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docs(clangformat): add documentation on coding style with respect to clang-format
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CONTRIBUTING.md
142
CONTRIBUTING.md
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@ -349,146 +349,7 @@ git config --global commit.gpgsign true
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# Coding Guidelines
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Use `C++11`.
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## Includes
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On the project level, include files starting with the root directory of the
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repository, e.g. `src/core/core.h` from `src/widget/widget.cpp`:
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```C++
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#include "src/core/core.h"
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```
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Do **not** use `<>` tags to include files on the project level, e.g.
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`src/core/core.h` from `src/widget/widget.cpp`:
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```C++
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#include <core.h> // WRONG
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```
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If including files from the operating system, external libraries, frameworks
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or Qt classes use `<>` tags, e.g. `cstdio` and `QString` from `src/main.cpp`:
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```C++
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#include <cstdio>
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#include <QString>
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```
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## Coding style
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There's a [coding style file](/tools/configs/qTox-Coding-Style.xml) for Qt
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Creator that handles some of the rules below.
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```C++
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function()
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{
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1st_line;
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2nd_line;
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}
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// if / while / for / switch
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// always use curly brackets
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if () // ← note the space between `if` and parenthesis
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{
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1_line_curly;
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}
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else if ()
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{
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just_one_line;
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}
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else
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{
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each_condition_in_curly;
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}
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QObject* asterisksGoWithTheType;
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uint8_t* array = new uint8_t[count];
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// camelCase for variables, CamelCase for classes
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QObject notToMentionThatWeUseCamelCase;
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```
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## Dynamic casts / RTTI
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qTox is compiled without support for RTTI, as such PRs making use of
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`dynamic_cast()` will fail to compile and may be rejected on this basis. For
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manipulating Qt-based objects, use `qobject_cast()` instead.
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Compiling qTox without RTTI support gives up to 5-6% size reductions on
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compiled binary files. The usage of `dynamic_cast()` can also be completely
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mitigated when dealing with Qt objects through use of `qobject_cast()` which
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behaves very much like C++'s `dynamic_cast()` but without the RTTI overhead.
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Enforced with `-fno-rtti`.
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## Documentation
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If you added a new function, also add a doxygen comment before the
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implementation. If you changed an old function, make sure the doxygen comment
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is still correct. If it doesn't exist add it.
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Don't put docs in .h files, if there is a corresponding .cpp file.
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### Documentation style
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```C++
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/*...license info...*/
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#include "blabla.h"
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/**
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* @brief I can be briefly described as well!
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*
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* And here goes my longer descrption!
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*
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* @param x Description for the first parameter
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* @param y Description for the second paramater
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* @return An amazing result
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*/
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static int example(int x, int y)
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{
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// Function implementation...
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}
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/**
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* @class OurClass
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* @brief Exists for some reason...!?
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*
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* Longer description
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*/
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/**
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* @enum OurClass::OurEnum
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* @brief The brief description line.
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*
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* @var EnumValue1
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* means something
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*
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* @var EnumValue2
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* means something else
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*
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* Optional long description
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*/
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/**
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* @fn OurClass::somethingHappened(const QString &happened)
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* @param[in] happened tells what has happened...
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* @brief This signal is emitted when something has happened in the class.
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*
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* Here's an optional longer description of what the signal additionally does.
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*/
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```
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## No translatable HTML tags
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Do not put HTML in UI files, or inside `tr()`. Instead, you can put put it in
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C++ code in the following way, to make only user-facing text translatable:
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```C++
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someWidget->setTooltip(
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QStringLiteral("<html><!-- some HTML text -->") + tr("Translatable text…") +
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QStringLiteral("</html>");
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```
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See [coding_standards.md][Coding Standards].
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## Limitations
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@ -505,3 +366,4 @@ Symbols that should be forbidden for filenames under Windows:
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[pull request]: https://github.com/qTox/qTox/pulls
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[`test-pr.sh`]: /test-pr.sh
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[Coding Standards]: https://github.com/qTox/qTox/blob/master/doc/coding_standards.md
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479
doc/coding_standards.md
Normal file
479
doc/coding_standards.md
Normal file
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@ -0,0 +1,479 @@
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# Coding Standards & Guidelines
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This document defines the qTox coding standards and style, all code
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contributions are expected to adhere to the rules described below.
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Most stylistic features described below are described as clang-format rules
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present in the root of the repository, as such most code formatting rules can
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be applied by simply running clang-format over the source code in question.
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## Coding Standard
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qTox is written under **[ISO/IEC 14882:2011 (C++11)][ISO/IEC/C++11]** without
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GNU/GCC specific extensions (i.e. qTox should compile with `CXXFLAGS` set to
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`-std=c++11`, regardless of if `-std=gnu+11` is being used during compile
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time). Source code must be able to be compiled under multiple different
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compilers and operating systems including but not limited to GCC and Clang on
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Microsoft Windows, Apple OS X and GNU/Linux-based derivatives.
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In addition to the base language, the following additional restrictions are
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imposed:
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### Compatibility
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qTox is linked against Qt 5, allowing the use of Qt constructs and library
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features. The current minimum supported Qt version is Qt 5.3, meaning that all
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code must compile in a Qt 5.3 environment. Any usage post-Qt 5.3 features must
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be optional and be disabled when compiling/running in a Qt 5.3 environment.
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### No Exceptions
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qTox is compiled without support for [C++11 exceptions][Exceptions], meaning
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that any code contribution or dependency cannot throw a C++ exception at
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runtime or else the application will crash. For code present in the qTox
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repository, this is enforced by the use of the `exceptions_off` qmake
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configuration.
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Note: This restriction prohibits the use of external libraries that may throw
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unhandled exceptions to qTox code. External libraries using exceptions, but
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never require qTox code to handle them directly, will work fine.
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### No RTTI
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qTox is compiled without support for [RTTI], as such code contributions using
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`dynamic_cast()` or `std::dynamic_pointer_cast()` may fail to compile and may
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be rejected on this basis. The implications of this are that the signature of
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all polymorphic types must be known at compile time or stored in an
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implementation-specific way. In essence, if a substitution from
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`dynamic_cast()` to `static_cast()` can be performed without affecting program
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correctness, the construct in question is valid.
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**Note: no usage of `dynamic_cast()` or `std::dynamic_pointer_cast()` is
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permitted, even if the code compiles**. An optimizing compiler may be silently
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replacing your dynamic casts with static casts if it can ensure the replacement
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is to the same effect.
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For manipulation of Qt-based objects, use `qobject_cast()` instead.
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## Coding Style
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### Indentation
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All code is to be formatted with an indentation size of 4 characters, using
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spaces. **Tabs are not permitted.** Scope specifiers and namespaces are not to
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be indented.
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The following example demonstrates well formatted code under the indentation
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rules:
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```c++
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namespace Foo
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{
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class Bar
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{
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public:
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Bar()
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{
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// Some code here
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switch (...)
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{
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case 0:
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{
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// Some code here
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}
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}
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// More code
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if (...)
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{
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// Conditional code
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}
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}
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};
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}
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```
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### Spacing
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Spaces are to be added before the opening parenthesis of all control
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statements. No spaces should be present preceeding or trailing in argument
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lists, template specification, array indexing or between any set of brackets.
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Spaces should additionally be present in between all binary, ternary and
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assignment operators, but should **not** be present in unary operators between
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the operator and the operand.
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Inline comments have to be one space away from the end of the statement unless
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being aligned in a group.
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The following example demonstrates well formatted code under the spacing rules:
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```c++
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void foo(int a, int b)
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{
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int x = 0;
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int y = 0; // Inline comments have to be at least one space away
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++x; // Example unary operator
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int z = x + y; // Example binary operator
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int x = z > 2 ? 1 : 3; // Example ternary operator
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if (z >= 1)
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{
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// Some code here
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}
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else
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{
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// More code here
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}
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for (std::size_t i = 0; i < 56; ++i)
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{
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// For loop body
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}
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while (true)
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{
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// While loop body
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}
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}
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template <typename T>
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void bar(T a)
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{
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std::vector<T> foo{a};
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std::cout << foo[0] << std::endl;
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}
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```
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### Alignment
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If an argument list is to be split into multiple lines, the subsequent
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arguments must be aligned with the opening brace of the argument list.
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Alignment should also be performed on multiline binary or ternary operations.
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If multiple trailing inline comments are used, they should all be aligned
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together.
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The following example demonstrates well formatted code under the alignment
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rules:
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```c++
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void foo()
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{
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int a = 2; // Inline comments
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int b = 3; // must be aligned
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int c = a + // Multiline binary operator has to be aligned.
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b;
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}
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void bar(int a, int b, int c, int d, int e, int f)
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{
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// Function body here
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}
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```
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### Braces and Line Breaks
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The line length limit is set to around 100 characters. This means that most
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expressions approaching 100 characters should be broken into multiline
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statements. Clang-format will attempt to target this limit, going over the
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limit slightly if there are tokens that should not be split. Comments should
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wrap around unless they include elements that cannot be split (e.g. URLs).
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Line breaks should be added before all opening braces and after all template
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specializations except for the `extern "C"` specifier. Lambdas have special
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rules that need to be handled seperately, see section below.
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Braces should be added for all control structures, even those whose bodies only
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contain a single line.
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**Note: Clang-format does not have the ability to enforce brace presence, one
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must manually ensure all braces are present before formatting via
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clang-format.**
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The following example demonstrates well formatted code under the braces and
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line break rules:
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|
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```c++
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extern "C" {
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#include <foo.h>
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}
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namespace Foo
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{
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struct Bar
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{
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void foobar();
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};
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template <class T>
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void example(T veryLongArgumentName, T anotherVeryLongArgumentName, T aThirdVeryLongArgumentName,
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T aForthVeryLongArgumentName, T aFifthVeryLongArgumentName)
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{
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// This is a very long comment that has been broken into two lines due to it exceeding the 100
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// characters per line rules.
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if (...)
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{
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// Single line control statements are still required to use braces.
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}
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else
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{
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// Multiline block
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// Multiline block
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}
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}
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}
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```
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### Lambdas
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Lambdas are to follow special break rules defined by clang-format. In
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particular, if the lambda body contains a single statement and line length
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permits, the lambda is to be treated as a single expression, represented in an
|
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inlined format (i.e. no newlines). Or else, a newline is to be inserted
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**after** the opening bracket.
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|
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The following example demonstrates well formatted code under the lambda rules:
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```c++
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// Empty lambda, all on same line.
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auto a = []() {};
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// Lambda with single statement, all on same line.
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auto b = []() { return 0; };
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// Lambda with multiple statements, line break after the opening bracket.
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auto swap = [](int& a, int& b) {
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a = a ^ b;
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b = a ^ b;
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a = a ^ b;
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};
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// Long lambda with single statement, line break after the opening bracket.
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auto compareAndUpdate = [](const int expect, int& actual, int& newVal) -> int {
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actual = (actual == expect) ? newVal : actual;
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};
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```
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### Pointers
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Pointers, references and rvalue references should be be aligned left, combining
|
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with the type **when it is possible to do so**. What this means that in a
|
||||
regular pointer declaration of variable `x` pointing to a type `T` should be
|
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declared as `T* x;` where the \* glyph is placed next to the type `T` without any
|
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spaces separating them. A space should be present between pointer type and the
|
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variable name except in the special cases described below.
|
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|
||||
Special cases exist when the pointer glyph and the variable needs to put in
|
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parentheses such as when declaring pointers to C-style arrays and pointers to
|
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functions. In these cases, the pointer **should be combined with the variable**
|
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and placed one space away from the pointer type, see examples below.
|
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|
||||
As a reminder, usage of C-style arrays should be minimized and generally
|
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restricted to interactions with C-based APIs present in external libraries.
|
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Consider using the keyword `auto` to allow automatic type deduction by the
|
||||
compiler to avoid long and messy type ids.
|
||||
|
||||
This rule should apply everywhere: function parameters, declarations,
|
||||
constructor initializer lists, etc, applying even if the variable name is not
|
||||
specified.
|
||||
|
||||
A few examples of pointer specifications is given below:
|
||||
|
||||
```c++
|
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int* bar(int* foo)
|
||||
{
|
||||
// Return type pointer binds to type and does not float in the middle.
|
||||
}
|
||||
|
||||
int a = 0;
|
||||
|
||||
int* x; // Pointer is put next to the type
|
||||
int& y = a; // Reference is put next to the type.
|
||||
|
||||
int (*z)[1]; // Special case: pointer binded to 'z' due to requirement of being in paratheses.
|
||||
|
||||
int* (*a)(int*) = &bar; // Pointer binded to 'a' due to require of being in paratheses, rest of the
|
||||
// type maintains pointer being next to the type.
|
||||
|
||||
void foo(int* x, int&&); // Forward function declaration pointers and rvalue references bind to type
|
||||
// even if there is no name.
|
||||
```
|
||||
|
||||
### Unary Increment/Decrement
|
||||
|
||||
When the use of the prefix and postfix notation for increment and decrement
|
||||
operators yield the same effect (typical when the return value is ignored), the
|
||||
prefix notation is preferred to ensure a consistent style. This applies to all
|
||||
uses of the increment/decrement operators, including those embedded in
|
||||
for-loops.
|
||||
|
||||
A few examples of the usage of increment/decrement operators:
|
||||
|
||||
```c++
|
||||
int a = 0;
|
||||
|
||||
++a; // Preferred over "a++".
|
||||
|
||||
for (std::size_t i = 0; i < 5; ++i) // Usage of ++i rather than i++.
|
||||
{
|
||||
// for-loop code
|
||||
}
|
||||
|
||||
if (a++ == 0) // Allowed since ++a is not equivalent.
|
||||
{
|
||||
// if statement body
|
||||
}
|
||||
```
|
||||
|
||||
**Note: Clang-format does not have the ability to enforce consistent
|
||||
prefix/postfix choice, one must manually ensure the correct style is used.**
|
||||
|
||||
### Includes
|
||||
|
||||
Minimize the amount of include directives used in header files if they can be
|
||||
placed in the source file (i.e. don't include something used in the source but
|
||||
not in the header declaration). This helps improve compile times and keeps the
|
||||
header lean.
|
||||
|
||||
Include directives should include header files in the following order:
|
||||
|
||||
| Order | Header Type | Description |
|
||||
| :---: | :--------------: | :--------------------------------------------------------------------------------------------------------------------------- |
|
||||
| 1 | Main | The main header corresponding to a source (e.g. a source file `foo.cpp` includes `foo.h` as it's main header). |
|
||||
| 2 | Local/Module | Headers in the same folder as the current file. These headers should be included directly, without specifying the full path. |
|
||||
| 3 | Project | Headers belonging to the qTox project. These should be specified using full header paths starting within "src/". |
|
||||
| 4\* | Qt | Headers for Qt objects and functions. |
|
||||
| 5\* | Other | Headers for any other dependencies (external libraries, tox, C/C++ STL, system headers, etc. |
|
||||
|
||||
\* These headers should be included with angle bracket (e.g.
|
||||
`#include <cstdint>`).
|
||||
|
||||
For better header sorting, consider additionally sorting headers in the "other"
|
||||
category (category 5) in the following order: Tox, external libraries, C/C++
|
||||
STL and system headers for a smaller include profile (this is not mandatory).
|
||||
|
||||
Newlines can be present between includes to indicate logical grouping, however
|
||||
be wary that clang-format does not sort includes properly this way, electing to
|
||||
sort each group individually according to the criteria defined above.
|
||||
|
||||
The following example demonstrates the above include rules:
|
||||
|
||||
```c++
|
||||
#include "core.h"
|
||||
|
||||
#include "cdata.h"
|
||||
#include "coreav.h"
|
||||
#include "corefile.h"
|
||||
#include "cstring.h"
|
||||
|
||||
#include "net/avatarbroadcaster.h"
|
||||
#include "nexus.h"
|
||||
#include "persistence/profile.h"
|
||||
#include "persistence/profilelocker.h"
|
||||
#include "persistence/settings.h"
|
||||
#include "widget/gui.h"
|
||||
|
||||
#include <QCoreApplication>
|
||||
#include <QThread>
|
||||
#include <QTimer>
|
||||
|
||||
#include <tox/tox.h>
|
||||
#include <tox/toxav.h>
|
||||
|
||||
extern "C" {
|
||||
#include <libavcodec/avcodec.h>
|
||||
}
|
||||
|
||||
#include <ctime>
|
||||
#include <functional>
|
||||
#include <limits>
|
||||
```
|
||||
|
||||
|
||||
## Documentation
|
||||
|
||||
When adding new code to qTox also add doxygen style comments before the
|
||||
implementation. If an old function is changed, make sure the existing
|
||||
documentation is updated to reflect the changes or if none exists, add it.
|
||||
|
||||
Always attempt to put the documentation at the point of implementation (i.e.
|
||||
put as much in the source `.cpp` files as possible and minimize clutter in `.h`
|
||||
files.)
|
||||
|
||||
The documentation style mandates the use of `/**` to start a doxygen style
|
||||
comment, and having ` *` (space asterisk) on all lines following the starting
|
||||
line. Doxygen keywords like `@brief`, `@param` and `@return` should be used
|
||||
such that doxygen can intelligently generate the appropriate documentation.
|
||||
|
||||
On all updates to master, doxygen comments are automatically generated for the
|
||||
source code, available at [https://qtox.github.io/doxygen][Doxygen].
|
||||
|
||||
```C++
|
||||
/*...license info...*/
|
||||
#include "blabla.h"
|
||||
|
||||
/**
|
||||
* @brief I can be briefly described as well!
|
||||
*
|
||||
* And here goes my longer descrption!
|
||||
*
|
||||
* @param x Description for the first parameter
|
||||
* @param y Description for the second paramater
|
||||
* @return An amazing result
|
||||
*/
|
||||
static int example(int x, int y)
|
||||
{
|
||||
// Function implementation...
|
||||
}
|
||||
|
||||
/**
|
||||
* @class OurClass
|
||||
* @brief Exists for some reason...!?
|
||||
*
|
||||
* Longer description
|
||||
*/
|
||||
|
||||
/**
|
||||
* @enum OurClass::OurEnum
|
||||
* @brief The brief description line.
|
||||
*
|
||||
* @var EnumValue1
|
||||
* means something
|
||||
*
|
||||
* @var EnumValue2
|
||||
* means something else
|
||||
*
|
||||
* Optional long description
|
||||
*/
|
||||
|
||||
/**
|
||||
* @fn OurClass::somethingHappened(const QString &happened)
|
||||
* @param[in] happened tells what has happened...
|
||||
* @brief This signal is emitted when something has happened in the class.
|
||||
*
|
||||
* Here's an optional longer description of what the signal additionally does.
|
||||
*/
|
||||
```
|
||||
|
||||
## No translatable HTML tags
|
||||
|
||||
Do not put HTML in UI files, or inside Qt's `tr()`. Instead, you can embed HTML
|
||||
directly into C++ in the following way, to make only the user-facing text
|
||||
translatable:
|
||||
|
||||
```C++
|
||||
someWidget->setTooltip(QStringLiteral("<html><!-- some HTML text -->") + tr("Translatable text…")
|
||||
+ QStringLiteral("</html>"));
|
||||
```
|
||||
|
||||
<!-- Markdown links -->
|
||||
[ISO/IEC/C++11]: http://www.iso.org/iso/catalogue_detail.htm?csnumber=50372
|
||||
[Exceptions]: https://en.wikipedia.org/wiki/C%2B%2B#Exception_handling
|
||||
[RTTI]: https://en.wikipedia.org/wiki/Run-time_type_information
|
||||
[Doxygen]: https://qtox.github.io/doxygen/
|
Loading…
Reference in New Issue
Block a user