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475 lines
15 KiB
Markdown
475 lines
15 KiB
Markdown
# Coding Standards & Guidelines
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This document defines the qTox coding standards and style, all code
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contributions are expected to adhere to the rules described below.
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Most stylistic features described below are described as clang-format rules
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present in the root of the repository, as such most code formatting rules can
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be applied by simply running clang-format over the source code in question.
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You can run [`tools/format-code.sh`] to format all C++ files tracked by
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git.
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## Coding Standard
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qTox is written under **[ISO/IEC 14882:2011 (C++11)][ISO/IEC/C++11]** without
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GNU/GCC specific extensions (i.e. qTox should compile with `CXXFLAGS` set to
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`-std=c++11`, regardless of if `-std=gnu+11` is being used during compile
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time). Source code must be able to be compiled under multiple different
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compilers and operating systems including but not limited to GCC and Clang on
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Microsoft Windows, Apple OS X and GNU/Linux-based derivatives.
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In addition to the base language, the following additional restrictions are
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imposed:
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### Compatibility
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qTox is linked against Qt 5, allowing the use of Qt constructs and library
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features. The current minimum supported Qt version is Qt 5.3, meaning that all
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code must compile in a Qt 5.3 environment. Any usage post-Qt 5.3 features must
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be optional and be disabled when compiling/running in a Qt 5.3 environment.
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### No Exceptions
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qTox is compiled without support for [C++11 exceptions][Exceptions], meaning
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that any code contribution or dependency cannot throw a C++ exception at
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runtime or else the application will crash. For code present in the qTox
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repository, this is enforced by the use of the `-fno-exceptions` flag in the
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CMake configuration.
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Note: This restriction prohibits the use of external libraries that may throw
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unhandled exceptions to qTox code. External libraries using exceptions, but
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never require qTox code to handle them directly, will work fine.
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### No RTTI
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qTox is compiled without support for [RTTI], as such code contributions using
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`dynamic_cast()` or `std::dynamic_pointer_cast()` may fail to compile and may
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be rejected on this basis. The implications of this are that the signature of
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all polymorphic types must be known at compile time or stored in an
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implementation-specific way. In essence, if a substitution from
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`dynamic_cast()` to `static_cast()` can be performed without affecting program
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correctness, the construct in question is valid.
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**Note: no usage of `dynamic_cast()` or `std::dynamic_pointer_cast()` is
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permitted, even if the code compiles**. An optimizing compiler may be silently
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replacing your dynamic casts with static casts if it can ensure the replacement
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is to the same effect.
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For manipulation of Qt-based objects, use `qobject_cast()` instead.
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## Coding Style
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### Indentation
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All code is to be formatted with an indentation size of 4 characters, using
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spaces. **Tabs are not permitted.** Scope specifiers and namespaces are not to
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be indented.
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The following example demonstrates well formatted code under the indentation
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rules:
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```c++
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namespace Foo
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{
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class Bar
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{
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public:
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Bar()
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{
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// Some code here
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switch (...) {
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case 0: {
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// Some code here
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}
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}
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// More code
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if (...) {
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// Conditional code
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}
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}
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};
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}
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```
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### Spacing
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Spaces are to be added before the opening parenthesis of all control
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statements. No spaces should be present preceeding or trailing in argument
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lists, template specification, array indexing or between any set of brackets.
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Spaces should additionally be present in between all binary, ternary and
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assignment operators, but should **not** be present in unary operators between
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the operator and the operand.
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Inline comments have to be one space away from the end of the statement unless
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being aligned in a group.
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The following example demonstrates well formatted code under the spacing rules:
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```c++
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void foo(int a, int b)
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{
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int x = 0;
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int y = 0; // Inline comments have to be at least one space away
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++x; // Example unary operator
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int z = x + y; // Example binary operator
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int x = z > 2 ? 1 : 3; // Example ternary operator
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if (z >= 1) {
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// Some code here
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} else {
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// More code here
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}
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for (std::size_t i = 0; i < 56; ++i) {
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// For loop body
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}
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while (true) {
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// While loop body
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}
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}
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template <typename T>
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void bar(T a)
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{
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std::vector<T> foo{a};
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std::cout << foo[0] << std::endl;
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}
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```
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### Alignment
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If an argument list is to be split into multiple lines, the subsequent
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arguments must be aligned with the opening brace of the argument list.
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Alignment should also be performed on multiline binary or ternary operations.
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If multiple trailing inline comments are used, they should all be aligned
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together.
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The following example demonstrates well formatted code under the alignment
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rules:
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```c++
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void foo()
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{
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int a = 2; // Inline comments
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int b = 3; // must be aligned
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int c = a + // Multiline binary operator has to be aligned.
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b;
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}
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void bar(int a, int b, int c, int d, int e, int f)
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{
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// Function body here
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}
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```
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### Braces and Line Breaks
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The line length limit is set to around 100 characters. This means that most
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expressions approaching 100 characters should be broken into multiline
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statements. Clang-format will attempt to target this limit, going over the
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limit slightly if there are tokens that should not be split. Comments should
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wrap around unless they include elements that cannot be split (e.g. URLs).
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Line breaks should be added before braces on enum, function, record definitions
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and after all template specializations except for the `extern "C"` specifier.
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Lambdas have special rules that need to be handled separately, see section
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below.
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Other control structures should not have line breaks before braces.
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Braces should be added for all control structures, even those whose bodies only
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contain a single line.
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**Note: Clang-format does not have the ability to enforce brace presence, one
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must manually ensure all braces are present before formatting via
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clang-format.**
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The following example demonstrates well formatted code under the braces and
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line break rules:
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```c++
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extern "C" {
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#include <foo.h>
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}
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namespace Foo
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{
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struct Bar
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{
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void foobar();
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};
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template <class T>
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void example(T veryLongArgumentName, T anotherVeryLongArgumentName, T aThirdVeryLongArgumentName,
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T aForthVeryLongArgumentName, T aFifthVeryLongArgumentName)
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{
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// This is a very long comment that has been broken into two lines due to it exceeding the 100
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// characters per line rules.
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if (...) {
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// Single line control statements are still required to use braces.
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} else {
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// Multiline block
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// Multiline block
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}
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}
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}
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```
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### Lambdas
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Lambdas are to follow special break rules defined by clang-format. In
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particular, if the lambda body contains a single statement and line length
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permits, the lambda is to be treated as a single expression, represented in an
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inlined format (i.e. no newlines). Or else, a newline is to be inserted
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**after** the opening bracket.
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The following example demonstrates well formatted code under the lambda rules:
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```c++
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// Empty lambda, all on same line.
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auto a = []() {};
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// Lambda with single statement, all on same line.
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auto b = []() { return 0; };
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// Lambda with multiple statements, line break after the opening bracket.
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auto swap = [](int& a, int& b) {
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a = a ^ b;
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b = a ^ b;
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a = a ^ b;
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};
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// Long lambda with single statement, line break after the opening bracket.
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auto compareAndUpdate = [](const int expect, int& actual, int& newVal) -> int {
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actual = (actual == expect) ? newVal : actual;
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};
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```
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### Pointers
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Pointers, references and rvalue references should be be aligned left, combining
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with the type **when it is possible to do so**. What this means that in a
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regular pointer declaration of variable `x` pointing to a type `T` should be
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declared as `T* x;` where the \* glyph is placed next to the type `T` without any
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spaces separating them. A space should be present between pointer type and the
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variable name except in the special cases described below.
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Special cases exist when the pointer glyph and the variable needs to put in
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parentheses such as when declaring pointers to C-style arrays and pointers to
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functions. In these cases, the pointer **should be combined with the variable**
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and placed one space away from the pointer type, see examples below.
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As a reminder, usage of C-style arrays should be minimized and generally
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restricted to interactions with C-based APIs present in external libraries.
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Consider using the keyword `auto` to allow automatic type deduction by the
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compiler to avoid long and messy type ids.
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This rule should apply everywhere: function parameters, declarations,
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constructor initializer lists, etc, applying even if the variable name is not
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specified.
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A few examples of pointer specifications is given below:
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```c++
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int* bar(int* foo)
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{
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// Return type pointer binds to type and does not float in the middle.
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}
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int a = 0;
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int* x; // Pointer is put next to the type
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int& y = a; // Reference is put next to the type.
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int (*z)[1]; // Special case: pointer binded to 'z' due to requirement of being in paratheses.
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int* (*a)(int*) = &bar; // Pointer binded to 'a' due to require of being in paratheses, rest of the
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// type maintains pointer being next to the type.
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void foo(int* x, int&&); // Forward function declaration pointers and rvalue references bind to type
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// even if there is no name.
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```
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### Unary Increment/Decrement
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When the use of the prefix and postfix notation for increment and decrement
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operators yield the same effect (typical when the return value is ignored), the
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prefix notation is preferred to ensure a consistent style. This applies to all
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uses of the increment/decrement operators, including those embedded in
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for-loops.
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A few examples of the usage of increment/decrement operators:
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```c++
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int a = 0;
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++a; // Preferred over "a++".
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// Usage of ++i rather than i++.
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for (std::size_t i = 0; i < 5; ++i) {
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// for-loop code
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}
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// Allowed since ++a is not equivalent.
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if (a++ == 0) {
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// if statement body
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}
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```
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**Note: Clang-format does not have the ability to enforce consistent
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prefix/postfix choice, one must manually ensure the correct style is used.**
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### Includes
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Minimize the amount of include directives used in header files if they can be
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placed in the source file (i.e. don't include something used in the source but
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not in the header declaration). This helps improve compile times and keeps the
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header lean.
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Include directives should include header files in the following order:
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| Order | Header Type | Description |
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| :---: | :--------------: | :--------------------------------------------------------------------------------------------------------------------------- |
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| 1 | Main | The main header corresponding to a source (e.g. a source file `foo.cpp` includes `foo.h` as it's main header). |
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| 2 | Local/Module | Headers in the same folder as the current file. These headers should be included directly, without specifying the full path. |
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| 3 | Project | Headers belonging to the qTox project. These should be specified using full header paths starting within "src/". |
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| 4\* | Qt | Headers for Qt objects and functions. |
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| 5\* | Other | Headers for any other dependencies (external libraries, tox, C/C++ STL, system headers, etc. |
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\* These headers should be included with angle bracket (e.g.
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`#include <cstdint>`).
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For better header sorting, consider additionally sorting headers in the "other"
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category (category 5) in the following order: Tox, external libraries, C/C++
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STL and system headers for a smaller include profile (this is not mandatory).
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Newlines can be present between includes to indicate logical grouping, however
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be wary that clang-format does not sort includes properly this way, electing to
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sort each group individually according to the criteria defined above.
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The following example demonstrates the above include rules:
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```c++
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#include "core.h"
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#include "cdata.h"
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#include "coreav.h"
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#include "corefile.h"
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#include "cstring.h"
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#include "net/avatarbroadcaster.h"
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#include "nexus.h"
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#include "persistence/profile.h"
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#include "persistence/profilelocker.h"
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#include "persistence/settings.h"
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#include "widget/gui.h"
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#include <QCoreApplication>
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#include <QThread>
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#include <QTimer>
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#include <tox/tox.h>
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#include <tox/toxav.h>
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extern "C" {
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#include <libavcodec/avcodec.h>
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}
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#include <ctime>
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#include <functional>
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#include <limits>
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```
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## Documentation
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When adding new code to qTox also add doxygen style comments before the
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implementation. If an old function is changed, make sure the existing
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documentation is updated to reflect the changes or if none exists, add it.
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Always attempt to put the documentation at the point of implementation (i.e.
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put as much in the source `.cpp` files as possible and minimize clutter in `.h`
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files.)
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The documentation style mandates the use of `/**` to start a doxygen style
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comment, and having ` *` (space asterisk) on all lines following the starting
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line. Doxygen keywords like `@brief`, `@param` and `@return` should be used
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such that doxygen can intelligently generate the appropriate documentation.
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On all updates to master, doxygen comments are automatically generated for the
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source code, available at https://qtox.github.io/doxygen.
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```C++
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/*...license info...*/
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#include "blabla.h"
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/**
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* @brief I can be briefly described as well!
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*
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* And here goes my longer descrption!
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*
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* @param x Description for the first parameter
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* @param y Description for the second paramater
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* @return An amazing result
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*/
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static int example(int x, int y)
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{
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// Function implementation...
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}
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/**
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* @class OurClass
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* @brief Exists for some reason...!?
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*
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* Longer description
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*/
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/**
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* @enum OurClass::OurEnum
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* @brief The brief description line.
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*
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* @var EnumValue1
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* means something
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*
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* @var EnumValue2
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* means something else
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*
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* Optional long description
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*/
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/**
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* @fn OurClass::somethingHappened(const QString &happened)
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* @param[in] happened tells what has happened...
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* @brief This signal is emitted when something has happened in the class.
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*
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* Here's an optional longer description of what the signal additionally does.
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*/
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```
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## No translatable HTML tags
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Do not put HTML in UI files, or inside Qt's `tr()`. Instead, you can embed HTML
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directly into C++ in the following way, to make only the user-facing text
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translatable:
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```C++
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someWidget->setTooltip(QStringLiteral("<html><!-- some HTML text -->") + tr("Translatable text…")
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+ QStringLiteral("</html>"));
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```
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<!-- Markdown links -->
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[ISO/IEC/C++11]: http://www.iso.org/iso/catalogue_detail.htm?csnumber=50372
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[Exceptions]: https://en.wikipedia.org/wiki/C%2B%2B#Exception_handling
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[RTTI]: https://en.wikipedia.org/wiki/Run-time_type_information
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[`tools/format-code.sh`]: /tools/format-code.sh
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