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https://github.com/qTox/qTox.git
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479b39f536
Before if the new status was online, we would dipsatch, which could cause double sends in the case of a friend going from e.g. busy -> away
176 lines
4.4 KiB
C++
176 lines
4.4 KiB
C++
/*
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Copyright © 2014-2019 by The qTox Project Contributors
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This file is part of qTox, a Qt-based graphical interface for Tox.
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qTox is libre software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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qTox is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with qTox. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "friend.h"
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#include "src/model/status.h"
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#include "src/persistence/profile.h"
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#include "src/widget/form/chatform.h"
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Friend::Friend(uint32_t friendId, const ToxPk& friendPk, const QString& userAlias, const QString& userName)
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: userName{userName}
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, userAlias{userAlias}
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, friendPk{friendPk}
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, friendId{friendId}
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, hasNewEvents{false}
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, friendStatus{Status::Status::Offline}
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{
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if (userName.isEmpty()) {
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this->userName = friendPk.toString();
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}
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}
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/**
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* @brief Friend::setName sets a new username for the friend
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* @param _name new username, sets the public key if _name is empty
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*/
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void Friend::setName(const QString& _name)
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{
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QString name = _name;
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if (name.isEmpty()) {
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name = friendPk.toString();
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}
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// save old displayed name to be able to compare for changes
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const auto oldDisplayed = getDisplayedName();
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if (userName == userAlias) {
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userAlias.clear(); // Because userAlias was set on name change before (issue #5013)
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// we clear alias if equal to old name so that name change is visible.
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// TODO: We should not modify alias on setName.
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}
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if (userName != name) {
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userName = name;
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emit nameChanged(friendPk, name);
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}
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const auto newDisplayed = getDisplayedName();
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if (oldDisplayed != newDisplayed) {
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emit displayedNameChanged(newDisplayed);
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}
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}
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/**
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* @brief Friend::setAlias sets the alias for the friend
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* @param alias new alias, removes it if set to an empty string
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*/
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void Friend::setAlias(const QString& alias)
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{
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if (userAlias == alias) {
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return;
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}
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emit aliasChanged(friendPk, alias);
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// save old displayed name to be able to compare for changes
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const auto oldDisplayed = getDisplayedName();
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userAlias = alias;
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const auto newDisplayed = getDisplayedName();
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if (oldDisplayed != newDisplayed) {
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emit displayedNameChanged(newDisplayed);
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}
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}
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void Friend::setStatusMessage(const QString& message)
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{
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if (statusMessage != message) {
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statusMessage = message;
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emit statusMessageChanged(friendPk, message);
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}
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}
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QString Friend::getStatusMessage() const
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{
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return statusMessage;
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}
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/**
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* @brief Friend::getDisplayedName Gets the name that should be displayed for a user
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* @return a QString containing either alias, username or public key
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* @note This function and corresponding signal should be preferred over getting
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* the name or alias directly.
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*/
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QString Friend::getDisplayedName() const
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{
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if (userAlias.isEmpty()) {
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return userName;
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}
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return userAlias;
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}
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bool Friend::hasAlias() const
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{
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return !userAlias.isEmpty();
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}
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QString Friend::getUserName() const
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{
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return userName;
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}
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const ToxPk& Friend::getPublicKey() const
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{
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return friendPk;
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}
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uint32_t Friend::getId() const
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{
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return friendId;
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}
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const ContactId& Friend::getPersistentId() const
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{
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return friendPk;
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}
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void Friend::setEventFlag(bool flag)
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{
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hasNewEvents = flag;
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}
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bool Friend::getEventFlag() const
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{
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return hasNewEvents;
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}
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void Friend::setStatus(Status::Status s)
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{
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if (friendStatus != s) {
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auto oldStatus = friendStatus;
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friendStatus = s;
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emit statusChanged(friendPk, friendStatus);
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if (!Status::isOnline(oldStatus) && Status::isOnline(friendStatus)) {
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emit onlineOfflineChanged(friendPk, true);
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} else if (Status::isOnline(oldStatus) && !Status::isOnline(friendStatus)) {
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emit onlineOfflineChanged(friendPk, false);
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}
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}
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}
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Status::Status Friend::getStatus() const
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{
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return friendStatus;
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}
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bool Friend::useHistory() const
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{
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return true;
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}
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