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chore(CI): Add support for building openal for macOS
CMAKE_OSX_DEPLOYMENT_TARGET has no effect when not building for macOS. MACOSX_RPATH must be set explicitly for OpenAL to be found. It is default using newer cmake, but OpenAL is using cmake 2.6.
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@ -10,11 +10,19 @@ readonly SCRIPT_DIR="$(dirname "$(realpath "$0")")"
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source "${SCRIPT_DIR}/build_utils.sh"
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parse_arch --dep "openal" --supported "win32 win64" "$@"
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parse_arch --dep "openal" --supported "win32 win64 macos" "$@"
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"${SCRIPT_DIR}/download/download_openal.sh"
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patch -p1 < "${SCRIPT_DIR}/patches/openal-cmake-3-11.patch"
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if [ "${SCRIPT_ARCH}" != "macos" ]; then
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patch -p1 < "${SCRIPT_DIR}/patches/openal-cmake-3-11.patch"
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DDSOUND="-DDSOUND_INCLUDE_DIR=/usr/${MINGW_ARCH}-w64-mingw32/include \
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-DDSOUND_LIBRARY=/usr/${MINGW_ARCH}-w64-mingw32/lib/libdsound.a"
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MACOSX_RPATH=""
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else
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DDSOUND=""
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MACOSX_RPATH="-DCMAKE_MACOSX_RPATH=ON"
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fi
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export CFLAGS="-fPIC"
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cmake "-DCMAKE_INSTALL_PREFIX=${DEP_PREFIX}" \
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@ -22,8 +30,9 @@ cmake "-DCMAKE_INSTALL_PREFIX=${DEP_PREFIX}" \
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-DALSOFT_UTILS=OFF \
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-DALSOFT_EXAMPLES=OFF \
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"${CMAKE_TOOLCHAIN_FILE}" \
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-DDSOUND_INCLUDE_DIR="/usr/${MINGW_ARCH}-w64-mingw32/include" \
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-DDSOUND_LIBRARY="/usr/${MINGW_ARCH}-w64-mingw32/lib/libdsound.a" \
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"${DDSOUND}" \
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"-DCMAKE_OSX_DEPLOYMENT_TARGET=${MACOS_MINIMUM_SUPPORTED_VERSION}" \
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"${MACOSX_RPATH}" \
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.
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make -j "${MAKE_JOBS}"
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