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qTox/src/widget/gui.cpp
jenli669 04a9bc46f4
docs(copyright): update and add copyright info
zealously updates and adds qTox copyright information.

Fixes #5713
2019-06-28 01:18:26 +02:00

290 lines
9.2 KiB
C++

/*
Copyright © 2015-2019 by The qTox Project Contributors
This file is part of qTox, a Qt-based graphical interface for Tox.
qTox is libre software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
qTox is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with qTox. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui.h"
#include "widget.h"
#include "src/nexus.h"
#include <QApplication>
#include <QCoreApplication>
#include <QDebug>
#include <QDialogButtonBox>
#include <QInputDialog>
#include <QLabel>
#include <QMessageBox>
#include <QPushButton>
#include <QThread>
#include <assert.h>
/**
* @class GUI
* @brief Abstracts the GUI from the target backend (DesktopGUI, ...)
*
* All the functions exposed here are thread-safe.
* Prefer calling this class to calling a GUI backend directly.
*
* @fn void GUI::resized()
* @brief Emitted when the GUI is resized on supported platforms.
*/
GUI::GUI(QObject* parent)
: QObject(parent)
{
assert(QThread::currentThread() == qApp->thread());
assert(Nexus::getDesktopGUI());
}
/**
* @brief Returns the singleton instance.
*/
GUI& GUI::getInstance()
{
static GUI gui;
return gui;
}
// Implementation of the public clean interface
/**
* @brief Will enable or disable the GUI.
* @note A disabled GUI can't be interacted with by the user.
* @param state Enable/disable GUI.
*/
void GUI::setEnabled(bool state)
{
if (QThread::currentThread() == qApp->thread()) {
getInstance()._setEnabled(state);
} else {
QMetaObject::invokeMethod(&getInstance(), "_setEnabled", Qt::BlockingQueuedConnection,
Q_ARG(bool, state));
}
}
/**
* @brief Change the title of the main window.
* @param title Titile to set.
*
* This is usually always visible to the user.
*/
void GUI::setWindowTitle(const QString& title)
{
if (QThread::currentThread() == qApp->thread()) {
getInstance()._setWindowTitle(title);
} else {
QMetaObject::invokeMethod(&getInstance(), "_setWindowTitle", Qt::BlockingQueuedConnection,
Q_ARG(const QString&, title));
}
}
/**
* @brief Reloads the application theme and redraw the window.
*/
void GUI::reloadTheme()
{
if (QThread::currentThread() == qApp->thread()) {
getInstance()._reloadTheme();
} else {
QMetaObject::invokeMethod(&getInstance(), "_reloadTheme", Qt::BlockingQueuedConnection);
}
}
/**
* @brief Show some text to the user.
* @param title Title of information window.
* @param msg Text in information window.
*/
void GUI::showInfo(const QString& title, const QString& msg)
{
if (QThread::currentThread() == qApp->thread()) {
getInstance()._showInfo(title, msg);
} else {
QMetaObject::invokeMethod(&getInstance(), "_showInfo", Qt::BlockingQueuedConnection,
Q_ARG(const QString&, title), Q_ARG(const QString&, msg));
}
}
/**
* @brief Show a warning to the user
* @param title Title of warning window.
* @param msg Text in warning window.
*/
void GUI::showWarning(const QString& title, const QString& msg)
{
if (QThread::currentThread() == qApp->thread()) {
getInstance()._showWarning(title, msg);
} else {
QMetaObject::invokeMethod(&getInstance(), "_showWarning", Qt::BlockingQueuedConnection,
Q_ARG(const QString&, title), Q_ARG(const QString&, msg));
}
}
/**
* @brief Show an error to the user.
* @param title Title of error window.
* @param msg Text in error window.
*/
void GUI::showError(const QString& title, const QString& msg)
{
if (QThread::currentThread() == qApp->thread()) {
// If the GUI hasn't started yet and we're on the main thread,
// we still want to be able to show error messages
if (!Nexus::getDesktopGUI())
QMessageBox::critical(nullptr, title, msg);
else
getInstance()._showError(title, msg);
} else {
QMetaObject::invokeMethod(&getInstance(), "_showError", Qt::BlockingQueuedConnection,
Q_ARG(const QString&, title), Q_ARG(const QString&, msg));
}
}
/**
* @brief Asks the user a question with Ok/Cancel or Yes/No buttons.
* @param title Title of question window.
* @param msg Text in question window.
* @param defaultAns If is true, default was positive answer. Negative otherwise.
* @param warning If is true, we will use a special warning style.
* @param yesno Show "Yes" and "No" buttons.
* @return True if the answer is positive, false otherwise.
*/
bool GUI::askQuestion(const QString& title, const QString& msg, bool defaultAns, bool warning, bool yesno)
{
if (QThread::currentThread() == qApp->thread()) {
return getInstance()._askQuestion(title, msg, defaultAns, warning, yesno);
} else {
bool ret;
QMetaObject::invokeMethod(&getInstance(), "_askQuestion", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(bool, ret), Q_ARG(const QString&, title),
Q_ARG(const QString&, msg), Q_ARG(bool, defaultAns),
Q_ARG(bool, warning), Q_ARG(bool, yesno));
return ret;
}
}
/**
* @brief Asks the user a question.
*
* The text for the displayed buttons can be specified.
* @param title Title of question window.
* @param msg Text in question window.
* @param button1 Text of positive button.
* @param button2 Text of negative button.
* @param defaultAns If is true, default was positive answer. Negative otherwise.
* @param warning If is true, we will use a special warning style.
* @return True if the answer is positive, false otherwise.
*/
bool GUI::askQuestion(const QString& title, const QString& msg, const QString& button1,
const QString& button2, bool defaultAns, bool warning)
{
if (QThread::currentThread() == qApp->thread()) {
return getInstance()._askQuestion(title, msg, button1, button2, defaultAns, warning);
} else {
bool ret;
QMetaObject::invokeMethod(&getInstance(), "_askQuestion", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(bool, ret), Q_ARG(const QString&, title),
Q_ARG(const QString&, msg), Q_ARG(bool, defaultAns),
Q_ARG(bool, warning));
return ret;
}
}
// Private implementations
void GUI::_setEnabled(bool state)
{
Widget* w = Nexus::getDesktopGUI();
if (w)
w->setEnabled(state);
}
void GUI::_setWindowTitle(const QString& title)
{
QWidget* w = getMainWidget();
if (!w)
return;
if (title.isEmpty())
w->setWindowTitle("qTox");
else
w->setWindowTitle("qTox - " + title);
}
void GUI::_reloadTheme()
{
Widget* w = Nexus::getDesktopGUI();
if (w)
w->reloadTheme();
}
void GUI::_showInfo(const QString& title, const QString& msg)
{
QMessageBox messageBox(QMessageBox::Information, title, msg, QMessageBox::Ok, getMainWidget());
messageBox.setButtonText(QMessageBox::Ok, QApplication::tr("Ok"));
messageBox.exec();
}
void GUI::_showWarning(const QString& title, const QString& msg)
{
QMessageBox messageBox(QMessageBox::Warning, title, msg, QMessageBox::Ok, getMainWidget());
messageBox.setButtonText(QMessageBox::Ok, QApplication::tr("Ok"));
messageBox.exec();
}
void GUI::_showError(const QString& title, const QString& msg)
{
QMessageBox messageBox(QMessageBox::Critical, title, msg, QMessageBox::Ok, getMainWidget());
messageBox.setButtonText(QMessageBox::Ok, QApplication::tr("Ok"));
messageBox.exec();
}
bool GUI::_askQuestion(const QString& title, const QString& msg, bool defaultAns, bool warning,
bool yesno)
{
QString positiveButton = yesno ? QApplication::tr("Yes") : QApplication::tr("Ok");
QString negativeButton = yesno ? QApplication::tr("No") : QApplication::tr("Cancel");
return _askQuestion(title, msg, positiveButton, negativeButton, defaultAns, warning);
}
bool GUI::_askQuestion(const QString& title, const QString& msg, const QString& button1,
const QString& button2, bool defaultAns, bool warning)
{
QMessageBox::Icon icon = warning ? QMessageBox::Warning : QMessageBox::Question;
QMessageBox box(icon, title, msg, QMessageBox::NoButton, getMainWidget());
QPushButton* pushButton1 = box.addButton(button1, QMessageBox::AcceptRole);
QPushButton* pushButton2 = box.addButton(button2, QMessageBox::RejectRole);
box.setDefaultButton(defaultAns ? pushButton1 : pushButton2);
box.setEscapeButton(pushButton2);
box.exec();
return box.clickedButton() == pushButton1;
}
// Other
/**
* @brief Get the main widget.
* @return The main QWidget* of the application
*/
QWidget* GUI::getMainWidget()
{
QWidget* maingui{nullptr};
maingui = Nexus::getDesktopGUI();
return maingui;
}