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qTox/src/chatlog/content/spinner.cpp
sudden6 3c58b992c6
perf: reduce repainting in animations
By profiling qTox using perf I discovered, that
NotificationIcon::updateGradient takes significant amount of CPU time
even though qTox is idle and no one is typing.

This commit fixes:

1) correctly determine visibility of NotificationIcon
2) only invalidate boundingRect in fixed intervals
3) apply the same fixes to Spinner since it has the same problem
2021-11-28 12:45:14 +01:00

99 lines
2.9 KiB
C++

/*
Copyright © 2014-2019 by The qTox Project Contributors
This file is part of qTox, a Qt-based graphical interface for Tox.
qTox is libre software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
qTox is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with qTox. If not, see <http://www.gnu.org/licenses/>.
*/
#include "spinner.h"
#include "../pixmapcache.h"
#include <QDebug>
#include <QGraphicsScene>
#include <QPainter>
#include <QTime>
#include <QVariantAnimation>
#include <math.h>
Spinner::Spinner(const QString& img, QSize Size, qreal speed)
: size(Size)
, rotSpeed(speed)
{
pmap = PixmapCache::getInstance().get(img, size);
// Timer for the animation, if the Widget is not redrawn, no paint events will
// arrive and the timer will not be restarted, so this stops automatically
timer.setInterval(1000 / framerate);
timer.setSingleShot(true);
blendAnimation = new QVariantAnimation(this);
blendAnimation->setStartValue(0.0);
blendAnimation->setEndValue(1.0);
blendAnimation->setDuration(350);
blendAnimation->setEasingCurve(QEasingCurve::InCubic);
blendAnimation->start(QAbstractAnimation::DeleteWhenStopped);
connect(blendAnimation, &QVariantAnimation::valueChanged, this,
[this](const QVariant& val) { alpha = val.toDouble(); });
QObject::connect(&timer, &QTimer::timeout, this, &Spinner::timeout);
}
QRectF Spinner::boundingRect() const
{
return QRectF(QPointF(-size.width() / 2.0, -size.height() / 2.0), size);
}
void Spinner::paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget)
{
painter->setClipRect(boundingRect());
QTransform trans = QTransform().rotate(curRot)
.translate(-size.width() / 2.0, -size.height() / 2.0);
painter->setOpacity(alpha);
painter->setTransform(trans, true);
painter->setRenderHint(QPainter::SmoothPixmapTransform);
painter->drawPixmap(0, 0, pmap);
if (!timer.isActive()) {
timer.start(); // update bounding rectangle for next frame
}
Q_UNUSED(option)
Q_UNUSED(widget)
}
void Spinner::setWidth(qreal width)
{
Q_UNUSED(width)
}
qreal Spinner::getAscent() const
{
return 0.0;
}
void Spinner::timeout()
{
// Use global time, so the animations are synced
float angle = QTime::currentTime().msecsSinceStartOfDay() / 1000.0f * rotSpeed;
// limit to the range [0.0 - 360.0]
curRot = remainderf(angle, 360.0f);
if (scene()) {
scene()->invalidate(sceneBoundingRect());
}
}