diff --git a/sandboxed_api/sandbox2/network_proxy/client.cc b/sandboxed_api/sandbox2/network_proxy/client.cc index d4320c8..d47d7f7 100644 --- a/sandboxed_api/sandbox2/network_proxy/client.cc +++ b/sandboxed_api/sandbox2/network_proxy/client.cc @@ -29,16 +29,6 @@ namespace sandbox2 { -int NetworkProxyClient::ConnectHandler(int sockfd, const struct sockaddr* addr, - socklen_t addrlen) { - absl::Status status = Connect(sockfd, addr, addrlen); - if (status.ok()) { - return 0; - } - LOG(ERROR) << "ConnectHandler() failed: " << status.message(); - return -1; -} - absl::Status NetworkProxyClient::Connect(int sockfd, const struct sockaddr* addr, socklen_t addrlen) { diff --git a/sandboxed_api/sandbox2/network_proxy/client.h b/sandboxed_api/sandbox2/network_proxy/client.h index 4ead2aa..931a41d 100644 --- a/sandboxed_api/sandbox2/network_proxy/client.h +++ b/sandboxed_api/sandbox2/network_proxy/client.h @@ -40,10 +40,6 @@ class NetworkProxyClient { // back a connected socket. absl::Status Connect(int sockfd, const struct sockaddr* addr, socklen_t addrlen); - // Same as Connect, but with same API as regular connect() call. - int ConnectHandler(int sockfd, const struct sockaddr* addr, - socklen_t addrlen); - private: Comms comms_; absl::Status ReceiveRemoteResult();