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mirror of https://github.com/qTox/qTox.git synced 2024-03-22 14:00:36 +08:00
qTox/widget.cpp
2014-06-25 22:43:28 +02:00

401 lines
12 KiB
C++

#include "widget.h"
#include "ui_widget.h"
#include "settings.h"
#include "friend.h"
#include "friendlist.h"
#include "friendrequestdialog.h"
#include "friendwidget.h"
#include "grouplist.h"
#include "group.h"
#include "groupwidget.h"
#include "groupchatform.h"
#include <QMessageBox>
#include <QDebug>
Widget *Widget::instance{nullptr};
Widget::Widget(QWidget *parent) :
QWidget(parent),
ui(new Ui::Widget)
{
ui->setupUi(this);
ui->mainContent->setLayout(new QVBoxLayout());
ui->mainHead->setLayout(new QVBoxLayout());
ui->mainHead->layout()->setMargin(0);
ui->mainHead->layout()->setSpacing(0);
QWidget* friendListWidget = new QWidget();
friendListWidget->setLayout(new QVBoxLayout());
friendListWidget->layout()->setSpacing(0);
friendListWidget->layout()->setMargin(0);
friendListWidget->setLayoutDirection(Qt::LeftToRight);
ui->friendList->setWidget(friendListWidget);
ui->nameLabel->setText(Settings::getInstance().getUsername());
ui->statusLabel->setText(Settings::getInstance().getStatusMessage());
ui->friendList->widget()->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
qRegisterMetaType<Status>("Status");
qRegisterMetaType<uint8_t>("uint8_t");
qRegisterMetaType<int32_t>("int32_t");
core = new Core();
coreThread = new QThread(this);
core->moveToThread(coreThread);
connect(coreThread, &QThread::started, core, &Core::start);
connect(core, &Core::connected, this, &Widget::onConnected);
connect(core, &Core::disconnected, this, &Widget::onDisconnected);
connect(core, &Core::failedToStart, this, &Widget::onFailedToStartCore);
connect(core, &Core::statusSet, this, &Widget::onStatusSet);
connect(core, &Core::usernameSet, this, &Widget::setUsername);
connect(core, &Core::statusMessageSet, this, &Widget::setStatusMessage);
connect(core, &Core::friendAddressGenerated, &settingsForm, &SettingsForm::setFriendAddress);
connect(core, &Core::friendAdded, this, &Widget::addFriend);
connect(core, &Core::friendStatusChanged, this, &Widget::onFriendStatusChanged);
connect(core, &Core::friendUsernameChanged, this, &Widget::onFriendUsernameChanged);
connect(core, &Core::friendStatusChanged, this, &Widget::onFriendStatusChanged);
connect(core, &Core::friendStatusMessageChanged, this, &Widget::onFriendStatusMessageChanged);
connect(core, &Core::friendUsernameLoaded, this, &Widget::onFriendUsernameLoaded);
connect(core, &Core::friendStatusMessageLoaded, this, &Widget::onFriendStatusMessageLoaded);
connect(core, &Core::friendRequestReceived, this, &Widget::onFriendRequestReceived);
connect(core, &Core::friendMessageReceived, this, &Widget::onFriendMessageReceived);
connect(core, &Core::groupInviteReceived, this, &Widget::onGroupInviteReceived);
connect(core, &Core::groupMessageReceived, this, &Widget::onGroupMessageReceived);
connect(core, &Core::groupNamelistChanged, this, &Widget::onGroupNamelistChanged);
connect(this, &Widget::statusSet, core, &Core::setStatus);
connect(this, &Widget::friendRequested, core, &Core::requestFriendship);
connect(this, &Widget::friendRequestAccepted, core, &Core::acceptFriendRequest);
connect(ui->addButton, SIGNAL(clicked()), this, SLOT(onAddClicked()));
connect(ui->groupButton, SIGNAL(clicked()), this, SLOT(onGroupClicked()));
connect(ui->transferButton, SIGNAL(clicked()), this, SLOT(onTransferClicked()));
connect(ui->settingsButton, SIGNAL(clicked()), this, SLOT(onSettingsClicked()));
connect(ui->nameLabel, SIGNAL(textChanged(QString,QString)), this, SLOT(onUsernameChanged(QString,QString)));
connect(ui->statusLabel, SIGNAL(textChanged(QString,QString)), this, SLOT(onStatusMessageChanged(QString,QString)));
connect(&settingsForm.name, SIGNAL(textChanged(QString)), this, SLOT(onUsernameChanged(QString)));
connect(&settingsForm.statusText, SIGNAL(textChanged(QString)), this, SLOT(onStatusMessageChanged(QString)));
connect(&friendForm, SIGNAL(friendRequested(QString,QString)), this, SIGNAL(friendRequested(QString,QString)));
coreThread->start();
friendForm.show(*ui);
// TODO: For the friendlist just stack friend widgets in a scrollable widget's layout
}
Widget::~Widget()
{
instance = nullptr;
coreThread->exit();
coreThread->wait();
delete core;
hideMainForms();
for (Friend* f : FriendList::friendList)
delete f;
FriendList::friendList.clear();
for (Group* g : GroupList::groupList)
delete g;
GroupList::groupList.clear();
delete ui;
}
Widget* Widget::getInstance()
{
if (!instance)
instance = new Widget();
return instance;
}
QString Widget::getUsername()
{
return ui->nameLabel->text();
}
void Widget::onConnected()
{
emit statusSet(Status::Online);
}
void Widget::onDisconnected()
{
emit statusSet(Status::Offline);
}
void Widget::onFailedToStartCore()
{
QMessageBox critical(this);
critical.setText("Toxcor failed to start, the application will terminate after you close this message.");
critical.setIcon(QMessageBox::Critical);
critical.exec();
qApp->quit();
}
void Widget::onStatusSet(Status status)
{
if (status == Status::Online)
ui->statImg->setPixmap(QPixmap("img/status/dot_online_2x.png"));
else if (status == Status::Busy || status == Status::Away)
ui->statImg->setPixmap(QPixmap("img/status/dot_idle_2x.png"));
else if (status == Status::Offline)
ui->statImg->setPixmap(QPixmap("img/status/dot_away_2x.png"));
}
void Widget::onAddClicked()
{
hideMainForms();
friendForm.show(*ui);
}
void Widget::onGroupClicked()
{
}
void Widget::onTransferClicked()
{
}
void Widget::onSettingsClicked()
{
hideMainForms();
settingsForm.show(*ui);
}
void Widget::hideMainForms()
{
QLayoutItem* item;
while ((item = ui->mainHead->layout()->takeAt(0)) != 0)
item->widget()->hide();
while ((item = ui->mainContent->layout()->takeAt(0)) != 0)
item->widget()->hide();
}
void Widget::onUsernameChanged(const QString& newUsername)
{
ui->nameLabel->setText(newUsername);
settingsForm.name.setText(newUsername);
core->setUsername(newUsername);
}
void Widget::onUsernameChanged(const QString& newUsername, const QString& oldUsername)
{
ui->nameLabel->setText(oldUsername); // restore old username until Core tells us to set it
settingsForm.name.setText(oldUsername);
core->setUsername(newUsername);
}
void Widget::setUsername(const QString& username)
{
ui->nameLabel->setText(username);
settingsForm.name.setText(username);
Settings::getInstance().setUsername(username);
}
void Widget::onStatusMessageChanged(const QString& newStatusMessage)
{
ui->statusLabel->setText(newStatusMessage);
settingsForm.statusText.setText(newStatusMessage);
core->setStatusMessage(newStatusMessage);
}
void Widget::onStatusMessageChanged(const QString& newStatusMessage, const QString& oldStatusMessage)
{
ui->statusLabel->setText(oldStatusMessage); // restore old status message until Core tells us to set it
settingsForm.statusText.setText(oldStatusMessage);
core->setStatusMessage(newStatusMessage);
}
void Widget::setStatusMessage(const QString &statusMessage)
{
ui->statusLabel->setText(statusMessage);
settingsForm.statusText.setText(statusMessage);
Settings::getInstance().setStatusMessage(statusMessage);
}
void Widget::addFriend(int friendId, const QString &userId)
{
Friend* newfriend = FriendList::addFriend(friendId, userId);
QWidget* widget = ui->friendList->widget();
QLayout* layout = widget->layout();
layout->addWidget(newfriend->widget);
connect(newfriend->widget, SIGNAL(friendWidgetClicked(FriendWidget*)), this, SLOT(onFriendWidgetClicked(FriendWidget*)));
connect(newfriend->widget, SIGNAL(removeFriend(int)), this, SLOT(removeFriend(int)));
connect(newfriend->chatForm, SIGNAL(sendMessage(int,QString)), core, SLOT(sendMessage(int,QString)));
connect(newfriend->chatForm, SIGNAL(sendFile(int32_t,QString,QByteArray)), core, SLOT(sendFile(int32_t,QString,QByteArray)));
}
void Widget::onFriendStatusChanged(int friendId, Status status)
{
Friend* f = FriendList::findFriend(friendId);
if (!f)
return;
if (status == Status::Online)
f->widget->statusPic.setPixmap(QPixmap("img/status/dot_online.png"));
else if (status == Status::Busy || status == Status::Away)
f->widget->statusPic.setPixmap(QPixmap("img/status/dot_idle.png"));
else if (status == Status::Offline)
f->widget->statusPic.setPixmap(QPixmap("img/status/dot_away.png"));
}
void Widget::onFriendStatusMessageChanged(int friendId, const QString& message)
{
Friend* f = FriendList::findFriend(friendId);
if (!f)
return;
f->setStatusMessage(message);
}
void Widget::onFriendUsernameChanged(int friendId, const QString& username)
{
Friend* f = FriendList::findFriend(friendId);
if (!f)
return;
f->setName(username);
}
void Widget::onFriendStatusMessageLoaded(int friendId, const QString& message)
{
Friend* f = FriendList::findFriend(friendId);
if (!f)
return;
f->setStatusMessage(message);
}
void Widget::onFriendUsernameLoaded(int friendId, const QString& username)
{
Friend* f = FriendList::findFriend(friendId);
if (!f)
return;
f->setName(username);
}
void Widget::onFriendWidgetClicked(FriendWidget *widget)
{
Friend* f = FriendList::findFriend(widget->friendId);
if (!f)
return;
hideMainForms();
f->chatForm->show(*ui);
}
void Widget::onFriendMessageReceived(int friendId, const QString& message)
{
Friend* f = FriendList::findFriend(friendId);
if (!f)
return;
f->chatForm->addFriendMessage(message);
}
void Widget::onFriendRequestReceived(const QString& userId, const QString& message)
{
FriendRequestDialog dialog(this, userId, message);
if (dialog.exec() == QDialog::Accepted)
emit friendRequestAccepted(userId);
}
void Widget::removeFriend(int friendId)
{
Friend* f = FriendList::findFriend(friendId);
FriendList::removeFriend(friendId);
core->removeFriend(friendId);
delete f;
if (ui->mainHead->layout()->isEmpty())
onAddClicked();
}
void Widget::onGroupInviteReceived(int friendId, uint8_t* publicKey)
{
int groupId = core->joinGroupchat(friendId, publicKey);
if (groupId == -1)
{
qWarning() << "Widget::onGroupInviteReceived: Unable to accept invitation";
return;
}
//createGroup(groupId);
}
void Widget::onGroupMessageReceived(int groupnumber, int friendgroupnumber, const QString& message)
{
Group* g = GroupList::findGroup(groupnumber);
if (!g)
return;
g->chatForm->addGroupMessage(message, friendgroupnumber);
}
void Widget::onGroupNamelistChanged(int groupnumber, int peernumber, uint8_t Change)
{
Group* g = GroupList::findGroup(groupnumber);
if (!g)
{
qDebug() << "Widget::onGroupNamelistChanged: Group not found, creating it";
g = createGroup(groupnumber);
}
TOX_CHAT_CHANGE change = static_cast<TOX_CHAT_CHANGE>(Change);
if (change == TOX_CHAT_CHANGE_PEER_ADD)
g->addPeer(peernumber,"<Unknown>");
else if (change == TOX_CHAT_CHANGE_PEER_DEL)
g->removePeer(peernumber);
else if (change == TOX_CHAT_CHANGE_PEER_NAME)
g->updatePeer(peernumber,core->getGroupPeerName(groupnumber, peernumber));
}
void Widget::onGroupWidgetClicked(GroupWidget* widget)
{
Group* g = GroupList::findGroup(widget->groupId);
if (!g)
return;
hideMainForms();
g->chatForm->show(*ui);
}
void Widget::removeGroup(int groupId)
{
Group* g = GroupList::findGroup(groupId);
GroupList::removeGroup(groupId);
core->removeGroup(groupId);
delete g;
if (ui->mainHead->layout()->isEmpty())
onAddClicked();
}
const Core* Widget::getCore()
{
return core;
}
Group *Widget::createGroup(int groupId)
{
Group* g = GroupList::findGroup(groupId);
if (g)
{
qWarning() << "Widget::createGroup: Group already exists";
return g;
}
QString groupName = QString("Groupchat #%1").arg(groupId);
Group* newgroup = GroupList::addGroup(groupId, groupName);
QWidget* widget = ui->friendList->widget();
QLayout* layout = widget->layout();
layout->addWidget(newgroup->widget);
connect(newgroup->widget, SIGNAL(groupWidgetClicked(GroupWidget*)), this, SLOT(onGroupWidgetClicked(GroupWidget*)));
connect(newgroup->widget, SIGNAL(removeGroup(int)), this, SLOT(removeGroup(int)));
connect(newgroup->chatForm, SIGNAL(sendMessage(int,QString)), core, SLOT(sendGroupMessage(int,QString)));
return newgroup;
}