sol2/examples/source/table_as_container.cpp

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#define SOL_ALL_SAFETIES_ON 1
#include <sol/sol.hpp>
struct Vector {
int x;
int y;
Vector() = default;
Vector(int _x, int _y) : x { _x }, y { _y } {
}
};
int main() {
sol::state lua;
lua.open_libraries(sol::lib::base);
lua.new_usertype<Vector>("Vector",
sol::constructors<Vector(), Vector(int, int)>(),
"x",
sol::property(&Vector::x, &Vector::x),
"y",
sol::property(&Vector::y, &Vector::y));
lua.script(
"vectors = { Vector.new(3, 6), Vector.new(6, 3) }");
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auto vectors = lua["vectors"].get<std::vector<Vector>>();
SOL_ASSERT(vectors[0].x == 3);
SOL_ASSERT(vectors[0].y == 6);
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SOL_ASSERT(vectors[1].x == 6);
SOL_ASSERT(vectors[1].y == 3);
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return 0;
}