sol2 is a C++ library binding to Lua. It currently supports all Lua versions 5.1+ (LuaJIT 2.0+ and MoonJIT included). sol2 aims to be easy to use and easy to add to a project. The library is header-only for easy integration with projects, and a single header can be used for drag-and-drop start up.
Find it [here](http://sol2.rtfd.io/). A run-through kind of tutorial is [here](http://sol2.readthedocs.io/en/latest/tutorial/all-the-things.html)! The API documentation goes over most cases (particularly, the "api/usertype" and "api/table_proxy" and "api/function" sections) that should still get you off your feet and going, and there's an examples directory [here](https://github.com/ThePhD/sol2/tree/develop/examples) as well.
Find the support option that's right for you, [here](https://github.com/ThePhD/.github/blob/main/SUPPORT.md)! If you're happy to wait, you can just file a boring issue and we'll get to it Whenever There Is Time™.
You can find [donation and sponorship options here](https://github.com/ThePhD/.github/blob/main/SUPPORT.md#support-in-general) and from the little heart button near the top of this repository that will take you to a bevy of links in which you can donate and show support for this project and others!
sol2 makes use of C++17 features. GCC 7.x.x and Clang 3.9.x (with `-std=c++1z` and appropriate standard library) or higher should be able to compile without problems. However, the officially supported and CI-tested compilers are:
If you would like support for an older compiler (at the cost of some features), use the latest tagged sol2 branch. If you would like support for an even older compiler, feel free to contact me for a Custom Solution.
sol3 is checked by-hand for other platforms as well, including Android-based builds with GCC and iOS-based builds out of XCode with Apple-clang. It should work on both of these platforms, so long as you have the proper standards flags. If something doesn't work or you need special options, you may need to look into the different ways to support the project to have it done for you!
You can grab a single header (and the single forward header) out of the library [here](https://github.com/ThePhD/sol2/tree/develop/single). For stable version, check the releases tab on GitHub for a provided single header file for maximum ease of use. A script called [`single.py`](https://github.com/ThePhD/sol2/blob/develop/single/single.py) is provided in the repository if there's some bleeding edge change that hasn't been published on the releases page. You can run this script to create a single file version of the library so you can only include that part of it. Check `single.py --help` for more info.
If you use CMake, you can also configure and generate a project that will generate the `sol2_single_header` for you. You can also include the project using CMake. Run CMake for more details. Thanks @Nava2, @alkino, @mrgreywater and others for help with making the CMake build a reality.
Testing turns on certain CI-only variables in the CMake to test a myriad of configuration options. You can generate the tests by running CMake and configuring `SOL2_TESTS`, `SOL2_TESTS_SINGLE`, `SOL2_TESTS_EXAMPLES`, and `SOL2_EXAMPLES` to be on. Make sure `SOL2_SINGLE` is also on.
You will need any flavor of python3 and an available compiler. The testing suite will build its own version of Lua and LuaJIT, so you do not have to provide one (you may provide one with the `LUA_LOCAL_DIR` variable).