* Reorder class data members and/or constructor initialisers to match,
reducing confusion about when members will be initialised.
* Remove (most) unused variables. Not removed: some global variables with
`TODO(sudden6)` on them for using them in the future. I don't know how
far into the future sudden6 wants to use them, so I left them there for
now.
* Distinguish different bootstrap nodes in the logs by index in the
bootstrap node list. Originally, we used to log the address/port of the
node we're bootstrapping to. This was removed out of privacy concerns
(even though the bootstrap nodes are public). This made the logs much
less useful when debugging why the client isn't connecting. Having
indices makes it easier to see that different nodes are being selected,
and makes it possible to determine which node was selected.
* Explicitly cast unused results of Tox API functions to `void` when all
we want is to know whether the function succeeds or not.
* Don't try to `#include <unistd.h>` on Windows. It does not exist on
MSVC.
* Remove extra `;` after function definitions.
* Remove reference indirection of QJsonValueRef, since a copy of that ref
(small pointer-like object) has to be made anyway when iterating over
QJsonArrays.
* Make some file-scope global state `static`.
* Use `nullptr` instead of `NULL`.
* Add `#if DESKTOP_NOTIFICATIONS` around the code that implements desktop
notifications, so it becomes a bit easier to compile everything with a
single compiler command - useful for manually running static analysers.
* Fix an error on MSVC where `disconnect` is looked up to be a non-static
member function and the `this` capture is missing.
* Consistently use `struct` and `class` tags for types.
* Use references in ranged-for where it reduces copies.
* Move private static data members out of the Style class and into
file-local scope. There is no need for them to be in the class. Also
marked them `const` where possible.
* Removed unused lambda capture.
* Ensure qTox can compile under NDEBUG with `-Wunused-variable` by
inlining the unused variable into the `assert` that was its only
target.
* Minor reformatting in core_test.cpp.
* When the DB schema was too new we were accessing history anyways. This
has potential to just completely corrupt the DB
* When history was disabled there was a chance we would attempt to write
to history anyways. Added more checks in this area
* Chatform was accessing invalid iterators when there were no displayed
messages. Added a guard for this case
Before a bug in qTox would make it possible for a user to try to send an empty
action type message. This would fail to send at toxcore, but still be persisted
in history, causing it to fail every time FauxOfflineEngine tried to resend
it. Moving these stuck messages into the broke_messages table will stop qTox
from attempting to deliver them on each connect, and display in the GUI to
users that the messages aren't really pending anymore.
"Sent" to "Delivered", since that's what we're tracking also rename "isOffline"
to "isPending", which is boolean the same, but "isOffline" was opposite of its
correct value before, so boolean reverse the assignment.
Fix#5776
Due to a long standing bug, faux offline message have been able to become stuck
going back years. Because of recent fixes to history loading, faux offline
messages will correctly all be sent on connection, but this causes an issue of
long stuck messages suddenly being delivered to a friend, out of context,
creating a confusing interaction. To work around this, this upgrade moves any
faux offline messages in a chat that are older than the last successfully
delivered message, indicating they were stuck, to a new table,
`broken_messages`, preventing them from ever being sent in the future.
This allows upgrade steps to query the db at the last version and run C++ code
on the results, then do a single transaction to make the upgrade, instead of
all actions of each upgrade step being required to be part of the overall
upgrade transaction.
* Fix callback hookup order in ChatHistory
* Add correct call to SessionChatLog to insert an unfinished message
* Fix incorrect logic in parsing History database response
Functional changes
* Offline messages are still sent when the chat log is cleared
* Spinner now does not wait for history to be complete, just a receipt
from our friend
* Export chat and load chat history are now available in group chats
* Merged save chat log and export chat log
* Note that we lost the info messages in the process
NonFunctional Changes
* FileTransferWidget slots only called for correct file
* Settings::getEnableGroupChatsColor now embedded in
GenericChatForm::colorizeNames
* Settings::setEnableGroupChatscolor now emits signal connected to
GenericChatForm::setColorizedNames to keep state in sync
* Chatlog history not reloaded on setPassword()
* I am pretty sure this had no purpose
* Removed a lot of responsibility from ChatForm
* History moved to ChatHistory implementation of IChatLog
* OfflineMsgEngine moved to FriendMessageDispatcher
* Export chat and load chat history moved to GenericChatLog
* Backed by IChatLog so can be used generically
* Message processing moved to FriendMessageDispatcher
* The action of sending files to coreFile is still handled by
ChatForm, but displaying of the sent messages is done through IChatLog
-> GenericChatForm
* Search moved to ChatHistory/SessionChatLog
* All insertion of chat log elements should be handled by
GenericChatForm now
* Removed overlapping responsibilities from GroupChatForm
* Search and message sending goes through ichatlog/messagedispatcher
too
* Lots of search functionality pushed down into IChatLog
* Some of the file logic was moved into Widget. This is mostly to avoid
scope increase of this PR even further.
* History APIs removed that were no longer used
* update user_version as part of transaction, so that we rollback if update fails and don't increment version
* differentiate between two user_version 0 versions, to avoid the SQL error on new profile creation
* make table creation dependent on user_version, instead of creating tables if not exists every start
Not currently used, but there are plans to display if a transfered file
has been modified, which the file hash will be needed for. Adding file
hash at the same time as file history also saves a db schema update.
Fix#3124Fix#3004
Instead of loading a set 7 days of history. Better performance when there are lots of messages, and better context when friends haven't talked in over a week.
Removed historyBaselineDate, introduced in deb8440c6a to fix duplicate messages, but duplicate messages were very likely fixed by https://github.com/qTox/qTox/pull/4607.
Also refactored history loading.
This commit removes historykeeper and code only used by it.
BREAKING CHANGE:
qTox can't open old historykeeper chatlogs after this commit. Use
previous versions to migrate to the new database.