// Copyright 2019 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SANDBOXED_API_SANDBOX2_NETWORK_PROXY_CLIENT_H_ #define SANDBOXED_API_SANDBOX2_NETWORK_PROXY_CLIENT_H_ #include #include "absl/status/status.h" #include "absl/synchronization/mutex.h" #include "sandboxed_api/sandbox2/comms.h" namespace sandbox2 { class NetworkProxyClient { public: static constexpr char kFDName[] = "sb2_networkproxy"; explicit NetworkProxyClient(int fd) : comms_(fd) {} NetworkProxyClient(const NetworkProxyClient&) = delete; NetworkProxyClient& operator=(const NetworkProxyClient&) = delete; // Establishes a new network connection. // Semantic is similar to a regular connect() call. // Arguments are sent to network proxy server, which sends back a connected // socket. absl::Status Connect(int sockfd, const struct sockaddr* addr, socklen_t addrlen); // Same as Connect, but with same API as regular connect() call. int ConnectHandler(int sockfd, const struct sockaddr* addr, socklen_t addrlen); private: Comms comms_; absl::Status ReceiveRemoteResult(); // Needed to make the Proxy thread safe. absl::Mutex mutex_; }; class NetworkProxyHandler { public: // Installs the handler that redirects connect() syscalls to the trap // function. This function exchange data with NetworkProxyServer that checks // if this connection is allowed and sends the connected socket to us. // In other words, this function just use NetworkProxyClient class. static absl::Status InstallNetworkProxyHandler(NetworkProxyClient* npc); void ProcessSeccompTrap(int nr, siginfo_t* info, void* void_context); private: NetworkProxyHandler(NetworkProxyClient* npc) : network_proxy_client_(npc) { InstallSeccompTrap(); } void InvokeOldAct(int nr, siginfo_t* info, void* void_context); void InstallSeccompTrap(); struct sigaction oldact_; NetworkProxyClient* network_proxy_client_; }; } // namespace sandbox2 #endif // SANDBOXED_API_SANDBOX2_NETWORK_PROXY_CLIENT_H_