I've moved the key bindings in the main widget instead of the chat form given it
doesn't seem to be the chat form's responsibility to handle switching between
conversations it shouldn't know about in the first place. I've also included new
shortcuts to provide a more familiar feel to most people.
All in all this provides Ctrl+Tab and Ctrl+Shift+Tab for cycling as well as
Ctrl+PgUp and Ctrl+PgDown for cycling. This mimics common application behaviour.
In Qt chat boxes filter out events related to text editing, including tabs.
Unfortunately tabs with modifiers like those used to cycle through contacts are
being filtered despite not being used for anything.
This fixes the keybind for cycling forward through contacts (Ctrl+Tab).
I've implemented this by having the contacts list container return all contact
widgets in the order they appear each time it's time to cycle. It's perhaps
inefficient but given cycling isn't done often I don't see a need to optimize.
This code does make the assumption that the friends list isn't empty, which I'd
guess would be the case if there's an active conversation.
1) action received gets modified on restart
2) sender's name is written twice if action is sent using offline messaging
3) /me is written when action is sent in groupchat having one peer
4) /me is not saved in last message variable in friendd chat
what happened was- When message exceeded TOX_MESSAGE_LENGTH, the whole message was inserted in sender's chatlog X times.
if length of message is N,
X = (N/TOX_MESSAGE_LENGTH) + 1
There is no bug in recieving end. Receving end gets X messages (splitted).
In the sample case provided, the message had whitespaces in the end, so the reciever thought the message is empty.
* added copyright header to src/platform/statusnotifier/enums.c
* 'switch(' → 'switch ('
* use Allman style
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for / if / while / switch () {
↓
for / if / while / switch ()
{
----
----
for / if / while ()
{
1_line;
}
↓
for / if / while ()
1_line;
----
----
for / if / while ()
1_line;
line_out_of_loop;
↓
for / if / while ()
1_line;
line_out_of_loop;
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