This is a minimal fix to reduce risk for the release. A more complete
re-architecture will be made.
The netcam covers much of the chat in groups, and has nothing to show since
group video calls aren't possible. Who is speaking in call is already shown by
the bold names at the top of the group, taking much less space.
Fix#5918
As of 2019-10-09, toxme.io was taken offline permanently. Remove UI and code
in qTox relating to it. Revert this commit if it comes back online in the
future.
Fix#5897
When re-evaluating our dependencies we decided that the update bridge
has a high potential for security issues because it's not widely used.
Additionally similar functionality is already present in qTox.
* When the DB schema was too new we were accessing history anyways. This
has potential to just completely corrupt the DB
* When history was disabled there was a chance we would attempt to write
to history anyways. Added more checks in this area
* Chatform was accessing invalid iterators when there were no displayed
messages. Added a guard for this case
indexes need to be created after their corresponding table is created.
QMap doesn't enforce insertion order, just key order, so use a vector.
Also verify indexes from sql_master instead of only tables.
Group calls are supposed to show the name of each member under their
avatars. The color of the text was previously fixed to white regardless
of the background ignoring the color of the background.
This fix ensures that the background color is not the same color as the
label text
Avatars for group members currently in a call are resized depending on
the area they are displayed in. Previously a scrollbar would appear and
disapear based on the size of the contents. This resulted in
oscillations that ended in a SIGSEGV.
This fix avoids the oscillations by fixing the scrollbar to always be
shown
Group calls are supposed to show the name of each member under their
avatars. The color of the text was previously fixed to white regardless
of the background ignoring the color of the background.
This fix ensures that the background color is not the same color as the
label text
Avatars for group members currently in a call are resized depending on
the area they are displayed in. Previously a scrollbar would appear and
disapear based on the size of the contents. This resulted in
oscillations that ended in a SIGSEGV.
This fix avoids the oscillations by fixing the scrollbar to always be
shown
The call to Core::getGroupPeerNames is expected to return a list where
the index in the list is the group member id. In any error case we were
previously breaking this constraint. It turns out that every time
someone joins a group we call this function before they have a valid
name resulting in their id not being added to the list.
This fix ensures that the list coming out of Core::getGroupPeerNames
always has a full list.
Fixes#5838
On application close we used to access invalid memory associated with
the audio subsystem. This was because on destruction of static variables
we tried to access state associated with an already destructed item.
These variables seem to have no good reason to be static. They should be
tied to a single CoreAV instance and are only accessed through an
existing CoreAV instance.
The previous implementation of hiding the date line would cause 100% cpu
usage. When the date line was shown it would hide the top line, causing
the date line to be hidden again due to a state change in which dates
was visible.
This is a minimal patch to work around the issue by pretending the line
covered by the date line is the first visible line when the dateline is
shown
Fixes#5620
Before a bug in qTox would make it possible for a user to try to send an empty
action type message. This would fail to send at toxcore, but still be persisted
in history, causing it to fail every time FauxOfflineEngine tried to resend
it. Moving these stuck messages into the broke_messages table will stop qTox
from attempting to deliver them on each connect, and display in the GUI to
users that the messages aren't really pending anymore.
Otherwise sending just "/me " calls down to core with 0-length action, which
causes a toxcore send error.
There may be messages that are stuck in history as pending with "/me " content,
causing them to fail to send on every start. Those should be moved to the new
broken_messages table, similar to stuck pending messages from #5776. There's no
reason this fix to stop adding more broken messages needs to wait on the
history fix, though.
"Sent" to "Delivered", since that's what we're tracking also rename "isOffline"
to "isPending", which is boolean the same, but "isOffline" was opposite of its
correct value before, so boolean reverse the assignment.
Fix#5776
Due to a long standing bug, faux offline message have been able to become stuck
going back years. Because of recent fixes to history loading, faux offline
messages will correctly all be sent on connection, but this causes an issue of
long stuck messages suddenly being delivered to a friend, out of context,
creating a confusing interaction. To work around this, this upgrade moves any
faux offline messages in a chat that are older than the last successfully
delivered message, indicating they were stuck, to a new table,
`broken_messages`, preventing them from ever being sent in the future.
This allows upgrade steps to query the db at the last version and run C++ code
on the results, then do a single transaction to make the upgrade, instead of
all actions of each upgrade step being required to be part of the overall
upgrade transaction.
* Fix callback hookup order in ChatHistory
* Add correct call to SessionChatLog to insert an unfinished message
* Fix incorrect logic in parsing History database response