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They were suffering from double-connection syndrom, and the way muting worked was now conflicting with how the output sound level setting works
Fixes#1442
Load the setting's cameria preview opengl context lazily and destroy it when done. Only preallocte Core's video buffer if we have any calls active, free up when all calls are done
The menu is now collapsed in the background half a second after
the user clicked on the screenshot button. This is to let the WM have
some time to open the fullscreen window, which itself is now shown
immediately.
After clicking the "Screenshot" button in the file flyout, the flyout
now collapses and then triggers the screenshot functionality. This adds
a delay of ca. 1/3 seconds between the click and the action.
When hovering over the "attach file" button in the chat form, an
additional button for the screenshot functionality will 'fly out'
to the left, showing a computer monitor as icon. Leaving the attach
file or the take screenshot button will collapse the fly out again.
Bug: Moving the mouse over the fly out and then back again to the
attach button collapses the fly out. Will sort this out later.
Also used the opportunity to rename headers from hpp -> h extension
I added earlier.
I've moved the key bindings in the main widget instead of the chat form given it
doesn't seem to be the chat form's responsibility to handle switching between
conversations it shouldn't know about in the first place. I've also included new
shortcuts to provide a more familiar feel to most people.
All in all this provides Ctrl+Tab and Ctrl+Shift+Tab for cycling as well as
Ctrl+PgUp and Ctrl+PgDown for cycling. This mimics common application behaviour.
1) action received gets modified on restart
2) sender's name is written twice if action is sent using offline messaging
3) /me is written when action is sent in groupchat having one peer
4) /me is not saved in last message variable in friendd chat