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README.md |
Cross-compile from Linux
Intro
Following these instructions you will be able to cross-compile qTox to Windows.
This script can be used by qTox power users to cross-compile qTox themselves,as well as by qTox developers to make sure their local changes don't break cross-compilation to Windows.
Note that the compilation script doesn't build the updater and doesn't produce an installer.
Usage
You should have 3 directories available (names don't have to match the given ones):
workspace
-- a directory that will contain a cache of qTox dependencies and the final qTox cross-compilation build. You should create this directory.script
-- a directory that contains thebuild.sh
script. You can use this directory for this, there is no need to create a new one.qtox
-- a root directory of a qTox repository. This directory contains qTox source code that will be cross-compiled. You can use the root of this qTox repository, there is no need to create a new one.
These directories will be mounted inside a Docker container at /workspace
,
/script
and /qtox
.
The contents of qtox
and script
directories wouldn't be modified. The
build.sh
script actually makes a copy of qtox
directory and works on that
copy.
Once you sort out the directories, you are ready to run the build.sh
script
in a Docker container.
Note that the build.sh
script takes 2 arguments: architecture and build type.
Valid values for the architecture are i686
for 32-bit and x86_64
for
64-bit. Valid values for the build type are release
and debug
. All case
sensitive.
Now, to start the cross-compilation, for example, for a 32-bit release qTox, run
sudo docker run --rm \
-v /absolute/path/to/your/workspace:/workspace \
-v /absolute/path/to/your/script:/script \
-v /absolute/path/to/your/qtox:/qtox \
ubuntu:16.04 \
/bin/bash /script/build.sh i686 release
If you are a qTox developer, you might want to instead run
# Get shell inside Ubuntu 16.04 container so that you can poke around if needed
sudo docker run -it \
--rm \
-v /absolute/path/to/your/workspace:/workspace \
-v /absolute/path/to/your/script:/script \
-v /absolute/path/to/your/qtox:/qtox \
ubuntu:16.04 \
/bin/bash
# Run the script
bash /script/build.sh i686 release
This will cross-compile all of the qTox dependencies and qTox itself, storing
them in the workspace
directory. The first time you run it for each
architecture, it will take a long time for the cross-compilation to finish, as
qTox has a lot of dependencies that need to be cross-compiled. It takes my
Intel Core i7 processor about 125 minutes for the cross-compilation to get done
on a single core, and about 30 minutes using all 8 hyperthreads. But once you
do it once for each architecture, the dependencies will get cached inside the
workspace
directory, and the next time you build qTox, the build.sh
script
will skip recompiling them, going straight to compiling qTox, which is a lot
faster -- about 8 minutes on a single core and 2 minutes using 8 hyperthreads.
The structure of workspace
directory that the build.sh
script will create
is as follows:
workspace
├── i686
│ ├── dep-cache
│ │ ├── libffmpeg
│ │ ├── libfilteraudio
│ │ ├── libopenal
│ │ ├── libopenssl
│ │ ├── libopus
│ │ ├── libqrencode
│ │ ├── libqt5
│ │ ├── libsodium
│ │ ├── libsqlcipher
│ │ ├── libtoxcore
│ │ └── libvpx
│ └── qtox
│ ├── debug
│ └── release
└── x86_64
├── dep-cache
│ ├── libffmpeg
│ ├── libfilteraudio
│ ├── libopenal
│ ├── libopenssl
│ ├── libopus
│ ├── libqrencode
│ ├── libqt5
│ ├── libsodium
│ ├── libsqlcipher
│ ├── libtoxcore
│ └── libvpx
└── qtox
├── debug
└── release
The dep-cache
directory is where all cross-compiled qTox dependencies will be
cached for the future runs. You can remove any directory inside deps
, which
will result in the build.sh
re-compiling the missing dependency.
The qtox
directory, split into debug
and release
, is where the
cross-compiled qTox will be stored.