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mirror of https://github.com/qTox/qTox.git synced 2024-03-22 14:00:36 +08:00

refactor: properly lock against Core thread

We we're calling toxav_* functions without synchronizing to any of the
Tox threads.

Additionally remove the call timeout, it creates timers from different
threads, which causes errors.
This commit is contained in:
sudden6 2019-11-16 23:16:51 +01:00
parent 29f659c659
commit 98cfe9838f
No known key found for this signature in database
GPG Key ID: 279509B499E032B9
5 changed files with 19 additions and 48 deletions

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@ -628,7 +628,7 @@ ToxCorePtr Core::makeToxCore(const QByteArray& savedata, const ICoreSettings* co
// toxcore is successfully created, create toxav
// TODO(sudden6): don't create CoreAv here, Core should be usable without CoreAV
core->av = CoreAV::makeCoreAV(core->tox.get());
core->av = CoreAV::makeCoreAV(core->tox.get(), core->coreLoopLock);
if (!core->av) {
qCritical() << "Toxav failed to start";
if (err) {

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@ -68,11 +68,12 @@
* deadlock.
*/
CoreAV::CoreAV(std::unique_ptr<ToxAV, ToxAVDeleter> toxav)
CoreAV::CoreAV(std::unique_ptr<ToxAV, ToxAVDeleter> toxav, QMutex& toxCoreLock)
: audio{nullptr}
, toxav{std::move(toxav)}
, coreavThread{new QThread{this}}
, iterateTimer{new QTimer{this}}
, coreLock{toxCoreLock}
{
assert(coreavThread);
assert(iterateTimer);
@ -104,7 +105,7 @@ void CoreAV::connectCallbacks(ToxAV& toxav)
* @param core pointer to the Tox instance
* @return CoreAV instance on success, {} on failure
*/
CoreAV::CoreAVPtr CoreAV::makeCoreAV(Tox* core)
CoreAV::CoreAVPtr CoreAV::makeCoreAV(Tox* core, QMutex &toxCoreLock)
{
TOXAV_ERR_NEW err;
std::unique_ptr<ToxAV, ToxAVDeleter> toxav{toxav_new(core, &err)};
@ -124,7 +125,7 @@ CoreAV::CoreAVPtr CoreAV::makeCoreAV(Tox* core)
assert(toxav != nullptr);
return CoreAVPtr{new CoreAV{std::move(toxav)}};
return CoreAVPtr{new CoreAV{std::move(toxav), toxCoreLock}};
}
/**
@ -235,9 +236,7 @@ bool CoreAV::isCallVideoEnabled(const Friend* f) const
bool CoreAV::answerCall(uint32_t friendNum, bool video)
{
QMutexLocker locker{&callsLock};
// This callback should come from the Core thread
assert(QThread::currentThread() != coreavThread.get());
QMutexLocker coreLocker{&coreLock};
qDebug() << QString("Answering call %1").arg(friendNum);
auto it = calls.find(friendNum);
@ -260,9 +259,7 @@ bool CoreAV::answerCall(uint32_t friendNum, bool video)
bool CoreAV::startCall(uint32_t friendNum, bool video)
{
QMutexLocker locker{&callsLock};
// This callback should come from the Core thread
assert(QThread::currentThread() != coreavThread.get());
QMutexLocker coreLocker{&coreLock};
qDebug() << QString("Starting call with %1").arg(friendNum);
auto it = calls.find(friendNum);
@ -280,17 +277,14 @@ bool CoreAV::startCall(uint32_t friendNum, bool video)
assert(audio != nullptr);
ToxFriendCallPtr call = ToxFriendCallPtr(new ToxFriendCall(friendNum, video, *this, *audio));
assert(call != nullptr);
auto ret = calls.emplace(friendNum, std::move(call));
ret.first->second->startTimeout(friendNum);
calls.emplace(friendNum, std::move(call));
return true;
}
bool CoreAV::cancelCall(uint32_t friendNum)
{
QMutexLocker locker{&callsLock};
// This callback should come from the Core thread
assert(QThread::currentThread() != coreavThread.get());
QMutexLocker coreLocker{&coreLock};
qDebug() << QString("Cancelling call with %1").arg(friendNum);
if (!toxav_call_control(toxav.get(), friendNum, TOXAV_CALL_CONTROL_CANCEL, nullptr)) {
@ -380,6 +374,7 @@ void CoreAV::sendCallVideo(uint32_t callId, std::shared_ptr<VideoFrame> vframe)
if (call.getNullVideoBitrate()) {
qDebug() << "Restarting video stream to friend" << callId;
QMutexLocker coreLocker{&coreLock};
toxav_video_set_bit_rate(toxav.get(), callId, VIDEO_DEFAULT_BITRATE, nullptr);
call.setNullVideoBitrate(false);
}
@ -756,7 +751,6 @@ void CoreAV::stateCallback(ToxAV* toxav, uint32_t friendNum, uint32_t state, voi
} else {
// If our state was null, we started the call and were still ringing
if (!call.getState() && state) {
call.stopTimeout();
call.setActive(true);
emit self->avStart(friendNum, call.getVideoEnabled());
} else if ((call.getState() & TOXAV_FRIEND_CALL_STATE_SENDING_V)

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@ -46,7 +46,7 @@ class CoreAV : public QObject
public:
using CoreAVPtr = std::unique_ptr<CoreAV>;
static CoreAVPtr makeCoreAV(Tox* core);
static CoreAVPtr makeCoreAV(Tox* core, QMutex& coreLock);
void setAudio(IAudioControl& newAudio);
IAudioControl* getAudio();
@ -112,7 +112,7 @@ private:
}
};
explicit CoreAV(std::unique_ptr<ToxAV, ToxAVDeleter> tox);
explicit CoreAV(std::unique_ptr<ToxAV, ToxAVDeleter> tox, QMutex &toxCoreLock);
void connectCallbacks(ToxAV& toxav);
void process();
@ -149,6 +149,13 @@ private:
// protect 'calls' and 'groupCalls' from being modified by ToxAV and Tox threads
mutable QMutex callsLock{QMutex::Recursive};
/**
* @brief needed to synchronize with the Core thread, some toxav_* functions
* must not execute at the same time as tox_iterate()
* @note This must be a recursive mutex as we're going to lock it in callbacks
*/
QMutex& coreLock;
};
#endif // COREAV_H

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@ -190,29 +190,6 @@ void ToxFriendCall::onAudioSinkInvalidated()
sink = std::move(newSink);
}
void ToxFriendCall::startTimeout(uint32_t callId)
{
if (!timeoutTimer) {
timeoutTimer = std::unique_ptr<QTimer>{new QTimer{}};
// We might move, so we need copies of members. CoreAV won't move while we're alive
CoreAV* avCopy = av;
QObject::connect(timeoutTimer.get(), &QTimer::timeout,
[avCopy, callId]() { avCopy->timeoutCall(callId); });
}
if (!timeoutTimer->isActive())
timeoutTimer->start(CALL_TIMEOUT);
}
void ToxFriendCall::stopTimeout()
{
if (!timeoutTimer)
return;
timeoutTimer->stop();
timeoutTimer.reset();
}
TOXAV_FRIEND_CALL_STATE ToxFriendCall::getState() const
{
return state;

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@ -95,17 +95,11 @@ public:
ToxFriendCall& operator=(ToxFriendCall&& other) = delete;
~ToxFriendCall();
void startTimeout(uint32_t callId);
void stopTimeout();
TOXAV_FRIEND_CALL_STATE getState() const;
void setState(const TOXAV_FRIEND_CALL_STATE& value);
void playAudioBuffer(const int16_t* data, int samples, unsigned channels, int sampleRate) const;
protected:
std::unique_ptr<QTimer> timeoutTimer;
private:
QMetaObject::Connection audioSinkInvalid;
void onAudioSourceInvalidated();
@ -113,7 +107,6 @@ private:
private:
TOXAV_FRIEND_CALL_STATE state{TOXAV_FRIEND_CALL_STATE_NONE};
static constexpr int CALL_TIMEOUT = 45000;
std::unique_ptr<IAudioSink> sink = nullptr;
uint32_t friendId;
};