mirror of
https://github.com/qTox/qTox.git
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139 lines
5.9 KiB
C++
139 lines
5.9 KiB
C++
/*
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Copyright (C) 2013 by Maxim Biro <nurupo.contributions@gmail.com>
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Copyright © 2014-2015 by The qTox Project
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This file is part of qTox, a Qt-based graphical interface for Tox.
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qTox is libre software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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qTox is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with qTox. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef COREAV_H
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#define COREAV_H
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#include <QObject>
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#include <memory>
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#include <atomic>
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#include "src/core/toxcall.h"
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#include <tox/toxav.h>
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#ifdef QTOX_FILTER_AUDIO
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class AudioFilterer;
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#endif
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class QTimer;
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class QThread;
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class CoreVideoSource;
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class CameraSource;
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class VideoSource;
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class VideoFrame;
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class CoreAV;
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struct vpx_image;
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class CoreAV : public QObject
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{
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Q_OBJECT
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public:
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explicit CoreAV(Tox* tox);
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~CoreAV();
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const ToxAV* getToxAv() const;
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bool anyActiveCalls(); ///< true is any calls are currently active (note: a call about to start is not yet active)
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bool isCallVideoEnabled(uint32_t friendNum);
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/// Returns false only on error, but not if there's nothing to send
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bool sendCallAudio(uint32_t friendNum, const int16_t *pcm, size_t samples, uint8_t chans, uint32_t rate);
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void sendCallVideo(uint32_t friendNum, std::shared_ptr<VideoFrame> frame);
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bool sendGroupCallAudio(int groupNum, const int16_t *pcm, size_t samples, uint8_t chans, uint32_t rate);
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VideoSource* getVideoSourceFromCall(int callNumber); ///< Get a call's video source
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void invalidateCallSources(); ///< Forces to regenerate each call's audio sources
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void sendNoVideo(); ///< Signal to all peers that we're not sending video anymore. The next frame sent cancels this.
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void joinGroupCall(int groupNum); ///< Starts a call in an existing AV groupchat. Call from the GUI thread.
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void leaveGroupCall(int groupNum); ///< Will not leave the group, just stop the call. Call from the GUI thread.
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void disableGroupCallMic(int groupNum);
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void disableGroupCallVol(int groupNum);
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void enableGroupCallMic(int groupNum);
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void enableGroupCallVol(int groupNum);
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bool isGroupCallMicEnabled(int groupNum) const;
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bool isGroupCallVolEnabled(int groupNum) const;
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bool isGroupAvEnabled(int groupNum) const; ///< True for AV groups, false for text-only groups
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void micMuteToggle(uint32_t friendNum);
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void volMuteToggle(uint32_t friendNum);
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static void groupCallCallback(void* tox, int group, int peer,
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const int16_t* data, unsigned samples,
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uint8_t channels, unsigned sample_rate,
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void* core);
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public slots:
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bool startCall(uint32_t friendNum, bool video=false);
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bool answerCall(uint32_t friendNum);
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bool cancelCall(uint32_t friendNum);
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void timeoutCall(uint32_t friendNum);
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/// Starts the CoreAV main loop that calls toxav's main loop
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void start();
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/// Stops the main loop
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void stop();
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signals:
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void avInvite(uint32_t friendId, bool video); ///< Sent when a friend calls us
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void avStart(uint32_t friendId, bool video); ///< Sent when a call we initiated has started
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void avEnd(uint32_t friendId); ///< Sent when a call was ended by the peer
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private slots:
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static void callCallback(ToxAV *toxAV, uint32_t friendNum, bool audio, bool video, void* self);
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static void stateCallback(ToxAV *, uint32_t friendNum, uint32_t state, void* self);
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static void bitrateCallback(ToxAV *toxAV, uint32_t friendNum, uint32_t arate, uint32_t vrate, void* self);
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void killTimerFromThread(); ///< Calls itself blocking queued on the coreav thread
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private:
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void process();
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static void audioFrameCallback(ToxAV *toxAV, uint32_t friendNum, const int16_t *pcm, size_t sampleCount,
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uint8_t channels, uint32_t samplingRate, void* self);
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static void videoFrameCallback(ToxAV *toxAV, uint32_t friendNum, uint16_t w, uint16_t h,
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const uint8_t *y, const uint8_t *u, const uint8_t *v,
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int32_t ystride, int32_t ustride, int32_t vstride, void* self);
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private:
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static constexpr uint32_t AUDIO_DEFAULT_BITRATE = 64; ///< In kb/s. More than enough for Opus.
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static constexpr uint32_t VIDEO_DEFAULT_BITRATE = 6144; ///< Picked at random by fair dice roll.
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private:
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ToxAV* toxav;
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std::unique_ptr<QThread> coreavThread;
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std::unique_ptr<QTimer> iterateTimer;
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static IndexedList<ToxFriendCall> calls;
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static IndexedList<ToxGroupCall> groupCalls; // Maps group IDs to ToxGroupCalls
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/**
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* This flag is to be acquired before switching in a blocking way between the UI and CoreAV thread.
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* The CoreAV thread must have priority for the flag, other threads should back off or release it quickly.
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*
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* CoreAV needs to interface with three threads, the toxcore/Core thread that fires non-payload
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* toxav callbacks, the toxav/CoreAV thread that fires AV payload callbacks and manages
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* most of CoreAV's members, and the UI thread, which calls our [start/answer/cancel]Call functions
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* and which we call via signals.
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* When the UI calls us, we switch from the UI thread to the CoreAV thread to do the processing,
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* when toxcore fires a non-payload av callback, we do the processing in the CoreAV thread and then
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* switch to the UI thread to send it a signal. Both switches block both threads, so this would deadlock.
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*/
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std::atomic_flag threadSwitchLock;
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friend class Audio;
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};
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#endif // COREAV_H
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