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qTox/src/widget/tool/flyoutoverlaywidget.cpp
tux3 9fa9fafe75
Use old Qt connect syntax for QTimer::singleShot
The new syntax is for Qt>=5.4 only, but we need to support back to Qt 5.2
2015-05-07 20:36:11 +02:00

124 lines
3.1 KiB
C++

/*
Copyright (C) 2013 by Maxim Biro <nurupo.contributions@gmail.com>
This file is part of Tox Qt GUI.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the COPYING file for more details.
*/
#include "flyoutoverlaywidget.h"
#include <QPropertyAnimation>
#include <QHBoxLayout>
#include <QPainter>
#include <QBitmap>
#include <QTimer>
FlyoutOverlayWidget::FlyoutOverlayWidget(QWidget *parent)
: QWidget(parent)
{
setContentsMargins(0, 0, 0, 0);
animation = new QPropertyAnimation(this, QByteArrayLiteral("flyoutPercent"), this);
animation->setKeyValueAt(0, 0.0f);
animation->setKeyValueAt(1, 1.0f);
animation->setDuration(200);
connect(animation, &QAbstractAnimation::finished, this, &FlyoutOverlayWidget::finishedAnimation);
setFlyoutPercent(0);
hide();
}
FlyoutOverlayWidget::~FlyoutOverlayWidget()
{
}
int FlyoutOverlayWidget::animationDuration() const
{
return animation->duration();
}
void FlyoutOverlayWidget::setAnimationDuration(int timeMs)
{
animation->setDuration(timeMs);
}
qreal FlyoutOverlayWidget::flyoutPercent() const
{
return percent;
}
void FlyoutOverlayWidget::setFlyoutPercent(qreal progress)
{
percent = progress;
QSize self = size();
setMask(QRegion(0, 0, self.width() * progress + 1, self.height()));
move(startPos.x() + self.width() - self.width() * percent, startPos.y());
setVisible (progress != 0);
}
bool FlyoutOverlayWidget::isShown() const
{
return (percent == 1);
}
bool FlyoutOverlayWidget::isBeingAnimated() const
{
return (animation->state() == QAbstractAnimation::Running);
}
bool FlyoutOverlayWidget::isBeingShown() const
{
return (isBeingAnimated() && animation->direction() == QAbstractAnimation::Forward);
}
void FlyoutOverlayWidget::animateShow()
{
if (percent == 1.0f)
return;
if (animation->state() != QAbstractAnimation::Running)
this->startPos = pos();
startAnimation(true);
}
void FlyoutOverlayWidget::animateHide()
{
if (animation->state() != QAbstractAnimation::Running)
this->startPos = pos();
startAnimation(false);
}
void FlyoutOverlayWidget::finishedAnimation()
{
bool hide = (animation->direction() == QAbstractAnimation::Backward);
// Delay it by a few frames to let the system catch up on rendering
if (hide)
QTimer::singleShot(50, this, SIGNAL(hidden()));
}
void FlyoutOverlayWidget::startAnimation(bool forward)
{
setAttribute(Qt::WA_TransparentForMouseEvents, !forward);
animation->setDirection(forward ? QAbstractAnimation::Forward : QAbstractAnimation::Backward);
animation->start();
animation->setCurrentTime(animation->duration() * percent);
}