sol2/appveyor.yml

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# # # # sol3
# The MIT License (MIT)
#
# Copyright (c) 2013-2019 Rapptz, ThePhD, and contributors
#
# Permission is hereby granted, free of charge, to any person obtaining a copy of
# this software and associated documentation files (the "Software"), to deal in
# the Software without restriction, including without limitation the rights to
# use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
# the Software, and to permit persons to whom the Software is furnished to do so,
# subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
# FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
# COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
# IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
version: 2.20.0-{build}
max_jobs: 4
pull_requests:
do_not_increment_build_number: true
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# Ordering is important!
# specifying VS 2015 first makes all the 2015 jobs run first
# we need this so the MinGW jobs can run first
# In general, the matrix seems to order by appearance of first-order
# dimensions (Image, Platform, Configuration) and then
# the order of whatever elements are in the matrix
image:
- Visual Studio 2015
- Visual Studio 2017
# Run x64 first, x86 second
platform:
- x64
- x86
environment:
matrix:
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- SOL2_LUA_VERSION: luajit-2.0.5
SOL2_BUILD_NINJA: 1
SOL2_NO_2015: 1
- SOL2_LUA_VERSION: luajit-2.1.0-beta3
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SOL2_BUILD_NINJA: 1
SOL2_NO_2015: 1
- SOL2_LUA_VERSION: 5.3.5
SOL2_BUILD_NINJA: 1
MINGW_VERSION: 7.3.0
- SOL2_LUA_VERSION: 5.3.5
SOL2_BUILD_NINJA: 1
MINGW_VERSION: 8.1.0
- SOL2_LUA_VERSION: luajit-2.0.5
SOL2_BUILD_NINJA: 1
MINGW_VERSION: 8.1.0
- SOL2_LUA_VERSION: luajit-2.1.0-beta3
SOL2_BUILD_NINJA: 1
MINGW_VERSION: 8.1.0
- SOL2_LUA_VERSION: 5.3.5
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SOL2_NO_2015: 1
- SOL2_LUA_VERSION: 5.2.4
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SOL2_NO_2015: 1
- SOL2_LUA_VERSION: 5.1.5
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SOL2_NO_2015: 1
matrix:
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#fast_finish: true
allow_failures:
# 32-bit builds are temperamental with exceptions
- platform: x86
- SOL2_LUA_VERSION: luajit-2.0.5
- SOL2_LUA_VERSION: luajit-2.1.0-beta3
exclude:
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# Necessary: MinGW doesn't exist on VS 2017 images
- image: Visual Studio 2017
MINGW_VERSION: 7.3.0
- image: Visual Studio 2017
MINGW_VERSION: 8.1.0
# There are no recent i686 compilers on the VS2015/2017 images
- MINGW_VERSION: 7.3.0
platform: x86
- MINGW_VERSION: 8.1.0
platform: x86
# Get rid of Visual Studio 2015 builds (unsupported)
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- image: Visual Studio 2015
SOL2_NO_2015: 1
- platform: x86
SOL2_LUA_VERSION: 5.2.4
- platform: x86
SOL2_LUA_VERSION: 5.1.5
# Get rid of x86 builds for non-latest (no reason to redo that work)
- platform: x86
SOL2_LUA_VERSION: 5.3.5
- platform: x86
SOL2_LUA_VERSION: 5.2.4
- platform: x86
SOL2_LUA_VERSION: 5.1.5
init:
# # Ninja
# make sure we have Ninja
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- set top_level=%cd%
- cd ..
- md tools
- cd tools
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- set ninja_path=%cd%\ninja
- set NINJA_URL="https://github.com/ninja-build/ninja/releases/download/v1.8.2/ninja-win.zip"
- appveyor DownloadFile %NINJA_URL% -FileName ninja.zip
- 7z x ninja.zip -o%cd%\ninja
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- cd "%top_level%"
# # PATH
# manipulations to manupulations need to be done here
- set python_path=C:\Python36
- set mingw_path=
- set llvm_path=
- if "%MINGW_VERSION%"=="7.3.0" (if "%PLATFORM%"=="x64" (set mingw_path=C:\mingw-w64\x86_64-7.3.0-posix-seh-rt_v5-rev0\mingw64\bin) else ( set mingw_path=C:\mingw-w64\i686-7.3.0-posix-seh-rt_v5-rev0\mingw32\bin))
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- if "%MINGW_VERSION%"=="8.1.0" (if "%PLATFORM%"=="x64" (set mingw_path=C:\mingw-w64\x86_64-8.1.0-posix-seh-rt_v6-rev0\mingw64\bin) else ( set mingw_path=C:\mingw-w64\i686-8.1.0-posix-seh-rt_v6-rev0\mingw32\bin))
- if "%PLATFORM%"=="x64" (set python_path=C:\Python36-x64)
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- set PATH=%python_path%;%PATH%
- set PATH=%mingw_path%;%PATH%
- set PATH=%llvm_path%;%PATH%
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- set PATH=%ninja_path%;%PATH%
- echo PATH=%PATH%
# # Generators and CMake arguments
# configure the generator appropriately
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- set CMAKE_GENERATOR=Ninja
- set arch= x86
- set parallelism=
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- set build_compiler=
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- if "%PLATFORM%"=="x64" (set arch= Win64)
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- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2017" (set CMAKE_GENERATOR=Visual Studio 15 2017%arch%)
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2015" (set CMAKE_GENERATOR=Visual Studio 14 2015%arch%)
- if "%SOL2_BUILD_NINJA%"=="1" (set CMAKE_GENERATOR=Ninja) else (set parallelism=/maxcpucount)
- if "%SOL2_BUILD_NINJA%"=="1" (set build_compiler=-DCMAKE_CXX_COMPILER=cl.exe -DCMAKE_C_COMPILER=cl.exe)
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- set vcvars_script="C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat" amd64
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- if "%PLATFORM%"=="x86" (set vcvars_script="C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat" x86)
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- if "%MINGW_VERSION%"=="7.3.0" (set CMAKE_GENERATOR=Ninja&&set build_compiler=-DCMAKE_CXX_COMPILER=g++.exe -DCMAKE_C_COMPILER=gcc.exe)
- if "%MINGW_VERSION%"=="8.1.0" (set CMAKE_GENERATOR=Ninja&&set build_compiler=-DCMAKE_CXX_COMPILER=g++.exe -DCMAKE_C_COMPILER=gcc.exe)
# # Last printouts
# print out generator information
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- echo Appveyor Image is %APPVEYOR_BUILD_WORKER_IMAGE%
- echo vcvars_script is %vcvars_script%
- echo cmake generator is %CMAKE_GENERATOR%
- echo build_compiler is %build_compiler%
- echo parallelism is %parallelism%
# print out useful tool information
- ninja --version
- cmake --version
before_build:
- md build-sol2
- cd build-sol2
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- echo %vcvars_script%
- cd && %vcvars_script%
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- cmake .. -G "%CMAKE_GENERATOR%" %build_compiler% -DCMAKE_BUILD_TYPE=Release "-DSOL2_LUA_VERSION=%SOL2_LUA_VERSION%" -DSOL2_PLATFORM=%PLATFORM% -DSOL2_CI=ON -DSOL2_BUILD_LUA=ON -DBUILD_LUA_AS_DLL=ON -DSOL2_TESTS=ON -DSOL2_EXAMPLES=ON -DSOL2_TESTS_EXAMPLES=ON
build_script:
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- cmake --build . --config Release -- %parallelism%
test_script:
- ctest -C Release --output-on-failure
notifications:
- provider: Webhook
url: http://skyhook.glitch.me/api/webhooks/427786348108185611/y2nTmghqltv1SKX2DclEMEKyZtRcwKFlwfZpB_mL1A0nZTVS5MSfumqDKq30-gvWgeL5/appveyor
method: POST
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on_build_success: true
on_build_failure: true
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on_build_status_changed: true