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qTox/src/chatlog/chatline.cpp

263 lines
6.1 KiB
C++

/*
Copyright © 2014-2018 by The qTox Project Contributors
This file is part of qTox, a Qt-based graphical interface for Tox.
qTox is libre software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
qTox is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with qTox. If not, see <http://www.gnu.org/licenses/>.
*/
#include "chatline.h"
#include "chatlinecontent.h"
#include <QDebug>
#include <QGraphicsScene>
ChatLine::ChatLine()
{
}
ChatLine::~ChatLine()
{
for (ChatLineContent* c : content) {
if (c->scene())
c->scene()->removeItem(c);
delete c;
}
}
void ChatLine::setRow(int idx)
{
row = idx;
for (int c = 0; c < static_cast<int>(content.size()); ++c)
content[c]->setIndex(row, c);
}
void ChatLine::visibilityChanged(bool visible)
{
if (isVisible != visible) {
for (ChatLineContent* c : content)
c->visibilityChanged(visible);
}
isVisible = visible;
}
int ChatLine::getRow() const
{
return row;
}
ChatLineContent* ChatLine::getContent(int col) const
{
if (col < static_cast<int>(content.size()) && col >= 0)
return content[col];
return nullptr;
}
ChatLineContent* ChatLine::getContent(QPointF scenePos) const
{
for (ChatLineContent* c : content) {
if (c->sceneBoundingRect().contains(scenePos))
return c;
}
return nullptr;
}
void ChatLine::removeFromScene()
{
for (ChatLineContent* c : content) {
if (c->scene())
c->scene()->removeItem(c);
}
}
void ChatLine::addToScene(QGraphicsScene* scene)
{
if (!scene)
return;
for (ChatLineContent* c : content)
scene->addItem(c);
}
void ChatLine::setVisible(bool visible)
{
for (ChatLineContent* c : content)
c->setVisible(visible);
}
void ChatLine::selectionCleared()
{
for (ChatLineContent* c : content)
c->selectionCleared();
}
void ChatLine::selectionFocusChanged(bool focusIn)
{
for (ChatLineContent* c : content)
c->selectionFocusChanged(focusIn);
}
void ChatLine::fontChanged(const QFont& font)
{
for (ChatLineContent* c : content)
c->fontChanged(font);
}
int ChatLine::getColumnCount()
{
return content.size();
}
void ChatLine::updateBBox()
{
bbox.setHeight(0);
bbox.setWidth(width);
for (ChatLineContent* c : content)
bbox.setHeight(qMax(c->sceneBoundingRect().top() - bbox.top() + c->sceneBoundingRect().height(),
bbox.height()));
}
QRectF ChatLine::sceneBoundingRect() const
{
return bbox;
}
void ChatLine::addColumn(ChatLineContent* item, ColumnFormat fmt)
{
if (!item)
return;
format.push_back(fmt);
content.push_back(item);
}
void ChatLine::replaceContent(int col, ChatLineContent* lineContent)
{
if (col >= 0 && col < static_cast<int>(content.size()) && lineContent) {
QGraphicsScene* scene = content[col]->scene();
delete content[col];
content[col] = lineContent;
lineContent->setIndex(row, col);
if (scene)
scene->addItem(content[col]);
layout(width, bbox.topLeft());
content[col]->visibilityChanged(isVisible);
content[col]->update();
}
}
void ChatLine::layout(qreal w, QPointF scenePos)
{
if (!content.size())
return;
width = w;
bbox.setTopLeft(scenePos);
qreal fixedWidth = (content.size() - 1) * columnSpacing;
qreal varWidth = 0.0; // used for normalisation
for (int i = 0; i < format.size(); ++i) {
if (format[i].policy == ColumnFormat::FixedSize)
fixedWidth += format[i].size;
else
varWidth += format[i].size;
}
if (varWidth == 0.0)
varWidth = 1.0;
qreal leftover = qMax(0.0, width - fixedWidth);
qreal maxVOffset = 0.0;
qreal xOffset = 0.0;
QVector<qreal> xPos(content.size());
for (int i = 0; i < content.size(); ++i) {
// calculate the effective width of the current column
qreal width;
if (format[i].policy == ColumnFormat::FixedSize)
width = format[i].size;
else
width = format[i].size / varWidth * leftover;
// set the width of the current column
content[i]->setWidth(width);
// calculate horizontal alignment
qreal xAlign = 0.0;
switch (format[i].hAlign) {
case ColumnFormat::Left:
break;
case ColumnFormat::Right:
xAlign = width - content[i]->boundingRect().width();
break;
case ColumnFormat::Center:
xAlign = (width - content[i]->boundingRect().width()) / 2.0;
break;
}
// reposition
xPos[i] = scenePos.x() + xOffset + xAlign;
xOffset += width + columnSpacing;
maxVOffset = qMax(maxVOffset, content[i]->getAscent());
}
for (int i = 0; i < content.size(); ++i) {
// calculate vertical alignment
// vertical alignment may depend on width, so we do it in a second pass
qreal yOffset = maxVOffset - content[i]->getAscent();
// reposition
content[i]->setPos(xPos[i], scenePos.y() + yOffset);
}
updateBBox();
}
void ChatLine::moveBy(qreal deltaY)
{
// reposition only
for (ChatLineContent* c : content)
c->moveBy(0, deltaY);
bbox.moveTop(bbox.top() + deltaY);
}
bool ChatLine::lessThanBSRectTop(const ChatLine::Ptr& lhs, const qreal& rhs)
{
return lhs->sceneBoundingRect().top() < rhs;
}
bool ChatLine::lessThanBSRectBottom(const ChatLine::Ptr& lhs, const qreal& rhs)
{
return lhs->sceneBoundingRect().bottom() < rhs;
}
bool ChatLine::lessThanRowIndex(const ChatLine::Ptr& lhs, const ChatLine::Ptr& rhs)
{
return lhs->getRow() < rhs->getRow();
}