-inverted call active booleans
-audio subscription leak on move assignment
-NullVideoBitrate check
-return peers list by reference so that adding audio source in GroupCallCallback is persisted
-fix output muting for friend calls
Before we would set the video bitrate to 0 if sending an audio-only call, but we would still set the video bitrate to default when receiving an audio only call. In bad network conditions, this caused tox to ask us to decrease video bitrate in audio-only calls.
tox-user (5):
feat(settings): Add audio quality setting
feat(settings): make audio quality setting persistent
refactor(settings): use constants in audio quality setting
refactor(settings): use a cleaner way to read and set audio bitrate
style(settings): change names of local constants to camel case
Revert a bug introduced in d126b18d76
where qTox calls tox_bootstrap() and tox_add_relay() with an invalid
argument, which results in qTox not connecting to the bootstrap nodes
from its list of bootsrap nodes and therefore failing to connect to the
Tox DHT network in the case when that list is the only source of nodes
to connect to. The invalid argument is node's public key, which is
non-nullable but is passed a null due to invalid ToxPk object being
constructed. ToxPk's constructor expects the QByteArray argument to be
the byte representation of a public key, but a textual representation
is passed to it instead, which creats an invalid ToxPk that resolves to
null when queried for public key's bytes for calls to tox_bootstrap()
and tox_add_relay().
Fixes#4385
Fix#4327
Description:
- QString::arg call with mulpiple arguments replaced with chained
QString::arg calls;
- dynamic memory allocation for array of names replaced with
allocation on the stack, unfortunately I do not notice this while
making Core refactoring.
Also code style is formatted with script
Brief list of changes:
- removed unnecessary headers from core.h and core.cpp;
- added missing brackets and aligned long lists of parameters;
- some other small changes.
Fix#4010.
qTox use status system, where offline is one of the status, but toxcore
use two different meaning: 'connection' and 'user status'. To correct
qTox status handling we should ignore online connection status.
Fixes#1926 : When an IPC event was processed locally, if the window was closed before the core could start, the event handler would be forever stuck in the background waiting for the core to start. We fix this by substituting QApplication::quit() by a Nexus::quit() function and a Nexus::isRunning() function, which gives us a condition for exiting blocking processEvents() loops. We cannot simply use QApplication::quit(), because this function has no effect before the start of the event loop.
The problem was further exacerbated by the Tox URI event handler being (incorrectly) blocking. The IPC owner would block in this event handler, and the sender of the event would give up waiting and process the event itself a second time, potentially triggering the first bug. We fix the event handlers accordingly to be (mostly) non-blocking.
Also fixes a related deadlock between ~Core and ~Profile in the case of an early exit
This commit removes historykeeper and code only used by it.
BREAKING CHANGE:
qTox can't open old historykeeper chatlogs after this commit. Use
previous versions to migrate to the new database.
Revert needed, since otherwise there is no way to do automatic sorting
of includes.
Also reverted change to the docs, as leaving it would make incorrect
docs.
In case of conflicts, includes were sorted according to the coding
standards from #3839.
This reverts commit b4a9f04f92.
This reverts commit 5921122960.
Makes changes to settings application wide transparent. The properties section is optional in theory, but comes in very handy, if we decide to access settings e.g. from within a script context.
initramfs (26):
feat(video): redesign and improve VideoFrame class
fix(video): fix CoreAV and VideoSurface to conform to new VideoFrame
refactor(video): rename and make the frame alignment propety public
fix(video): fix memory leak caused by unfreed buffers in CoreVideoSource
fix(video): fix slanted video when video size is not divisible by 8
refactor(video): use a new ToxAVFrame structure instead of vpx_image
refactor(video): static cast video dimensions to suppress warnings
feat(video): adds an ID parameter to the VideoSource class
refactor(video): internalize frame reference counting
feat(video): add accessor functions for sourceID and frameID
refactor(video): make type aliases public
refactor(video): use generics to simply VideoFrame conversion functions
refactor(video): rename ToxAVFrame to ToxYUVFrame and add documentation
refactor(video): update documentation to match new format (issue #3559)
refactor(videoframe): correct mistakes in commit documentation format
fix(video): fix a use-after-free with VideoFrame
fix(video): added declaration for missing biglock in CameraSource
docs(video): remove old unnecessary comment pertaining to removed code
fix(video): fix invalid VideoSource ID allocation
fix(video): specify color ranges for pixel formats that are not YUV
fix(video): use a QReadWriteLock to manage camera access
fix(video): force the use of non-deprecated pixel formats for YUV
refactor(video): update code and documentation to honour QSize validity
refactor(videoframe): move all inline/template functions into source
fix(video): guard storeVideoFrame() against freeing in-use memory
feat(video): add a isValid() function to ToxTUVFrame
Instead of misusing an existing structure from another library, defines
a new simpler structure that reflects the capabilities of the ToxAV
transport mechanism.
The filter_audio API is not working for qTox/Tox and thus disabled by default via compiler switch. In current qTox UI, it is not configurable, even when this switch is enabled. According to issue #3194 the library is no longer maintained as well. I don't see any reason to keep it in qTox.
We now subscribe to an event and wait for frames when capturing audio
input, the big avdantage is that we only have to fetch the frames from
the hardware once, and we don't need to cache anything.
The frames are simply dispatched to the client's callbacks immediately.
Also removes some outdated ifdefs that did not apply anymore.