sol2/sol/function_result.hpp

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// The MIT License (MIT)
// Copyright (c) 2013-2017 Rapptz, ThePhD and contributors
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_FUNCTION_RESULT_HPP
#define SOL_FUNCTION_RESULT_HPP
#include "reference.hpp"
#include "tuple.hpp"
#include "stack.hpp"
#include "proxy_base.hpp"
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#include <cstdint>
namespace sol {
struct function_result : public proxy_base<function_result> {
private:
lua_State* L;
int index;
int returncount;
public:
function_result() = default;
function_result(lua_State* Ls, int idx = -1, int retnum = 0) : L(Ls), index(idx), returncount(retnum) {
}
function_result(const function_result&) = default;
function_result& operator=(const function_result&) = default;
function_result(function_result&& o) : L(o.L), index(o.index), returncount(o.returncount) {
// Must be manual, otherwise destructor will screw us
// return count being 0 is enough to keep things clean
// but will be thorough
o.L = nullptr;
o.index = 0;
o.returncount = 0;
}
function_result& operator=(function_result&& o) {
L = o.L;
index = o.index;
returncount = o.returncount;
// Must be manual, otherwise destructor will screw us
// return count being 0 is enough to keep things clean
// but will be thorough
o.L = nullptr;
o.index = 0;
o.returncount = 0;
return *this;
}
template<typename T>
decltype(auto) get() const {
return stack::get<T>(L, index);
}
call_status status() const noexcept {
return call_status::ok;
}
bool valid() const noexcept {
return status() == call_status::ok || status() == call_status::yielded;
}
lua_State* lua_state() const { return L; };
int stack_index() const { return index; };
int return_count() const { return returncount; };
~function_result() {
lua_pop(L, returncount);
}
};
namespace stack {
template <>
struct pusher<function_result> {
static int push(lua_State* L, const function_result& fr) {
int p = 0;
for (int i = 0; i < fr.return_count(); ++i) {
lua_pushvalue(L, i + fr.stack_index());
++p;
}
return p;
}
};
} // stack
} // sol
#endif // SOL_FUNCTION_RESULT_HPP