : integral_constant < type , type : : string > {
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} ;
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template < >
struct lua_type_of < bool > : std : : integral_constant < type , type : : boolean > {
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} ;
template < >
struct lua_type_of < nil_t > : std : : integral_constant < type , type : : nil > {
} ;
template < >
struct lua_type_of < table > : std : : integral_constant < type , type : : table > {
} ;
template < >
struct lua_type_of < object > : std : : integral_constant < type , type : : poly > {
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} ;
template < >
struct lua_type_of < light_userdata > : std : : integral_constant < type , type : : lightuserdata > {
} ;
template < >
struct lua_type_of < function > : std : : integral_constant < type , type : : function > {
} ;
template < typename T >
struct lua_type_of < T * > : std : : integral_constant < type , type : : userdata > {
} ;
template < typename T >
struct lua_type_of < T , typename std : : enable_if < std : : is_arithmetic < T > : : value > : : type > : std : : integral_constant < type , type : : number > {
} ;
template < typename T >
inline type type_of ( ) {
return lua_type_of < Unqualified < T > > : : value ;
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}
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inline type type_of ( lua_State * L , int index ) {
return static_cast < type > ( lua_type ( L , index ) ) ;
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}
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// All enumerations are given and taken from lua
// as numbers as well
template < typename T >
struct lua_type_of < T , typename std : : enable_if < std : : is_enum < T > : : value > : : type > : std : : integral_constant < type , type : : number > {
} ;
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} // sol
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# endif // SOL_TYPES_HPP