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Changed the type of VideoMode::FPS to float: this is necessary for Mac OS X which uses frame rates like 29.97
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@ -25,7 +25,7 @@
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struct VideoMode
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{
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unsigned short width, height; ///< Displayed video resolution (NOT frame resolution)
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unsigned short FPS; ///< Max frames per second supported by the device at this resolution
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float FPS; ///< Max frames per second supported by the device at this resolution
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/// All zeros means a default/unspecified mode
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operator bool() const
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