sol2/examples/source/this_state.cpp

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#define SOL_ALL_SAFETIES_ON 1
#include <sol/sol.hpp>
int main() {
sol::state lua;
lua.set_function("bark", [](sol::this_state s, int a, int b) {
lua_State* L = s; // current state
return a + b + lua_gettop(L);
});
lua.script("first = bark(2, 2)"); // only takes 2 arguments, NOT 3
// Can be at the end, too, or in the middle: doesn't matter
lua.set_function("bark", [](int a, int b, sol::this_state s) {
lua_State* L = s; // current state
return a + b + lua_gettop(L);
});
lua.script("second = bark(2, 2)"); // only takes 2 arguments
int first = lua["first"];
sol_c_assert(first == 6);
int second = lua["second"];
sol_c_assert(second == 6);
return 0;
}